Index: include/utils/SkMatrix44.h |
diff --git a/include/utils/SkMatrix44.h b/include/utils/SkMatrix44.h |
index 2a698f52a23fe5db7eac10bd8fef99bb7e26ad7e..c03bb3ef4133d9cced713dac0f895b8542bd379b 100644 |
--- a/include/utils/SkMatrix44.h |
+++ b/include/utils/SkMatrix44.h |
@@ -5,469 +5,4 @@ |
* found in the LICENSE file. |
*/ |
-#ifndef SkMatrix44_DEFINED |
-#define SkMatrix44_DEFINED |
- |
-#include "SkMatrix.h" |
-#include "SkScalar.h" |
- |
-#ifdef SK_MSCALAR_IS_DOUBLE |
-#ifdef SK_MSCALAR_IS_FLOAT |
- #error "can't define MSCALAR both as DOUBLE and FLOAT" |
-#endif |
- typedef double SkMScalar; |
- |
- static inline double SkFloatToMScalar(float x) { |
- return static_cast<double>(x); |
- } |
- static inline float SkMScalarToFloat(double x) { |
- return static_cast<float>(x); |
- } |
- static inline double SkDoubleToMScalar(double x) { |
- return x; |
- } |
- static inline double SkMScalarToDouble(double x) { |
- return x; |
- } |
- static inline double SkMScalarAbs(double x) { |
- return fabs(x); |
- } |
- static const SkMScalar SK_MScalarPI = 3.141592653589793; |
- |
- #define SkMScalarFloor(x) sk_double_floor(x) |
- #define SkMScalarCeil(x) sk_double_ceil(x) |
- #define SkMScalarRound(x) sk_double_round(x) |
- |
- #define SkMScalarFloorToInt(x) sk_double_floor2int(x) |
- #define SkMScalarCeilToInt(x) sk_double_ceil2int(x) |
- #define SkMScalarRoundToInt(x) sk_double_round2int(x) |
- |
- |
-#elif defined SK_MSCALAR_IS_FLOAT |
-#ifdef SK_MSCALAR_IS_DOUBLE |
- #error "can't define MSCALAR both as DOUBLE and FLOAT" |
-#endif |
- typedef float SkMScalar; |
- |
- static inline float SkFloatToMScalar(float x) { |
- return x; |
- } |
- static inline float SkMScalarToFloat(float x) { |
- return x; |
- } |
- static inline float SkDoubleToMScalar(double x) { |
- return static_cast<float>(x); |
- } |
- static inline double SkMScalarToDouble(float x) { |
- return static_cast<double>(x); |
- } |
- static inline float SkMScalarAbs(float x) { |
- return sk_float_abs(x); |
- } |
- static const SkMScalar SK_MScalarPI = 3.14159265f; |
- |
- #define SkMScalarFloor(x) sk_float_floor(x) |
- #define SkMScalarCeil(x) sk_float_ceil(x) |
- #define SkMScalarRound(x) sk_float_round(x) |
- |
- #define SkMScalarFloorToInt(x) sk_float_floor2int(x) |
- #define SkMScalarCeilToInt(x) sk_float_ceil2int(x) |
- #define SkMScalarRoundToInt(x) sk_float_round2int(x) |
- |
-#endif |
- |
-#define SkIntToMScalar(n) static_cast<SkMScalar>(n) |
- |
-#define SkMScalarToScalar(x) SkMScalarToFloat(x) |
-#define SkScalarToMScalar(x) SkFloatToMScalar(x) |
- |
-static const SkMScalar SK_MScalar1 = 1; |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-struct SkVector4 { |
- SkScalar fData[4]; |
- |
- SkVector4() { |
- this->set(0, 0, 0, 1); |
- } |
- SkVector4(const SkVector4& src) { |
- memcpy(fData, src.fData, sizeof(fData)); |
- } |
- SkVector4(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) { |
- fData[0] = x; |
- fData[1] = y; |
- fData[2] = z; |
- fData[3] = w; |
- } |
- |
- SkVector4& operator=(const SkVector4& src) { |
- memcpy(fData, src.fData, sizeof(fData)); |
- return *this; |
- } |
- |
- bool operator==(const SkVector4& v) { |
- return fData[0] == v.fData[0] && fData[1] == v.fData[1] && |
- fData[2] == v.fData[2] && fData[3] == v.fData[3]; |
- } |
- bool operator!=(const SkVector4& v) { |
- return !(*this == v); |
- } |
- bool equals(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) { |
- return fData[0] == x && fData[1] == y && |
- fData[2] == z && fData[3] == w; |
- } |
- |
- void set(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) { |
- fData[0] = x; |
- fData[1] = y; |
- fData[2] = z; |
- fData[3] = w; |
- } |
-}; |
- |
