Index: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp |
index 294e0c46f234963ceb291f12a10d635e4897d627..26f07ba35e335d19dcc1d2cb2c91b643b4066e83 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp |
+++ b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp |
@@ -91,7 +91,6 @@ |
#include "platform/graphics/gpu/AcceleratedImageBufferSurface.h" |
#include "platform/graphics/gpu/DrawingBuffer.h" |
#include "public/platform/Platform.h" |
-#include "public/platform/WebGraphicsContext3D.h" |
#include "public/platform/WebGraphicsContext3DProvider.h" |
#include "public/platform/functional/WebFunction.h" |
#include "wtf/Functional.h" |
@@ -1060,7 +1059,7 @@ WebGLRenderingContextBase::~WebGLRenderingContextBase() |
m_extensions.clear(); |
// Context must be removed from the group prior to the destruction of the |
- // WebGraphicsContext3D, otherwise shared objects may not be properly deleted. |
+ // GL context, otherwise shared objects may not be properly deleted. |
m_contextGroup->removeContext(this); |
destroyContext(); |
@@ -4052,14 +4051,14 @@ void WebGLRenderingContextBase::texImageCanvasByGPU(TexImageByGPUType functionTy |
if (!canvas->is3D()) { |
ImageBuffer* buffer = canvas->buffer(); |
- if (!buffer->copyToPlatformTexture(webContext(), contextGL(), targetTexture, targetInternalformat, targetType, |
+ if (!buffer->copyToPlatformTexture(contextGL(), targetTexture, targetInternalformat, targetType, |
targetLevel, m_unpackPremultiplyAlpha, m_unpackFlipY)) { |
ASSERT_NOT_REACHED(); |
} |
} else { |
WebGLRenderingContextBase* gl = toWebGLRenderingContextBase(canvas->renderingContext()); |
ScopedTexture2DRestorer restorer(gl); |
- if (!gl->drawingBuffer()->copyToPlatformTexture(webContext(), contextGL(), targetTexture, targetInternalformat, targetType, |
+ if (!gl->drawingBuffer()->copyToPlatformTexture(contextGL(), targetTexture, targetInternalformat, targetType, |
targetLevel, m_unpackPremultiplyAlpha, !m_unpackFlipY, BackBuffer)) { |
ASSERT_NOT_REACHED(); |
} |
@@ -4156,7 +4155,7 @@ void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int |
video->paintCurrentFrame(imageBuffer->canvas(), IntRect(0, 0, video->videoWidth(), video->videoHeight()), nullptr); |
// This is a straight GPU-GPU copy, any necessary color space conversion was handled in the paintCurrentFrameInContext() call. |
- if (imageBuffer->copyToPlatformTexture(webContext(), contextGL(), texture->object(), internalformat, type, |
+ if (imageBuffer->copyToPlatformTexture(contextGL(), texture->object(), internalformat, type, |
level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { |
return; |
} |
@@ -5936,7 +5935,7 @@ void WebGLRenderingContextBase::maybeRestoreContext(Timer<WebGLRenderingContextB |
attributes, canvas()->document().topDocument().url(), 0, &glInfo)); |
RefPtr<DrawingBuffer> buffer; |
if (contextProvider) { |
- // Construct a new drawing buffer with the new WebGraphicsContext3D. |
+ // Construct a new drawing buffer with the new GL context. |
buffer = createDrawingBuffer(contextProvider.release()); |
// If DrawingBuffer::create() fails to allocate a fbo, |drawingBuffer| is set to null. |
} |