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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef SK_CONVOLVER_H | |
| 6 #define SK_CONVOLVER_H | |
| 7 | |
| 8 #include "SkSize.h" | |
| 9 #include "SkTypes.h" | |
| 10 #include "SkTArray.h" | |
| 11 | |
| 12 // avoid confusion with Mac OS X's math library (Carbon) | |
| 13 #if defined(__APPLE__) | |
| 14 #undef FloatToFixed | |
| 15 #undef FixedToFloat | |
| 16 #endif | |
| 17 | |
| 18 // Represents a filter in one dimension. Each output pixel has one entry in this | |
| 19 // object for the filter values contributing to it. You build up the filter | |
| 20 // list by calling AddFilter for each output pixel (in order). | |
| 21 // | |
| 22 // We do 2-dimensional convolution by first convolving each row by one | |
| 23 // SkConvolutionFilter1D, then convolving each column by another one. | |
| 24 // | |
| 25 // Entries are stored in fixed point, shifted left by kShiftBits. | |
| 26 class SkConvolutionFilter1D { | |
| 27 public: | |
| 28 typedef short Fixed; | |
|
reed1
2013/07/19 17:47:23
nit: possibly confusing to use that name for 2.14,
| |
| 29 | |
| 30 // The number of bits that fixed point values are shifted by. | |
| 31 enum { kShiftBits = 14 }; | |
| 32 | |
| 33 SK_API SkConvolutionFilter1D(); | |
| 34 SK_API ~SkConvolutionFilter1D(); | |
| 35 | |
| 36 // Convert between floating point and our fixed point representation. | |
| 37 static Fixed FloatToFixed(float f) { | |
| 38 return static_cast<Fixed>(f * (1 << kShiftBits)); | |
| 39 } | |
| 40 static unsigned char FixedToChar(Fixed x) { | |
| 41 return static_cast<unsigned char>(x >> kShiftBits); | |
| 42 } | |
| 43 static float FixedToFloat(Fixed x) { | |
| 44 // The cast relies on Fixed being a short, implying that on | |
| 45 // the platforms we care about all (16) bits will fit into | |
| 46 // the mantissa of a (32-bit) float. | |
| 47 SK_COMPILE_ASSERT(sizeof(Fixed) == 2, fixed_type_should_fit_in_float_man tissa); | |
| 48 float raw = static_cast<float>(x); | |
| 49 return ldexpf(raw, -kShiftBits); | |
| 50 } | |
| 51 | |
| 52 // Returns the maximum pixel span of a filter. | |
| 53 int maxFilter() const { return fMaxFilter; } | |
| 54 | |
| 55 // Returns the number of filters in this filter. This is the dimension of th e | |
| 56 // output image. | |
| 57 int numValues() const { return static_cast<int>(fFilters.count()); } | |
| 58 | |
| 59 // Appends the given list of scaling values for generating a given output | |
| 60 // pixel. |filterOffset| is the distance from the edge of the image to where | |
| 61 // the scaling factors start. The scaling factors apply to the source pixels | |
| 62 // starting from this position, and going for the next |filterLength| pixels . | |
| 63 // | |
| 64 // You will probably want to make sure your input is normalized (that is, | |
| 65 // all entries in |filterValuesg| sub to one) to prevent affecting the overa ll | |
| 66 // brighness of the image. | |
| 67 // | |
| 68 // The filterLength must be > 0. | |
| 69 // | |
| 70 // This version will automatically convert your input to fixed point. | |
| 71 SK_API void AddFilter(int filterOffset, | |
| 72 const float* filterValues, | |
| 73 int filterLength); | |
| 74 | |
| 75 // Same as the above version, but the input is already fixed point. | |
| 76 void AddFilter(int filterOffset, | |
| 77 const Fixed* filterValues, | |
| 78 int filterLength); | |
| 79 | |
| 80 // Retrieves a filter for the given |valueOffset|, a position in the output | |
| 81 // image in the direction we're convolving. The offset and length of the | |
| 82 // filter values are put into the corresponding out arguments (see AddFilter | |
| 83 // above for what these mean), and a pointer to the first scaling factor is | |
| 84 // returned. There will be |filterLength| values in this array. | |
| 85 inline const Fixed* FilterForValue(int valueOffset, | |
| 86 int* filterOffset, | |
| 87 int* filterLength) const { | |
| 88 const FilterInstance& filter = fFilters[valueOffset]; | |
| 89 *filterOffset = filter.fOffset; | |
| 90 *filterLength = filter.fTrimmedLength; | |
| 91 if (filter.fTrimmedLength == 0) { | |
| 92 return NULL; | |
| 93 } | |
| 94 return &fFilterValues[filter.fDataLocation]; | |
| 95 } | |
| 96 | |
| 97 // Retrieves the filter for the offset 0, presumed to be the one and only. | |
| 98 // The offset and length of the filter values are put into the corresponding | |
| 99 // out arguments (see AddFilter). Note that |filterLegth| and | |
| 100 // |specifiedFilterLength| may be different if leading/trailing zeros of the | |
| 101 // original floating point form were clipped. | |
