Chromium Code Reviews| Index: src/core/SkConvolver.h |
| diff --git a/src/core/SkConvolver.h b/src/core/SkConvolver.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..b65ed0a7371bd06effc0d31ff2aa0ae15ce6a5a6 |
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| +++ b/src/core/SkConvolver.h |
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| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef SK_CONVOLVER_H |
| +#define SK_CONVOLVER_H |
| + |
| +#include "SkSize.h" |
| +#include "SkTypes.h" |
| +#include "SkTArray.h" |
| + |
| +// avoid confusion with Mac OS X's math library (Carbon) |
| +#if defined(__APPLE__) |
| +#undef FloatToFixed |
| +#undef FixedToFloat |
| +#endif |
| + |
| +// Represents a filter in one dimension. Each output pixel has one entry in this |
| +// object for the filter values contributing to it. You build up the filter |
| +// list by calling AddFilter for each output pixel (in order). |
| +// |
| +// We do 2-dimensional convolution by first convolving each row by one |
| +// SkConvolutionFilter1D, then convolving each column by another one. |
| +// |
| +// Entries are stored in fixed point, shifted left by kShiftBits. |
| +class SkConvolutionFilter1D { |
| +public: |
| + typedef short Fixed; |
|
reed1
2013/07/19 17:47:23
nit: possibly confusing to use that name for 2.14,
|
| + |
| + // The number of bits that fixed point values are shifted by. |
| + enum { kShiftBits = 14 }; |
| + |
| + SK_API SkConvolutionFilter1D(); |
| + SK_API ~SkConvolutionFilter1D(); |
| + |
| + // Convert between floating point and our fixed point representation. |
| + static Fixed FloatToFixed(float f) { |
| + return static_cast<Fixed>(f * (1 << kShiftBits)); |
| + } |
| + static unsigned char FixedToChar(Fixed x) { |
| + return static_cast<unsigned char>(x >> kShiftBits); |
| + } |
| + static float FixedToFloat(Fixed x) { |
| + // The cast relies on Fixed being a short, implying that on |
| + // the platforms we care about all (16) bits will fit into |
| + // the mantissa of a (32-bit) float. |
| + SK_COMPILE_ASSERT(sizeof(Fixed) == 2, fixed_type_should_fit_in_float_mantissa); |
| + float raw = static_cast<float>(x); |
| + return ldexpf(raw, -kShiftBits); |
| + } |
| + |
| + // Returns the maximum pixel span of a filter. |
| + int maxFilter() const { return fMaxFilter; } |
| + |
| + // Returns the number of filters in this filter. This is the dimension of the |
| + // output image. |
| + int numValues() const { return static_cast<int>(fFilters.count()); } |
| + |
| + // Appends the given list of scaling values for generating a given output |
| + // pixel. |filterOffset| is the distance from the edge of the image to where |
| + // the scaling factors start. The scaling factors apply to the source pixels |
| + // starting from this position, and going for the next |filterLength| pixels. |
| + // |
| + // You will probably want to make sure your input is normalized (that is, |
| + // all entries in |filterValuesg| sub to one) to prevent affecting the overall |
| + // brighness of the image. |
| + // |
| + // The filterLength must be > 0. |
| + // |
| + // This version will automatically convert your input to fixed point. |
| + SK_API void AddFilter(int filterOffset, |
| + const float* filterValues, |
| + int filterLength); |
| + |
| + // Same as the above version, but the input is already fixed point. |
| + void AddFilter(int filterOffset, |
| + const Fixed* filterValues, |
| + int filterLength); |
| + |
| + // Retrieves a filter for the given |valueOffset|, a position in the output |
| + // image in the direction we're convolving. The offset and length of the |
| + // filter values are put into the corresponding out arguments (see AddFilter |
| + // above for what these mean), and a pointer to the first scaling factor is |
| + // returned. There will be |filterLength| values in this array. |
| + inline const Fixed* FilterForValue(int valueOffset, |
| + int* filterOffset, |
| + int* filterLength) const { |
| + const FilterInstance& filter = fFilters[valueOffset]; |
| + *filterOffset = filter.fOffset; |
| + *filterLength = filter.fTrimmedLength; |
| + if (filter.fTrimmedLength == 0) { |
| + return NULL; |
| + } |
| + return &fFilterValues[filter.fDataLocation]; |
| + } |
| + |
| + // Retrieves the filter for the offset 0, presumed to be the one and only. |
| + // The offset and length of the filter values are put into the corresponding |
