Chromium Code Reviews| Index: src/core/SkConvolver.cpp |
| diff --git a/src/core/SkConvolver.cpp b/src/core/SkConvolver.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..c94fcf2f8114456d2e22c38ee1d0d1b29deb15a6 |
| --- /dev/null |
| +++ b/src/core/SkConvolver.cpp |
| @@ -0,0 +1,459 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "SkConvolver.h" |
| +#include "SkSize.h" |
| +#include "SkTypes.h" |
| + |
| +namespace { |
| + |
| + // Converts the argument to an 8-bit unsigned value by clamping to the range |
| + // 0-255. |
| + inline unsigned char ClampTo8(int a) { |
| + if (static_cast<unsigned>(a) < 256) |
| + return a; // Avoid the extra check in the common case. |
| + if (a < 0) |
| + return 0; |
| + return 255; |
| + } |
| + |
| + // Takes the value produced by accumulating element-wise product of image with |
| + // a kernel and brings it back into range. |
| + // All of the filter scaling factors are in fixed point with kShiftBits bits of |
| + // fractional part. |
| + inline unsigned char BringBackTo8(int a, bool takeAbsolute) { |
| + a >>= SkConvolutionFilter1D::kShiftBits; |
| + if (takeAbsolute) |
|
reed1
2013/07/19 17:47:23
nit: if-blocks should always have {}
|
| + a = abs(a); |
| + return ClampTo8(a); |
| + } |
| + |
| + // Stores a list of rows in a circular buffer. The usage is you write into it |
| + // by calling AdvanceRow. It will keep track of which row in the buffer it |
| + // should use next, and the total number of rows added. |
| + class CircularRowBuffer { |
| + public: |
| + // The number of pixels in each row is given in |source_row_pixel_width|. |
| + // The maximum number of rows needed in the buffer is |max_y_filter_size| |
| + // (we only need to store enough rows for the biggest filter). |
| + // |
| + // We use the |first_input_row| to compute the coordinates of all of the |
| + // following rows returned by Advance(). |
| + CircularRowBuffer(int destRowPixelWidth, int maxYFilterSize, |
| + int firstInputRow) |
| + : fRowByteWidth(destRowPixelWidth * 4), |
| + fNumRows(maxYFilterSize), |
| + fNextRow(0), |
| + fNextRowCoordinate(firstInputRow) { |
| + fBuffer.reset(fRowByteWidth * maxYFilterSize); |
| + fRowAddresses.reset(fNumRows); |
| + } |
| + |
| + // Moves to the next row in the buffer, returning a pointer to the beginning |
| + // of it. |
| + unsigned char* advanceRow() { |
| + unsigned char* row = &fBuffer[fNextRow * fRowByteWidth]; |
| + fNextRowCoordinate++; |
| + |
| + // Set the pointer to the next row to use, wrapping around if necessary. |
| + fNextRow++; |
| + if (fNextRow == fNumRows) |
| + fNextRow = 0; |
| + return row; |
| + } |
| + |
| + // Returns a pointer to an "unrolled" array of rows. These rows will start |
| + // at the y coordinate placed into |*first_row_index| and will continue in |
| + // order for the maximum number of rows in this circular buffer. |
| + // |
| + // The |first_row_index_| may be negative. This means the circular buffer |
| + // starts before the top of the image (it hasn't been filled yet). |
| + unsigned char* const* GetRowAddresses(int* firstRowIndex) { |
| + // Example for a 4-element circular buffer holding coords 6-9. |
| + // Row 0 Coord 8 |
| + // Row 1 Coord 9 |
| + // Row 2 Coord 6 <- fNextRow = 2, fNextRowCoordinate = 10. |
| + // Row 3 Coord 7 |
| + // |
| + // The "next" row is also the first (lowest) coordinate. This computation |
| + // may yield a negative value, but that's OK, the math will work out |
| + // since the user of this buffer will compute the offset relative |
| + // to the firstRowIndex and the negative rows will never be used. |
| + *firstRowIndex = fNextRowCoordinate - fNumRows; |
| + |
| + int cur_row = fNextRow; |
| + for (int i = 0; i < fNumRows; i++) { |