| 102 // There will be |filterLength| values in the return array. | |
| 103 // Returns NULL if the filter is 0-length (for instance when all floating | |
| 104 // point values passed to AddFilter were clipped to 0). | |
| 105 SK_API const Fixed* GetSingleFilter(int* specifiedFilterLength, | |
| 106 int* filterOffset, | |
| 107 int* filterLength) const; | |
| 108 | |
| 109 // Add another value to the fFilterValues array -- useful for | |
| 110 // SIMD padding which happens outside of this class. | |
| 111 | |
| 112 void addFilterValue( Fixed val ) { | |
| 113 fFilterValues.push_back( val ); | |
| 114 } | |
| 115 private: | |
| 116 struct FilterInstance { | |
| 117 // Offset within filterValues for this instance of the filter. | |
| 118 int fDataLocation; | |
| 119 | |
| 120 // Distance from the left of the filter to the center. IN PIXELS | |
| 121 int fOffset; | |
| 122 | |
| 123 // Number of values in this filter instance. | |
| 124 int fTrimmedLength; | |
| 125 | |
| 126 // Filter length as specified. Note that this may be different from | |
| 127 // 'trimmed_length' if leading/trailing zeros of the original floating | |
| 128 // point form were clipped differently on each tail. | |
| 129 int fLength; | |
| 130 }; | |
| 131 | |
| 132 // Stores the information for each filter added to this class. | |
| 133 SkTArray<FilterInstance> fFilters; | |
| 134 | |
| 135 // We store all the filter values in this flat list, indexed by | |
| 136 // |FilterInstance.data_location| to avoid the mallocs required for storing | |
| 137 // each one separately. | |
| 138 SkTArray<Fixed> fFilterValues; | |
| 139 | |
| 140 // The maximum size of any filter we've added. | |
| 141 int fMaxFilter; | |
| 142 }; | |
| 143 | |
| 144 typedef void (*SkConvolveVertically_pointer)( | |
| 145 const SkConvolutionFilter1D::Fixed* filterValues, | |
| 146 int filterLength, | |
| 147 unsigned char* const* sourceDataRows, | |
| 148 int pixelWidth, | |
| 149 unsigned char* outRow, | |
| 150 bool hasAlpha); | |
| 151 typedef void (*SkConvolve4RowsHorizontally_pointer)( | |
| 152 const unsigned char* srcData[4], | |
| 153 const SkConvolutionFilter1D& filter, | |
| 154 unsigned char* outRow[4]); | |
| 155 typedef void (*SkConvolveHorizontally_pointer)( | |
| 156 const unsigned char* srcData, | |
| 157 const SkConvolutionFilter1D& filter, | |
| 158 unsigned char* outRow, | |
| 159 bool hasAlpha); | |
| 160 typedef void (*SkConvolveFilterPadding_pointer)( | |
| 161 SkConvolutionFilter1D *filter); | |
| 162 | |
| 163 struct SkConvolutionProcs { | |
| 164 // This is how many extra pixels may be read by the | |
| 165 // conolve*horizontally functions. | |
| 166 int fExtraHorizontalReads; | |
| 167 SkConvolveVertically_pointer fConvolveVertically; | |
| 168 SkConvolve4RowsHorizontally_pointer fConvolve4RowsHorizontally; | |
| 169 SkConvolveHorizontally_pointer fConvolveHorizontally; | |
| 170 SkConvolveFilterPadding_pointer fApplySIMDPadding; | |
| 171 }; | |
| 172 | |
| 173 | |
| 174 | |
| 175 // Does a two-dimensional convolution on the given source image. | |
| 176 // | |
| 177 // It is assumed the source pixel offsets referenced in the input filters | |
| 178 // reference only valid pixels, so the source image size is not required. Each | |
| 179 // row of the source image starts |sourceByteRowStride| after the previous | |
| 180 // one (this allows you to have rows with some padding at the end). | |
| 181 // | |
| 182 // The result will be put into the given output buffer. The destination image | |
| 183 // size will be xfilter.numValues() * yfilter.numValues() pixels. It will be | |
| 184 // in rows of exactly xfilter.numValues() * 4 bytes. | |
| 185 // | |
| 186 // |sourceHasAlpha| is a hint that allows us to avoid doing computations on | |
| 187 // the alpha channel if the image is opaque. If you don't know, set this to | |
| 188 // true and it will work properly, but setting this to false will be a few | |
| 189 // percent faster if you know the image is opaque. | |
| 190 // | |
| 191 // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order | |
| 192 // (this is ARGB when loaded into 32-bit words on a little-endian machine). | |
| 193 SK_API void BGRAConvolve2D(const unsigned char* sourceData, | |
| 194 int sourceByteRowStride, | |
| 195 bool sourceHasAlpha, | |
| 196 const SkConvolutionFilter1D& xfilter, | |
| 197 const SkConvolutionFilter1D& yfilter, | |
| 198 int outputByteRowStride, | |
| 199 unsigned char* output, | |
| 200 SkConvolutionProcs *convolveProcs, | |
| 201 bool useSimdIfPossible); | |
| 202 | |
| 203 #endif // SK_CONVOLVER_H | |
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