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Side by Side Diff: include/utils/SkMatrix44.h

Issue 1943833002: return 4x4 matrix from SkColorSpace (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix redirect header Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkMatrix44_DEFINED 8 #include "../core/SkMatrix44.h"
9 #define SkMatrix44_DEFINED
10
11 #include "SkMatrix.h"
12 #include "SkScalar.h"
13
14 #ifdef SK_MSCALAR_IS_DOUBLE
15 #ifdef SK_MSCALAR_IS_FLOAT
16 #error "can't define MSCALAR both as DOUBLE and FLOAT"
17 #endif
18 typedef double SkMScalar;
19
20 static inline double SkFloatToMScalar(float x) {
21 return static_cast<double>(x);
22 }
23 static inline float SkMScalarToFloat(double x) {
24 return static_cast<float>(x);
25 }
26 static inline double SkDoubleToMScalar(double x) {
27 return x;
28 }
29 static inline double SkMScalarToDouble(double x) {
30 return x;
31 }
32 static inline double SkMScalarAbs(double x) {
33 return fabs(x);
34 }
35 static const SkMScalar SK_MScalarPI = 3.141592653589793;
36
37 #define SkMScalarFloor(x) sk_double_floor(x)
38 #define SkMScalarCeil(x) sk_double_ceil(x)
39 #define SkMScalarRound(x) sk_double_round(x)
40
41 #define SkMScalarFloorToInt(x) sk_double_floor2int(x)
42 #define SkMScalarCeilToInt(x) sk_double_ceil2int(x)
43 #define SkMScalarRoundToInt(x) sk_double_round2int(x)
44
45
46 #elif defined SK_MSCALAR_IS_FLOAT
47 #ifdef SK_MSCALAR_IS_DOUBLE
48 #error "can't define MSCALAR both as DOUBLE and FLOAT"
49 #endif
50 typedef float SkMScalar;
51
52 static inline float SkFloatToMScalar(float x) {
53 return x;
54 }
55 static inline float SkMScalarToFloat(float x) {
56 return x;
57 }
58 static inline float SkDoubleToMScalar(double x) {
59 return static_cast<float>(x);
60 }
61 static inline double SkMScalarToDouble(float x) {
62 return static_cast<double>(x);
63 }
64 static inline float SkMScalarAbs(float x) {
65 return sk_float_abs(x);
66 }
67 static const SkMScalar SK_MScalarPI = 3.14159265f;
68
69 #define SkMScalarFloor(x) sk_float_floor(x)
70 #define SkMScalarCeil(x) sk_float_ceil(x)
71 #define SkMScalarRound(x) sk_float_round(x)
72
73 #define SkMScalarFloorToInt(x) sk_float_floor2int(x)
74 #define SkMScalarCeilToInt(x) sk_float_ceil2int(x)
75 #define SkMScalarRoundToInt(x) sk_float_round2int(x)
76
77 #endif
78
79 #define SkIntToMScalar(n) static_cast<SkMScalar>(n)
80
81 #define SkMScalarToScalar(x) SkMScalarToFloat(x)
82 #define SkScalarToMScalar(x) SkFloatToMScalar(x)
83
84 static const SkMScalar SK_MScalar1 = 1;
85
86 ///////////////////////////////////////////////////////////////////////////////
87
88 struct SkVector4 {
89 SkScalar fData[4];
90
91 SkVector4() {
92 this->set(0, 0, 0, 1);
93 }
94 SkVector4(const SkVector4& src) {
95 memcpy(fData, src.fData, sizeof(fData));
96 }
97 SkVector4(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
98 fData[0] = x;
99 fData[1] = y;
100 fData[2] = z;
101 fData[3] = w;
102 }
103
104 SkVector4& operator=(const SkVector4& src) {
105 memcpy(fData, src.fData, sizeof(fData));
106 return *this;
107 }
108
109 bool operator==(const SkVector4& v) {
110 return fData[0] == v.fData[0] && fData[1] == v.fData[1] &&
111 fData[2] == v.fData[2] && fData[3] == v.fData[3];
112 }
113 bool operator!=(const SkVector4& v) {
114 return !(*this == v);
