| Index: media/gpu/avda_codec_image.h
|
| diff --git a/content/common/gpu/media/avda_codec_image.h b/media/gpu/avda_codec_image.h
|
| similarity index 95%
|
| rename from content/common/gpu/media/avda_codec_image.h
|
| rename to media/gpu/avda_codec_image.h
|
| index 43506bed1ec2eae70d10566b373640e74abd5a3d..317c7478a2696fe04e275e3ff4188fa51d9b31ef 100644
|
| --- a/content/common/gpu/media/avda_codec_image.h
|
| +++ b/media/gpu/avda_codec_image.h
|
| @@ -2,22 +2,22 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_
|
| -#define CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_
|
| +#ifndef MEDIA_GPU_AVDA_CODEC_IMAGE_H_
|
| +#define MEDIA_GPU_AVDA_CODEC_IMAGE_H_
|
|
|
| #include <stdint.h>
|
|
|
| #include <memory>
|
|
|
| #include "base/macros.h"
|
| -#include "content/common/gpu/media/avda_shared_state.h"
|
| #include "gpu/command_buffer/service/gl_stream_texture_image.h"
|
| +#include "media/gpu/avda_shared_state.h"
|
|
|
| namespace ui {
|
| class ScopedMakeCurrent;
|
| }
|
|
|
| -namespace content {
|
| +namespace media {
|
|
|
| // GLImage that renders MediaCodec buffers to a SurfaceTexture or SurfaceView as
|
| // needed in order to draw them.
|
| @@ -165,6 +165,6 @@ class AVDACodecImage : public gpu::gles2::GLStreamTextureImage {
|
| DISALLOW_COPY_AND_ASSIGN(AVDACodecImage);
|
| };
|
|
|
| -} // namespace content
|
| +} // namespace media
|
|
|
| -#endif // CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_
|
| +#endif // MEDIA_GPU_AVDA_CODEC_IMAGE_H_
|
|
|