-class SK_API SkMatrix44 { |
-public: |
- |
- enum Uninitialized_Constructor { |
- kUninitialized_Constructor |
- }; |
- enum Identity_Constructor { |
- kIdentity_Constructor |
- }; |
- |
- SkMatrix44(Uninitialized_Constructor) { } |
- SkMatrix44(Identity_Constructor) { this->setIdentity(); } |
- |
- SK_ATTR_DEPRECATED("use the constructors that take an enum") |
- SkMatrix44() { this->setIdentity(); } |
- |
- SkMatrix44(const SkMatrix44& src) { |
- memcpy(fMat, src.fMat, sizeof(fMat)); |
- fTypeMask = src.fTypeMask; |
- } |
- |
- SkMatrix44(const SkMatrix44& a, const SkMatrix44& b) { |
- this->setConcat(a, b); |
- } |
- |
- SkMatrix44& operator=(const SkMatrix44& src) { |
- if (&src != this) { |
- memcpy(fMat, src.fMat, sizeof(fMat)); |
- fTypeMask = src.fTypeMask; |
- } |
- return *this; |
- } |
- |
- bool operator==(const SkMatrix44& other) const; |
- bool operator!=(const SkMatrix44& other) const { |
- return !(other == *this); |
- } |
- |
- /* When converting from SkMatrix44 to SkMatrix, the third row and |
- * column is dropped. When converting from SkMatrix to SkMatrix44 |
- * the third row and column remain as identity: |
- * [ a b c ] [ a b 0 c ] |
- * [ d e f ] -> [ d e 0 f ] |
- * [ g h i ] [ 0 0 1 0 ] |
- * [ g h 0 i ] |
- */ |
- SkMatrix44(const SkMatrix&); |
- SkMatrix44& operator=(const SkMatrix& src); |
- operator SkMatrix() const; |
- |
- /** |
- * Return a reference to a const identity matrix |
- */ |
- static const SkMatrix44& I(); |
- |
- enum TypeMask { |
- kIdentity_Mask = 0, |
- kTranslate_Mask = 0x01, //!< set if the matrix has translation |
- kScale_Mask = 0x02, //!< set if the matrix has any scale != 1 |
- kAffine_Mask = 0x04, //!< set if the matrix skews or rotates |
- kPerspective_Mask = 0x08 //!< set if the matrix is in perspective |
- }; |
- |
- /** |
- * Returns a bitfield describing the transformations the matrix may |
- * perform. The bitfield is computed conservatively, so it may include |
- * false positives. For example, when kPerspective_Mask is true, all |
- * other bits may be set to true even in the case of a pure perspective |
- * transform. |
- */ |
- inline TypeMask getType() const { |
- if (fTypeMask & kUnknown_Mask) { |
- fTypeMask = this->computeTypeMask(); |
- } |
- SkASSERT(!(fTypeMask & kUnknown_Mask)); |
- return (TypeMask)fTypeMask; |
- } |
- |
- /** |
- * Return true if the matrix is identity. |
- */ |
- inline bool isIdentity() const { |
- return kIdentity_Mask == this->getType(); |
- } |
- |
- /** |
- * Return true if the matrix contains translate or is identity. |
- */ |
- inline bool isTranslate() const { |
- return !(this->getType() & ~kTranslate_Mask); |
- } |
- |
- /** |
- * Return true if the matrix only contains scale or translate or is identity. |
- */ |
- inline bool isScaleTranslate() const { |
- return !(this->getType() & ~(kScale_Mask | kTranslate_Mask)); |
- } |
- |
- /** |
- * Returns true if the matrix only contains scale or is identity. |
- */ |
- inline bool isScale() const { |
- return !(this->getType() & ~kScale_Mask); |
- } |
- |
- inline bool hasPerspective() const { |
- return SkToBool(this->getType() & kPerspective_Mask); |
- } |
- |
- void setIdentity(); |
- inline void reset() { this->setIdentity();} |
- |
- /** |
- * get a value from the matrix. The row,col parameters work as follows: |
- * (0, 0) scale-x |
- * (0, 3) translate-x |
- * (3, 0) perspective-x |
- */ |
- inline SkMScalar get(int row, int col) const { |
- SkASSERT((unsigned)row <= 3); |
- SkASSERT((unsigned)col <= 3); |
- return fMat[col][row]; |
- } |
- |
- /** |
- * set a value in the matrix. The row,col parameters work as follows: |
- * (0, 0) scale-x |
- * (0, 3) translate-x |
- * (3, 0) perspective-x |