| + // out arguments (see AddFilter). Note that |filterLegth| and |
| + // |specifiedFilterLength| may be different if leading/trailing zeros of the |
| + // original floating point form were clipped. |
| + // There will be |filterLength| values in the return array. |
| + // Returns NULL if the filter is 0-length (for instance when all floating |
| + // point values passed to AddFilter were clipped to 0). |
| + SK_API const Fixed* GetSingleFilter(int* specifiedFilterLength, |
| + int* filterOffset, |
| + int* filterLength) const; |
| + |
| + // Add another value to the fFilterValues array -- useful for |
| + // SIMD padding which happens outside of this class. |
| + |
| + void addFilterValue( Fixed val ) { |
| + fFilterValues.push_back( val ); |
| + } |
| +private: |
| + struct FilterInstance { |
| + // Offset within filterValues for this instance of the filter. |
| + int fDataLocation; |
| + |
| + // Distance from the left of the filter to the center. IN PIXELS |
| + int fOffset; |
| + |
| + // Number of values in this filter instance. |
| + int fTrimmedLength; |
| + |
| + // Filter length as specified. Note that this may be different from |
| + // 'trimmed_length' if leading/trailing zeros of the original floating |
| + // point form were clipped differently on each tail. |
| + int fLength; |
| + }; |
| + |
| + // Stores the information for each filter added to this class. |
| + SkTArray<FilterInstance> fFilters; |
| + |
| + // We store all the filter values in this flat list, indexed by |
| + // |FilterInstance.data_location| to avoid the mallocs required for storing |
| + // each one separately. |
| + SkTArray<Fixed> fFilterValues; |
| + |
| + // The maximum size of any filter we've added. |
| + int fMaxFilter; |
| +}; |
| + |
| +typedef void (*SkConvolveVertically_pointer)( |
| + const SkConvolutionFilter1D::Fixed* filterValues, |
| + int filterLength, |
| + unsigned char* const* sourceDataRows, |
| + int pixelWidth, |
| + unsigned char* outRow, |
| + bool hasAlpha); |
| +typedef void (*SkConvolve4RowsHorizontally_pointer)( |
| + const unsigned char* srcData[4], |
| + const SkConvolutionFilter1D& filter, |
| + unsigned char* outRow[4]); |
| +typedef void (*SkConvolveHorizontally_pointer)( |
| + const unsigned char* srcData, |
| + const SkConvolutionFilter1D& filter, |
| + unsigned char* outRow, |
| + bool hasAlpha); |
| +typedef void (*SkConvolveFilterPadding_pointer)( |
| + SkConvolutionFilter1D *filter); |
| + |
| +struct SkConvolutionProcs { |
| + // This is how many extra pixels may be read by the |
| + // conolve*horizontally functions. |
| + int fExtraHorizontalReads; |
| + SkConvolveVertically_pointer fConvolveVertically; |
| + SkConvolve4RowsHorizontally_pointer fConvolve4RowsHorizontally; |
| + SkConvolveHorizontally_pointer fConvolveHorizontally; |
| + SkConvolveFilterPadding_pointer fApplySIMDPadding; |
| +}; |
| + |
| + |
| + |
| +// Does a two-dimensional convolution on the given source image. |
| +// |
| +// It is assumed the source pixel offsets referenced in the input filters |
| +// reference only valid pixels, so the source image size is not required. Each |
| +// row of the source image starts |sourceByteRowStride| after the previous |
| +// one (this allows you to have rows with some padding at the end). |
| +// |
| +// The result will be put into the given output buffer. The destination image |
| +// size will be xfilter.numValues() * yfilter.numValues() pixels. It will be |
| +// in rows of exactly xfilter.numValues() * 4 bytes. |
| +// |
| +// |sourceHasAlpha| is a hint that allows us to avoid doing computations on |
| +// the alpha channel if the image is opaque. If you don't know, set this to |
| +// true and it will work properly, but setting this to false will be a few |
| +// percent faster if you know the image is opaque. |
| +// |
| +// The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order |
| +// (this is ARGB when loaded into 32-bit words on a little-endian machine). |
| +SK_API void BGRAConvolve2D(const unsigned char* sourceData, |
| + int sourceByteRowStride, |
| + bool sourceHasAlpha, |
| + const SkConvolutionFilter1D& xfilter, |
| + const SkConvolutionFilter1D& yfilter, |
| + int outputByteRowStride, |
| + unsigned char* output, |
| + SkConvolutionProcs *convolveProcs, |
| + bool useSimdIfPossible); |
| + |
| +#endif // SK_CONVOLVER_H |