115 }
116 bool equals(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
117 return fData[0] == x && fData[1] == y &&
118 fData[2] == z && fData[3] == w;
119 }
120
121 void set(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
122 fData[0] = x;
123 fData[1] = y;
124 fData[2] = z;
125 fData[3] = w;
126 }
127 };
128
129 class SK_API SkMatrix44 {
130 public:
131
132 enum Uninitialized_Constructor {
133 kUninitialized_Constructor
134 };
135 enum Identity_Constructor {
136 kIdentity_Constructor
137 };
138
139 SkMatrix44(Uninitialized_Constructor) { }
140 SkMatrix44(Identity_Constructor) { this->setIdentity(); }
141
142 SK_ATTR_DEPRECATED("use the constructors that take an enum")
143 SkMatrix44() { this->setIdentity(); }
144
145 SkMatrix44(const SkMatrix44& src) {
146 memcpy(fMat, src.fMat, sizeof(fMat));
147 fTypeMask = src.fTypeMask;
148 }
149
150 SkMatrix44(const SkMatrix44& a, const SkMatrix44& b) {
151 this->setConcat(a, b);
152 }
153
154 SkMatrix44& operator=(const SkMatrix44& src) {
155 if (&src != this) {
156 memcpy(fMat, src.fMat, sizeof(fMat));
157 fTypeMask = src.fTypeMask;
158 }
159 return *this;
160 }
161
162 bool operator==(const SkMatrix44& other) const;
163 bool operator!=(const SkMatrix44& other) const {
164 return !(other == *this);
165 }
166
167 /* When converting from SkMatrix44 to SkMatrix, the third row and
168 * column is dropped. When converting from SkMatrix to SkMatrix44
169 * the third row and column remain as identity:
170 * [ a b c ] [ a b 0 c ]
171 * [ d e f ] -> [ d e 0 f ]
172 * [ g h i ] [ 0 0 1 0 ]
173 * [ g h 0 i ]
174 */
175 SkMatrix44(const SkMatrix&);
176 SkMatrix44& operator=(const SkMatrix& src);
177 operator SkMatrix() const;
178
179 /**
180 * Return a reference to a const identity matrix
181 */
182 static const SkMatrix44& I();
183
184 enum TypeMask {
185 kIdentity_Mask = 0,
186 kTranslate_Mask = 0x01, //!< set if the matrix has translation
187 kScale_Mask = 0x02, //!< set if the matrix has any scale != 1
188 kAffine_Mask = 0x04, //!< set if the matrix skews or rotates
189 kPerspective_Mask = 0x08 //!< set if the matrix is in perspective
190 };
191
192 /**
193 * Returns a bitfield describing the transformations the matrix may
194 * perform. The bitfield is computed conservatively, so it may include
195 * false positives. For example, when kPerspective_Mask is true, all
196 * other bits may be set to true even in the case of a pure perspective
197 * transform.
198 */
199 inline TypeMask getType() const {
200 if (fTypeMask & kUnknown_Mask) {
201 fTypeMask = this->computeTypeMask();
202 }
203 SkASSERT(!(fTypeMask & kUnknown_Mask));
204 return (TypeMask)fTypeMask;
205 }
206
207 /**
208 * Return true if the matrix is identity.
209 */
210 inline bool isIdentity() const {
211 return kIdentity_Mask == this->getType();
212 }
213
214 /**
215 * Return true if the matrix contains translate or is identity.
216 */
217 inline bool isTranslate() const {
218 return !(this->getType() & ~kTranslate_Mask);
219 }
220
221 /**
222 * Return true if the matrix only contains scale or translate or is identit y.
223 */
224 inline bool isScaleTranslate() const {
225 return !(this->getType() & ~(kScale_Mask | kTranslate_Mask));
226 }
227
228 /**
229 * Returns true if the matrix only contains scale or is identity.
