Index: cc/tiles/tile_manager_unittest.cc |
diff --git a/cc/tiles/tile_manager_unittest.cc b/cc/tiles/tile_manager_unittest.cc |
index 18cdcb834bf49190ebd4d9204ddcb76a66fbc7ee..e316180dc8a01fb9ee5ca462f348417ca3ee1765 100644 |
--- a/cc/tiles/tile_manager_unittest.cc |
+++ b/cc/tiles/tile_manager_unittest.cc |
@@ -250,12 +250,10 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { |
// Renew all of the tile priorities. |
gfx::Rect viewport(50, 50, 100, 100); |
- pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
- Occlusion()); |
- active_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
- Occlusion()); |
- active_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
- Occlusion()); |
+ pending_layer_->picture_layer_tiling_set()->UpdateTilePriorities( |
+ viewport, 1.0f, 1.0, Occlusion(), true); |
+ active_layer_->picture_layer_tiling_set()->UpdateTilePriorities( |
+ viewport, 1.0f, 1.0, Occlusion(), true); |
// Populate all tiles directly from the tilings. |
all_tiles.clear(); |
@@ -782,12 +780,10 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
// Renew all of the tile priorities. |
gfx::Rect viewport(50, 50, 100, 100); |
- pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
- Occlusion()); |
- active_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
- Occlusion()); |
- active_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
- Occlusion()); |
+ pending_layer_->picture_layer_tiling_set()->UpdateTilePriorities( |
+ viewport, 1.0f, 1.0, Occlusion(), true); |
+ active_layer_->picture_layer_tiling_set()->UpdateTilePriorities( |
+ viewport, 1.0f, 1.0, Occlusion(), true); |
// Populate all tiles directly from the tilings. |
all_tiles.clear(); |
@@ -944,19 +940,15 @@ TEST_F(TileManagerTilePriorityQueueTest, |
// Renew all of the tile priorities. |
gfx::Rect viewport(layer_bounds); |
- pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
- Occlusion()); |
- pending_child_layer->HighResTiling()->ComputeTilePriorityRects( |
- viewport, 1.0f, 1.0, Occlusion()); |
- |
- active_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
- Occlusion()); |
- active_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
- Occlusion()); |
- active_child_layer->HighResTiling()->ComputeTilePriorityRects( |
- viewport, 1.0f, 1.0, Occlusion()); |
- active_child_layer->LowResTiling()->ComputeTilePriorityRects( |
- viewport, 1.0f, 1.0, Occlusion()); |
+ pending_layer_->picture_layer_tiling_set()->UpdateTilePriorities( |
+ viewport, 1.0f, 1.0, Occlusion(), true); |
+ pending_child_layer->picture_layer_tiling_set()->UpdateTilePriorities( |
+ viewport, 1.0f, 1.0, Occlusion(), true); |
+ |
+ active_layer_->picture_layer_tiling_set()->UpdateTilePriorities( |
+ viewport, 1.0f, 1.0, Occlusion(), true); |
+ active_child_layer->picture_layer_tiling_set()->UpdateTilePriorities( |
+ viewport, 1.0f, 1.0, Occlusion(), true); |
// Populate all tiles directly from the tilings. |
all_tiles.clear(); |
@@ -1048,10 +1040,10 @@ TEST_F(TileManagerTilePriorityQueueTest, |
// Renew all of the tile priorities. |
gfx::Rect viewport(layer_bounds); |
- pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
- Occlusion()); |
- pending_child_layer->HighResTiling()->ComputeTilePriorityRects( |
- viewport, 1.0f, 1.0, Occlusion()); |
+ pending_layer_->picture_layer_tiling_set()->UpdateTilePriorities( |
+ viewport, 1.0f, 1.0, Occlusion(), true); |
+ pending_child_layer->picture_layer_tiling_set()->UpdateTilePriorities( |
+ viewport, 1.0f, 1.0, Occlusion(), true); |
// Populate all tiles directly from the tilings. |
std::set<Tile*> all_pending_tiles; |
@@ -1204,9 +1196,9 @@ TEST_F(TileManagerTilePriorityQueueTest, |
gfx::Rect viewport(50, 50, 500, 500); |
gfx::Size layer_bounds(1600, 1600); |
- float inset = PictureLayerTiling::CalculateSoonBorderDistance(viewport, 1.0f); |
+ const int soon_border_outset = 312; |
gfx::Rect soon_rect = viewport; |
- soon_rect.Inset(-inset, -inset); |
+ soon_rect.Inset(-soon_border_outset, -soon_border_outset); |
client.SetTileSize(gfx::Size(30, 30)); |
LayerTreeSettings settings; |
@@ -1215,7 +1207,7 @@ TEST_F(TileManagerTilePriorityQueueTest, |
PictureLayerTilingSet::Create( |
ACTIVE_TREE, &client, settings.tiling_interest_area_padding, |
settings.skewport_target_time_in_seconds, |
- settings.skewport_extrapolation_limit_in_content_pixels); |
+ settings.skewport_extrapolation_limit_in_screen_pixels); |
scoped_refptr<FakeRasterSource> raster_source = |
FakeRasterSource::CreateFilled(layer_bounds); |
@@ -1325,7 +1317,7 @@ TEST_F(TileManagerTilePriorityQueueTest, |
PictureLayerTilingSet::Create( |
ACTIVE_TREE, &client, settings.tiling_interest_area_padding, |
settings.skewport_target_time_in_seconds, |
- settings.skewport_extrapolation_limit_in_content_pixels); |
+ settings.skewport_extrapolation_limit_in_screen_pixels); |
scoped_refptr<FakeRasterSource> raster_source = |
FakeRasterSource::CreateFilled(layer_bounds); |
@@ -1336,10 +1328,9 @@ TEST_F(TileManagerTilePriorityQueueTest, |
tiling_set->UpdateTilePriorities(moved_viewport, 1.0f, 2.0, Occlusion(), |
true); |
- float inset = |
- PictureLayerTiling::CalculateSoonBorderDistance(moved_viewport, 1.0f); |
+ const int soon_border_outset = 312; |
gfx::Rect soon_rect = moved_viewport; |
- soon_rect.Inset(-inset, -inset); |
+ soon_rect.Inset(-soon_border_outset, -soon_border_outset); |
// There are 3 bins in TilePriority. |
bool have_tiles[3] = {}; |