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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrRenderTarget_DEFINED | 8 #ifndef GrRenderTarget_DEFINED |
9 #define GrRenderTarget_DEFINED | 9 #define GrRenderTarget_DEFINED |
10 | 10 |
11 #include "GrSurface.h" | 11 #include "GrSurface.h" |
12 #include "SkRect.h" | 12 #include "SkRect.h" |
13 | 13 |
| 14 class GrCaps; |
14 class GrDrawTarget; | 15 class GrDrawTarget; |
15 class GrStencilAttachment; | 16 class GrStencilAttachment; |
16 class GrRenderTargetPriv; | 17 class GrRenderTargetPriv; |
17 | 18 |
18 /** | 19 /** |
19 * GrRenderTarget represents a 2D buffer of pixels that can be rendered to. | 20 * GrRenderTarget represents a 2D buffer of pixels that can be rendered to. |
20 * A context's render target is set by setRenderTarget(). Render targets are | 21 * A context's render target is set by setRenderTarget(). Render targets are |
21 * created by a createTexture with the kRenderTarget_SurfaceFlag flag. | 22 * created by a createTexture with the kRenderTarget_SurfaceFlag flag. |
22 * Additionally, GrContext provides methods for creating GrRenderTargets | 23 * Additionally, GrContext provides methods for creating GrRenderTargets |
23 * that wrap externally created render targets. | 24 * that wrap externally created render targets. |
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148 // Checked when this object is asked to attach a stencil buffer. | 149 // Checked when this object is asked to attach a stencil buffer. |
149 virtual bool canAttemptStencilAttachment() const = 0; | 150 virtual bool canAttemptStencilAttachment() const = 0; |
150 | 151 |
151 // Provides access to functions that aren't part of the public API. | 152 // Provides access to functions that aren't part of the public API. |
152 GrRenderTargetPriv renderTargetPriv(); | 153 GrRenderTargetPriv renderTargetPriv(); |
153 const GrRenderTargetPriv renderTargetPriv() const; | 154 const GrRenderTargetPriv renderTargetPriv() const; |
154 | 155 |
155 void setLastDrawTarget(GrDrawTarget* dt); | 156 void setLastDrawTarget(GrDrawTarget* dt); |
156 GrDrawTarget* getLastDrawTarget() { return fLastDrawTarget; } | 157 GrDrawTarget* getLastDrawTarget() { return fLastDrawTarget; } |
157 | 158 |
| 159 static SampleConfig ComputeSampleConfig(const GrCaps& caps, int sampleCnt); |
| 160 |
158 protected: | 161 protected: |
159 GrRenderTarget(GrGpu* gpu, const GrSurfaceDesc& desc, | 162 GrRenderTarget(GrGpu* gpu, const GrSurfaceDesc& desc, |
160 SampleConfig sampleConfig, GrStencilAttachment* stencil = nul
lptr) | 163 SampleConfig sampleConfig, GrStencilAttachment* stencil = nul
lptr) |
161 : INHERITED(gpu, desc) | 164 : INHERITED(gpu, desc) |
162 , fStencilAttachment(stencil) | 165 , fStencilAttachment(stencil) |
163 , fSampleConfig(sampleConfig) | 166 , fSampleConfig(sampleConfig) |
164 , fLastDrawTarget(nullptr) { | 167 , fLastDrawTarget(nullptr) { |
165 fResolveRect.setLargestInverted(); | 168 fResolveRect.setLargestInverted(); |
166 } | 169 } |
167 | 170 |
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191 // This back-pointer is required so that we can add a dependancy between | 194 // This back-pointer is required so that we can add a dependancy between |
192 // the drawTarget used to create the current contents of this renderTarget | 195 // the drawTarget used to create the current contents of this renderTarget |
193 // and the drawTarget of a destination renderTarget to which this one is bei
ng drawn. | 196 // and the drawTarget of a destination renderTarget to which this one is bei
ng drawn. |
194 GrDrawTarget* fLastDrawTarget; | 197 GrDrawTarget* fLastDrawTarget; |
195 | 198 |
196 typedef GrSurface INHERITED; | 199 typedef GrSurface INHERITED; |
197 }; | 200 }; |
198 | 201 |
199 | 202 |
200 #endif | 203 #endif |
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