| + fRowAddresses[i] = &fBuffer[cur_row * fRowByteWidth]; |
| + |
| + // Advance to the next row, wrapping if necessary. |
| + cur_row++; |
| + if (cur_row == fNumRows) |
| + cur_row = 0; |
| + } |
| + return &fRowAddresses[0]; |
| + } |
| + |
| + private: |
| + // The buffer storing the rows. They are packed, each one fRowByteWidth. |
| + SkTArray<unsigned char> fBuffer; |
| + |
| + // Number of bytes per row in the |buffer_|. |
| + int fRowByteWidth; |
| + |
| + // The number of rows available in the buffer. |
| + int fNumRows; |
| + |
| + // The next row index we should write into. This wraps around as the |
| + // circular buffer is used. |
| + int fNextRow; |
| + |
| + // The y coordinate of the |fNextRow|. This is incremented each time a |
| + // new row is appended and does not wrap. |
| + int fNextRowCoordinate; |
| + |
| + // Buffer used by GetRowAddresses(). |
| + SkTArray<unsigned char*> fRowAddresses; |
| + }; |
| + |
| +// Convolves horizontally along a single row. The row data is given in |
| +// |src_data| and continues for the numValues() of the filter. |
| +template<bool has_alpha> |
| + void ConvolveHorizontally(const unsigned char* src_data, |
| + const SkConvolutionFilter1D& filter, |
| + unsigned char* out_row) { |
| + // Loop over each pixel on this row in the output image. |
| + int numValues = filter.numValues(); |
| + for (int out_x = 0; out_x < numValues; out_x++) { |
| + // Get the filter that determines the current output pixel. |
| + int filterOffset, filterLength; |
| + const SkConvolutionFilter1D::Fixed* filterValues = |
| + filter.FilterForValue(out_x, &filterOffset, &filterLength); |
| + |
| + // Compute the first pixel in this row that the filter affects. It will |
| + // touch |filterLength| pixels (4 bytes each) after this. |
| + const unsigned char* row_to_filter = &src_data[filterOffset * 4]; |
| + |
| + // Apply the filter to the row to get the destination pixel in |accum|. |
| + int accum[4] = {0}; |
| + for (int filter_x = 0; filter_x < filterLength; filter_x++) { |
| + SkConvolutionFilter1D::Fixed cur_filter = filterValues[filter_x]; |
| + accum[0] += cur_filter * row_to_filter[filter_x * 4 + 0]; |
| + accum[1] += cur_filter * row_to_filter[filter_x * 4 + 1]; |
| + accum[2] += cur_filter * row_to_filter[filter_x * 4 + 2]; |
| + if (has_alpha) |
| + accum[3] += cur_filter * row_to_filter[filter_x * 4 + 3]; |
| + } |
| + |
| + // Bring this value back in range. All of the filter scaling factors |
| + // are in fixed point with kShiftBits bits of fractional part. |
| + accum[0] >>= SkConvolutionFilter1D::kShiftBits; |
| + accum[1] >>= SkConvolutionFilter1D::kShiftBits; |
| + accum[2] >>= SkConvolutionFilter1D::kShiftBits; |
| + if (has_alpha) |
| + accum[3] >>= SkConvolutionFilter1D::kShiftBits; |
| + |
| + // Store the new pixel. |
| + out_row[out_x * 4 + 0] = ClampTo8(accum[0]); |
| + out_row[out_x * 4 + 1] = ClampTo8(accum[1]); |
| + out_row[out_x * 4 + 2] = ClampTo8(accum[2]); |
| + if (has_alpha) |
| + out_row[out_x * 4 + 3] = ClampTo8(accum[3]); |
| + } |
| + } |
| + |
| +// Does vertical convolution to produce one output row. The filter values and |
| +// length are given in the first two parameters. These are applied to each |
| +// of the rows pointed to in the |source_data_rows| array, with each row |
| +// being |pixel_width| wide. |
| +// |
| +// The output must have room for |pixel_width * 4| bytes. |
| +template<bool has_alpha> |
| + void ConvolveVertically(const SkConvolutionFilter1D::Fixed* filterValues, |
| + int filterLength, |
| + unsigned char* const* source_data_rows, |
| + int pixel_width, |
| + unsigned char* out_row) { |
| + // We go through each column in the output and do a vertical convolution, |