- */ |
- inline void set(int row, int col, SkMScalar value) { |
- SkASSERT((unsigned)row <= 3); |
- SkASSERT((unsigned)col <= 3); |
- fMat[col][row] = value; |
- this->dirtyTypeMask(); |
- } |
- |
- inline double getDouble(int row, int col) const { |
- return SkMScalarToDouble(this->get(row, col)); |
- } |
- inline void setDouble(int row, int col, double value) { |
- this->set(row, col, SkDoubleToMScalar(value)); |
- } |
- inline float getFloat(int row, int col) const { |
- return SkMScalarToFloat(this->get(row, col)); |
- } |
- inline void setFloat(int row, int col, float value) { |
- this->set(row, col, SkFloatToMScalar(value)); |
- } |
- |
- /** These methods allow one to efficiently read matrix entries into an |
- * array. The given array must have room for exactly 16 entries. Whenever |
- * possible, they will try to use memcpy rather than an entry-by-entry |
- * copy. |
- */ |
- void asColMajorf(float[]) const; |
- void asColMajord(double[]) const; |
- void asRowMajorf(float[]) const; |
- void asRowMajord(double[]) const; |
- |
- /** These methods allow one to efficiently set all matrix entries from an |
- * array. The given array must have room for exactly 16 entries. Whenever |
- * possible, they will try to use memcpy rather than an entry-by-entry |
- * copy. |
- */ |
- void setColMajorf(const float[]); |
- void setColMajord(const double[]); |
- void setRowMajorf(const float[]); |
- void setRowMajord(const double[]); |
- |
-#ifdef SK_MSCALAR_IS_FLOAT |
- void setColMajor(const SkMScalar data[]) { this->setColMajorf(data); } |
- void setRowMajor(const SkMScalar data[]) { this->setRowMajorf(data); } |
-#else |
- void setColMajor(const SkMScalar data[]) { this->setColMajord(data); } |
- void setRowMajor(const SkMScalar data[]) { this->setRowMajord(data); } |
-#endif |
- |
- /* This sets the top-left of the matrix and clears the translation and |
- * perspective components (with [3][3] set to 1). */ |
- void set3x3(SkMScalar m00, SkMScalar m01, SkMScalar m02, |
- SkMScalar m10, SkMScalar m11, SkMScalar m12, |
- SkMScalar m20, SkMScalar m21, SkMScalar m22); |
- |
- void setTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz); |
- void preTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz); |
- void postTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz); |
- |
- void setScale(SkMScalar sx, SkMScalar sy, SkMScalar sz); |
- void preScale(SkMScalar sx, SkMScalar sy, SkMScalar sz); |
- void postScale(SkMScalar sx, SkMScalar sy, SkMScalar sz); |
- |
- inline void setScale(SkMScalar scale) { |
- this->setScale(scale, scale, scale); |
- } |
- inline void preScale(SkMScalar scale) { |
- this->preScale(scale, scale, scale); |
- } |
- inline void postScale(SkMScalar scale) { |
- this->postScale(scale, scale, scale); |
- } |
- |
- void setRotateDegreesAbout(SkMScalar x, SkMScalar y, SkMScalar z, |
- SkMScalar degrees) { |
- this->setRotateAbout(x, y, z, degrees * SK_MScalarPI / 180); |
- } |
- |
- /** Rotate about the vector [x,y,z]. If that vector is not unit-length, |
- it will be automatically resized. |
- */ |
- void setRotateAbout(SkMScalar x, SkMScalar y, SkMScalar z, |
- SkMScalar radians); |
- /** Rotate about the vector [x,y,z]. Does not check the length of the |
- vector, assuming it is unit-length. |
- */ |
- void setRotateAboutUnit(SkMScalar x, SkMScalar y, SkMScalar z, |
- SkMScalar radians); |
- |
- void setConcat(const SkMatrix44& a, const SkMatrix44& b); |
- inline void preConcat(const SkMatrix44& m) { |
- this->setConcat(*this, m); |
- } |
- inline void postConcat(const SkMatrix44& m) { |
- this->setConcat(m, *this); |
- } |
- |
- friend SkMatrix44 operator*(const SkMatrix44& a, const SkMatrix44& b) { |