230 */
231 inline bool isScale() const {
232 return !(this->getType() & ~kScale_Mask);
233 }
234
235 inline bool hasPerspective() const {
236 return SkToBool(this->getType() & kPerspective_Mask);
237 }
238
239 void setIdentity();
240 inline void reset() { this->setIdentity();}
241
242 /**
243 * get a value from the matrix. The row,col parameters work as follows:
244 * (0, 0) scale-x
245 * (0, 3) translate-x
246 * (3, 0) perspective-x
247 */
248 inline SkMScalar get(int row, int col) const {
249 SkASSERT((unsigned)row <= 3);
250 SkASSERT((unsigned)col <= 3);
251 return fMat[col][row];
252 }
253
254 /**
255 * set a value in the matrix. The row,col parameters work as follows:
256 * (0, 0) scale-x
257 * (0, 3) translate-x
258 * (3, 0) perspective-x
259 */
260 inline void set(int row, int col, SkMScalar value) {
261 SkASSERT((unsigned)row <= 3);
262 SkASSERT((unsigned)col <= 3);
263 fMat[col][row] = value;
264 this->dirtyTypeMask();
265 }
266
267 inline double getDouble(int row, int col) const {
268 return SkMScalarToDouble(this->get(row, col));
269 }
270 inline void setDouble(int row, int col, double value) {
271 this->set(row, col, SkDoubleToMScalar(value));
272 }
273 inline float getFloat(int row, int col) const {
274 return SkMScalarToFloat(this->get(row, col));
275 }
276 inline void setFloat(int row, int col, float value) {
277 this->set(row, col, SkFloatToMScalar(value));
278 }
279
280 /** These methods allow one to efficiently read matrix entries into an
281 * array. The given array must have room for exactly 16 entries. Whenever
282 * possible, they will try to use memcpy rather than an entry-by-entry
283 * copy.
284 */
285 void asColMajorf(float[]) const;
286 void asColMajord(double[]) const;
287 void asRowMajorf(float[]) const;
288 void asRowMajord(double[]) const;
289
290 /** These methods allow one to efficiently set all matrix entries from an
291 * array. The given array must have room for exactly 16 entries. Whenever
292 * possible, they will try to use memcpy rather than an entry-by-entry
293 * copy.
294 */
295 void setColMajorf(const float[]);
296 void setColMajord(const double[]);
297 void setRowMajorf(const float[]);
298 void setRowMajord(const double[]);
299
300 #ifdef SK_MSCALAR_IS_FLOAT
301 void setColMajor(const SkMScalar data[]) { this->setColMajorf(data); }
302 void setRowMajor(const SkMScalar data[]) { this->setRowMajorf(data); }
303 #else
304 void setColMajor(const SkMScalar data[]) { this->setColMajord(data); }
305 void setRowMajor(const SkMScalar data[]) { this->setRowMajord(data); }
306 #endif
307
308 /* This sets the top-left of the matrix and clears the translation and
309 * perspective components (with [3][3] set to 1). */
310 void set3x3(SkMScalar m00, SkMScalar m01, SkMScalar m02,
311 SkMScalar m10, SkMScalar m11, SkMScalar m12,
312 SkMScalar m20, SkMScalar m21, SkMScalar m22);
313
314 void setTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz);
315 void preTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz);
316 void postTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz);
317
318 void setScale(SkMScalar sx, SkMScalar sy, SkMScalar sz);
319 void preScale(SkMScalar sx, SkMScalar sy, SkMScalar sz);
320 void postScale(SkMScalar sx, SkMScalar sy, SkMScalar sz);
321
322 inline void setScale(SkMScalar scale) {
323 this->setScale(scale, scale, scale);
324 }
325 inline void preScale(SkMScalar scale) {
326 this->preScale(scale, scale, scale);
327 }
328 inline void postScale(SkMScalar scale) {
329 this->postScale(scale, scale, scale);
330 }
331
332 void setRotateDegreesAbout(SkMScalar x, SkMScalar y, SkMScalar z,
333 SkMScalar degrees) {
334 this->setRotateAbout(x, y, z, degrees * SK_MScalarPI / 180);
335 }
336
337 /** Rotate about the vector [x,y,z]. If that vector is not unit-length,
338 it will be automatically resized.
339 */
340 void setRotateAbout(SkMScalar x, SkMScalar y, SkMScalar z,
341 SkMScalar radians);
342 /** Rotate about the vector [x,y,z]. Does not check the length of the
343 vector, assuming it is unit-length.
344 */
345 void setRotateAboutUnit(SkMScalar x, SkMScalar y, SkMScalar z,
346 SkMScalar radians);
347
348 void setConcat(const SkMatrix44& a, const SkMatrix44& b);
349 inline void preConcat(const SkMatrix44& m) {
350 this->setConcat(*this, m);
351 }
352 inline void postConcat(const SkMatrix44& m) {
353 this->setConcat(m, *this);
354 }
355
356 friend SkMatrix44 operator*(const SkMatrix44& a, const SkMatrix44& b) {
357 return SkMatrix44(a, b);
358 }
359
360 /** If this is invertible, return that in inverse and return true. If it is
361 not invertible, return false and leave the inverse parameter in an
362 unspecified state.