| + // generating one output pixel each time. |
| + for (int out_x = 0; out_x < pixel_width; out_x++) { |
| + // Compute the number of bytes over in each row that the current column |
| + // we're convolving starts at. The pixel will cover the next 4 bytes. |
| + int byte_offset = out_x * 4; |
| + |
| + // Apply the filter to one column of pixels. |
| + int accum[4] = {0}; |
| + for (int filter_y = 0; filter_y < filterLength; filter_y++) { |
| + SkConvolutionFilter1D::Fixed cur_filter = filterValues[filter_y]; |
| + accum[0] += cur_filter * source_data_rows[filter_y][byte_offset + 0]; |
| + accum[1] += cur_filter * source_data_rows[filter_y][byte_offset + 1]; |
| + accum[2] += cur_filter * source_data_rows[filter_y][byte_offset + 2]; |
| + if (has_alpha) |
| + accum[3] += cur_filter * source_data_rows[filter_y][byte_offset + 3]; |
| + } |
| + |
| + // Bring this value back in range. All of the filter scaling factors |
| + // are in fixed point with kShiftBits bits of precision. |
| + accum[0] >>= SkConvolutionFilter1D::kShiftBits; |
| + accum[1] >>= SkConvolutionFilter1D::kShiftBits; |
| + accum[2] >>= SkConvolutionFilter1D::kShiftBits; |
| + if (has_alpha) |
| + accum[3] >>= SkConvolutionFilter1D::kShiftBits; |
| + |
| + // Store the new pixel. |
| + out_row[byte_offset + 0] = ClampTo8(accum[0]); |
| + out_row[byte_offset + 1] = ClampTo8(accum[1]); |
| + out_row[byte_offset + 2] = ClampTo8(accum[2]); |
| + if (has_alpha) { |
| + unsigned char alpha = ClampTo8(accum[3]); |
| + |
| + // Make sure the alpha channel doesn't come out smaller than any of the |
| + // color channels. We use premultipled alpha channels, so this should |
| + // never happen, but rounding errors will cause this from time to time. |
| + // These "impossible" colors will cause overflows (and hence random pixel |
| + // values) when the resulting bitmap is drawn to the screen. |
| + // |
| + // We only need to do this when generating the final output row (here). |
| + int max_color_channel = SkTMax(out_row[byte_offset + 0], |
| + SkTMax(out_row[byte_offset + 1], out_row[byte_offset + 2])); |
| + if (alpha < max_color_channel) |
| + out_row[byte_offset + 3] = max_color_channel; |
| + else |
| + out_row[byte_offset + 3] = alpha; |
| + } else { |
| + // No alpha channel, the image is opaque. |
| + out_row[byte_offset + 3] = 0xff; |
| + } |
| + } |
| + } |
| + |
| + void ConvolveVertically(const SkConvolutionFilter1D::Fixed* filterValues, |
| + int filterLength, |
| + unsigned char* const* source_data_rows, |
| + int pixel_width, |
| + unsigned char* out_row, |
| + bool source_has_alpha) { |
| + if (source_has_alpha) { |
| + ConvolveVertically<true>(filterValues, filterLength, |
| + source_data_rows, |
| + pixel_width, |
| + out_row); |
| + } else { |
| + ConvolveVertically<false>(filterValues, filterLength, |
| + source_data_rows, |
| + pixel_width, |
| + out_row); |
| + } |
| + } |
| + |
| +} // namespace |
| + |
| +// SkConvolutionFilter1D --------------------------------------------------------- |
| + |
| +SkConvolutionFilter1D::SkConvolutionFilter1D() |
| +: fMaxFilter(0) { |
| +} |
| + |
| +SkConvolutionFilter1D::~SkConvolutionFilter1D() { |
| +} |
| + |
| +void SkConvolutionFilter1D::AddFilter(int filterOffset, |
| + const float* filterValues, |
| +int filterLength) { |
| + SkASSERT(filterLength > 0); |
| + |
| + SkTArray<Fixed> fixed_values; |
| + fixed_values.reset(filterLength); |
| + |
| + for (int i = 0; i < filterLength; ++i) |
| + fixed_values.push_back(FloatToFixed(filterValues[i])); |
| + |
| + AddFilter(filterOffset, &fixed_values[0], filterLength); |
| +} |
| + |
| +void SkConvolutionFilter1D::AddFilter(int filterOffset, |
| + const Fixed* filterValues, |
| + int filterLength) { |