- return SkMatrix44(a, b); |
- } |
- |
- /** If this is invertible, return that in inverse and return true. If it is |
- not invertible, return false and leave the inverse parameter in an |
- unspecified state. |
- */ |
- bool invert(SkMatrix44* inverse) const; |
- |
- /** Transpose this matrix in place. */ |
- void transpose(); |
- |
- /** Apply the matrix to the src vector, returning the new vector in dst. |
- It is legal for src and dst to point to the same memory. |
- */ |
- void mapScalars(const SkScalar src[4], SkScalar dst[4]) const; |
- inline void mapScalars(SkScalar vec[4]) const { |
- this->mapScalars(vec, vec); |
- } |
- |
- SK_ATTR_DEPRECATED("use mapScalars") |
- void map(const SkScalar src[4], SkScalar dst[4]) const { |
- this->mapScalars(src, dst); |
- } |
- |
- SK_ATTR_DEPRECATED("use mapScalars") |
- void map(SkScalar vec[4]) const { |
- this->mapScalars(vec, vec); |
- } |
- |
-#ifdef SK_MSCALAR_IS_DOUBLE |
- void mapMScalars(const SkMScalar src[4], SkMScalar dst[4]) const; |
-#elif defined SK_MSCALAR_IS_FLOAT |
- inline void mapMScalars(const SkMScalar src[4], SkMScalar dst[4]) const { |
- this->mapScalars(src, dst); |
- } |
-#endif |
- inline void mapMScalars(SkMScalar vec[4]) const { |
- this->mapMScalars(vec, vec); |
- } |
- |
- friend SkVector4 operator*(const SkMatrix44& m, const SkVector4& src) { |
- SkVector4 dst; |
- m.mapScalars(src.fData, dst.fData); |
- return dst; |
- } |
- |
- /** |
- * map an array of [x, y, 0, 1] through the matrix, returning an array |
- * of [x', y', z', w']. |
- * |
- * @param src2 array of [x, y] pairs, with implied z=0 and w=1 |
- * @param count number of [x, y] pairs in src2 |
- * @param dst4 array of [x', y', z', w'] quads as the output. |
- */ |
- void map2(const float src2[], int count, float dst4[]) const; |
- void map2(const double src2[], int count, double dst4[]) const; |
- |
- /** Returns true if transformating an axis-aligned square in 2d by this matrix |
- will produce another 2d axis-aligned square; typically means the matrix |
- is a scale with perhaps a 90-degree rotation. A 3d rotation through 90 |
- degrees into a perpendicular plane collapses a square to a line, but |
- is still considered to be axis-aligned. |
- |
- By default, tolerates very slight error due to float imprecisions; |
- a 90-degree rotation can still end up with 10^-17 of |
- "non-axis-aligned" result. |
- */ |
- bool preserves2dAxisAlignment(SkMScalar epsilon = SK_ScalarNearlyZero) const; |
- |
- void dump() const; |
- |
- double determinant() const; |
- |
-private: |
- SkMScalar fMat[4][4]; |
- mutable unsigned fTypeMask; |
- |
- enum { |
- kUnknown_Mask = 0x80, |
- |
- kAllPublic_Masks = 0xF |
- }; |
- |
- SkMScalar transX() const { return fMat[3][0]; } |
- SkMScalar transY() const { return fMat[3][1]; } |
- SkMScalar transZ() const { return fMat[3][2]; } |
- |
- SkMScalar scaleX() const { return fMat[0][0]; } |
- SkMScalar scaleY() const { return fMat[1][1]; } |
- SkMScalar scaleZ() const { return fMat[2][2]; } |
- |
- SkMScalar perspX() const { return fMat[0][3]; } |
- SkMScalar perspY() const { return fMat[1][3]; } |
- SkMScalar perspZ() const { return fMat[2][3]; } |
- |
- int computeTypeMask() const; |
- |
- inline void dirtyTypeMask() { |
- fTypeMask = kUnknown_Mask; |
- } |
- |
- inline void setTypeMask(int mask) { |
- SkASSERT(0 == (~(kAllPublic_Masks | kUnknown_Mask) & mask)); |
- fTypeMask = mask; |
- } |
- |
- /** |
- * Does not take the time to 'compute' the typemask. Only returns true if |
- * we already know that this matrix is identity. |
- */ |
- inline bool isTriviallyIdentity() const { |
- return 0 == fTypeMask; |
- } |
-}; |
- |
-#endif |
+#include "../core/SkMatrix44.h" |