363 */
364 bool invert(SkMatrix44* inverse) const;
365
366 /** Transpose this matrix in place. */
367 void transpose();
368
369 /** Apply the matrix to the src vector, returning the new vector in dst.
370 It is legal for src and dst to point to the same memory.
371 */
372 void mapScalars(const SkScalar src[4], SkScalar dst[4]) const;
373 inline void mapScalars(SkScalar vec[4]) const {
374 this->mapScalars(vec, vec);
375 }
376
377 SK_ATTR_DEPRECATED("use mapScalars")
378 void map(const SkScalar src[4], SkScalar dst[4]) const {
379 this->mapScalars(src, dst);
380 }
381
382 SK_ATTR_DEPRECATED("use mapScalars")
383 void map(SkScalar vec[4]) const {
384 this->mapScalars(vec, vec);
385 }
386
387 #ifdef SK_MSCALAR_IS_DOUBLE
388 void mapMScalars(const SkMScalar src[4], SkMScalar dst[4]) const;
389 #elif defined SK_MSCALAR_IS_FLOAT
390 inline void mapMScalars(const SkMScalar src[4], SkMScalar dst[4]) const {
391 this->mapScalars(src, dst);
392 }
393 #endif
394 inline void mapMScalars(SkMScalar vec[4]) const {
395 this->mapMScalars(vec, vec);
396 }
397
398 friend SkVector4 operator*(const SkMatrix44& m, const SkVector4& src) {
399 SkVector4 dst;
400 m.mapScalars(src.fData, dst.fData);
401 return dst;
402 }
403
404 /**
405 * map an array of [x, y, 0, 1] through the matrix, returning an array
406 * of [x', y', z', w'].
407 *
408 * @param src2 array of [x, y] pairs, with implied z=0 and w=1
409 * @param count number of [x, y] pairs in src2
410 * @param dst4 array of [x', y', z', w'] quads as the output.
411 */
412 void map2(const float src2[], int count, float dst4[]) const;
413 void map2(const double src2[], int count, double dst4[]) const;
414
415 /** Returns true if transformating an axis-aligned square in 2d by this matr ix
416 will produce another 2d axis-aligned square; typically means the matrix
417 is a scale with perhaps a 90-degree rotation. A 3d rotation through 90
418 degrees into a perpendicular plane collapses a square to a line, but
419 is still considered to be axis-aligned.
420
421 By default, tolerates very slight error due to float imprecisions;
422 a 90-degree rotation can still end up with 10^-17 of
423 "non-axis-aligned" result.
424 */
425 bool preserves2dAxisAlignment(SkMScalar epsilon = SK_ScalarNearlyZero) const ;
426
427 void dump() const;
428
429 double determinant() const;
430
431 private:
432 SkMScalar fMat[4][4];
433 mutable unsigned fTypeMask;
434
435 enum {
436 kUnknown_Mask = 0x80,
437
438 kAllPublic_Masks = 0xF
439 };
440
441 SkMScalar transX() const { return fMat[3][0]; }
442 SkMScalar transY() const { return fMat[3][1]; }
443 SkMScalar transZ() const { return fMat[3][2]; }
444
445 SkMScalar scaleX() const { return fMat[0][0]; }
446 SkMScalar scaleY() const { return fMat[1][1]; }
447 SkMScalar scaleZ() const { return fMat[2][2]; }
448
449 SkMScalar perspX() const { return fMat[0][3]; }
450 SkMScalar perspY() const { return fMat[1][3]; }
451 SkMScalar perspZ() const { return fMat[2][3]; }
452
453 int computeTypeMask() const;
454
455 inline void dirtyTypeMask() {
456 fTypeMask = kUnknown_Mask;
457 }
458
459 inline void setTypeMask(int mask) {
460 SkASSERT(0 == (~(kAllPublic_Masks | kUnknown_Mask) & mask));
461 fTypeMask = mask;
462 }
463
464 /**
465 * Does not take the time to 'compute' the typemask. Only returns true if
466 * we already know that this matrix is identity.
467 */
468 inline bool isTriviallyIdentity() const {
469 return 0 == fTypeMask;
470 }
471 };
472
473 #endif
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