| + // It is common for leading/trailing filter values to be zeros. In such |
| + // cases it is beneficial to only store the central factors. |
| + // For a scaling to 1/4th in each dimension using a Lanczos-2 filter on |
| + // a 1080p image this optimization gives a ~10% speed improvement. |
| + int filter_size = filterLength; |
| + int first_non_zero = 0; |
| + while (first_non_zero < filterLength && filterValues[first_non_zero] == 0) |
| + first_non_zero++; |
| + |
| + if (first_non_zero < filterLength) { |
| + // Here we have at least one non-zero factor. |
| + int last_non_zero = filterLength - 1; |
| + while (last_non_zero >= 0 && filterValues[last_non_zero] == 0) |
| + last_non_zero--; |
| + |
| + filterOffset += first_non_zero; |
| + filterLength = last_non_zero + 1 - first_non_zero; |
| + SkASSERT(filterLength > 0); |
| + |
| + for (int i = first_non_zero; i <= last_non_zero; i++) |
| + fFilterValues.push_back(filterValues[i]); |
| + } else { |
| + // Here all the factors were zeroes. |
| + filterLength = 0; |
| + } |
| + |
| + FilterInstance instance; |
| + |
| + // We pushed filterLength elements onto fFilterValues |
| + instance.fDataLocation = (static_cast<int>(fFilterValues.count()) - |
| + filterLength); |
| + instance.fOffset = filterOffset; |
| + instance.fTrimmedLength = filterLength; |
| + instance.fLength = filter_size; |
| + fFilters.push_back(instance); |
| + |
| + fMaxFilter = SkTMax(fMaxFilter, filterLength); |
| +} |
| + |
| +const SkConvolutionFilter1D::Fixed* SkConvolutionFilter1D::GetSingleFilter( |
| + int* specified_filterLength, |
| + int* filterOffset, |
| + int* filterLength) const { |
| + const FilterInstance& filter = fFilters[0]; |
| + *filterOffset = filter.fOffset; |
| + *filterLength = filter.fTrimmedLength; |
| + *specified_filterLength = filter.fLength; |
| + if (filter.fTrimmedLength == 0) { |
| + return NULL; |
| + } |
| + |
| + return &fFilterValues[filter.fDataLocation]; |
| +} |
| + |
| +void BGRAConvolve2D(const unsigned char* sourceData, |
| + int sourceByteRowStride, |
| + bool sourceHasAlpha, |
| + const SkConvolutionFilter1D& filterX, |
| + const SkConvolutionFilter1D& filterY, |
| + int outputByteRowStride, |
| + unsigned char* output, |
| + SkConvolutionProcs *convolveProcs, |
| + bool useSimdIfPossible) { |
| + |
| + int maxYFilterSize = filterY.maxFilter(); |
| + |
| + // The next row in the input that we will generate a horizontally |
| + // convolved row for. If the filter doesn't start at the beginning of the |
| + // image (this is the case when we are only resizing a subset), then we |
| + // don't want to generate any output rows before that. Compute the starting |
| + // row for convolution as the first pixel for the first vertical filter. |
| + int filterOffset, filterLength; |
| + const SkConvolutionFilter1D::Fixed* filterValues = |
| + filterY.FilterForValue(0, &filterOffset, &filterLength); |
| + int nextXRow = filterOffset; |
| + |
| + // We loop over each row in the input doing a horizontal convolution. This |
| + // will result in a horizontally convolved image. We write the results into |
| + // a circular buffer of convolved rows and do vertical convolution as rows |
| + // are available. This prevents us from having to store the entire |
| + // intermediate image and helps cache coherency. |
| + // We will need four extra rows to allow horizontal convolution could be done |
| + // simultaneously. We also pad each row in row buffer to be aligned-up to |
| + // 16 bytes. |
| + // TODO(jiesun): We do not use aligned load from row buffer in vertical |
| + // convolution pass yet. Somehow Windows does not like it. |
| + int rowBufferWidth = (filterX.numValues() + 15) & ~0xF; |
| + int rowBufferHeight = maxYFilterSize + |
| + (convolveProcs->fConvolve4RowsHorizontally ? 4 : 0); |
| + CircularRowBuffer rowBuffer(rowBufferWidth, |
| + rowBufferHeight, |
| + filterOffset); |
| + |
| + // Loop over every possible output row, processing just enough horizontal |
| + // convolutions to run each subsequent vertical convolution. |
| + SkASSERT(outputByteRowStride >= filterX.numValues() * 4); |
| + int numOutputRows = filterY.numValues(); |
| + |
| + // We need to check which is the last line to convolve before we advance 4 |
| + // lines in one iteration. |
| + int lastFilterOffset, lastFilterLength; |
| + |
| + // SSE2 can access up to 3 extra pixels past the end of the |
| + // buffer. At the bottom of the image, we have to be careful |
| + // not to access data past the end of the buffer. Normally |
| + // we fall back to the C++ implementation for the last row. |
| + // If the last row is less than 3 pixels wide, we may have to fall |
| + // back to the C++ version for more rows. Compute how many |
| + // rows we need to avoid the SSE implementation for here. |
| + filterX.FilterForValue(filterX.numValues() - 1, &lastFilterOffset, |
| + &lastFilterLength); |
| + int avoidSimdRows = 1 + convolveProcs->fExtraHorizontalReads / |
| + (lastFilterOffset + lastFilterLength); |
| + |
| + filterY.FilterForValue(numOutputRows - 1, &lastFilterOffset, |
| + &lastFilterLength); |
| + |
| + for (int outY = 0; outY < numOutputRows; outY++) { |
| + filterValues = filterY.FilterForValue(outY, |
| + &filterOffset, &filterLength); |
| + |
| + // Generate output rows until we have enough to run the current filter. |
| + while (nextXRow < filterOffset + filterLength) { |
| + if (convolveProcs->fConvolve4RowsHorizontally && |
| + nextXRow + 3 < lastFilterOffset + lastFilterLength - |
| + avoidSimdRows) { |
| + const unsigned char* src[4]; |
| + unsigned char* outRow[4]; |
| + for (int i = 0; i < 4; ++i) { |
| + src[i] = &sourceData[(nextXRow + i) * sourceByteRowStride]; |
| + outRow[i] = rowBuffer.advanceRow(); |
| + } |
| + convolveProcs->fConvolve4RowsHorizontally(src, filterX, outRow); |
| + nextXRow += 4; |
| + } else { |
| + // Check if we need to avoid SSE2 for this row. |
| + if (convolveProcs->fConvolveHorizontally && |
| + nextXRow < lastFilterOffset + lastFilterLength - |
| + avoidSimdRows) { |
| + convolveProcs->fConvolveHorizontally( |
| + &sourceData[nextXRow * sourceByteRowStride], |
| + filterX, rowBuffer.advanceRow(), sourceHasAlpha); |
| + } else { |
| + if (sourceHasAlpha) { |
| + ConvolveHorizontally<true>( |
| + &sourceData[nextXRow * sourceByteRowStride], |
| + filterX, rowBuffer.advanceRow()); |
| + } else { |
| + ConvolveHorizontally<false>( |
| + &sourceData[nextXRow * sourceByteRowStride], |
| + filterX, rowBuffer.advanceRow()); |
| + } |
| + } |
| + nextXRow++; |
| + } |
| + } |
| + |
| + // Compute where in the output image this row of final data will go. |
| + unsigned char* curOutputRow = &output[outY * outputByteRowStride]; |
| + |
| + // Get the list of rows that the circular buffer has, in order. |
| + int firstRowInCircularBuffer; |
| + unsigned char* const* rowsToConvolve = |
| + rowBuffer.GetRowAddresses(&firstRowInCircularBuffer); |
| + |
| + // Now compute the start of the subset of those rows that the filter |
| + // needs. |
| + unsigned char* const* firstRowForFilter = |
| + &rowsToConvolve[filterOffset - firstRowInCircularBuffer]; |
| + |
| + if (convolveProcs->fConvolveVertically) { |
| + convolveProcs->fConvolveVertically(filterValues, filterLength, |
| + firstRowForFilter, |
| + filterX.numValues(), curOutputRow, |
| + sourceHasAlpha); |
| + } else { |
| + ConvolveVertically(filterValues, filterLength, |
| + firstRowForFilter, |
| + filterX.numValues(), curOutputRow, |
| + sourceHasAlpha); |
| + } |
| + } |
| +} |