Index: src/core/SkBitmapFilter.h |
diff --git a/src/core/SkBitmapFilter.h b/src/core/SkBitmapFilter.h |
index 38c2448c690406d148a8e409f142fc7a7f95cab8..749f602f903f59511558a7e33616fe3df3bb7a07 100644 |
--- a/src/core/SkBitmapFilter.h |
+++ b/src/core/SkBitmapFilter.h |
@@ -10,6 +10,7 @@ |
#ifndef SkBitmapFilter_DEFINED |
#define SkBitmapFilter_DEFINED |
+#include <limits> |
#include "SkMath.h" |
// size of the precomputed bitmap filter tables for high quality filtering. |
@@ -26,28 +27,30 @@ class SkBitmapFilter { |
fLookupMultiplier = this->invWidth() * (SKBITMAP_FILTER_TABLE_SIZE-1); |
} |
- SkFixed lookup( float x ) const { |
+ SkFixed lookup(float x) const { |
if (!fPrecomputed) { |
precomputeTable(); |
} |
int filter_idx = int(sk_float_abs(x * fLookupMultiplier)); |
SkASSERT(filter_idx < SKBITMAP_FILTER_TABLE_SIZE); |
- return fFilterTable[ filter_idx ]; |
+ return fFilterTable[filter_idx]; |
} |
- SkScalar lookupScalar( float x ) const { |
+ SkScalar lookupScalar(float x) const { |
if (!fPrecomputed) { |
precomputeTable(); |
} |
int filter_idx = int(sk_float_abs(x * fLookupMultiplier)); |
SkASSERT(filter_idx < SKBITMAP_FILTER_TABLE_SIZE); |
- return fFilterTableScalar[ filter_idx ]; |
+ return fFilterTableScalar[filter_idx]; |
} |
float width() const { return fWidth; } |
float invWidth() const { return fInvWidth; } |
virtual float evaluate(float x) const = 0; |
virtual ~SkBitmapFilter() {} |
+ |
+ static SkBitmapFilter *allocate(); |
protected: |
float fWidth; |
float fInvWidth; |
@@ -126,29 +129,47 @@ class SkBoxFilter: public SkBitmapFilter { |
} |
virtual float evaluate(float x) const SK_OVERRIDE { |
- return 1; |
+ return (x >= -fWidth && x < fWidth) ? 1.0f : 0.0f; |
} |
protected: |
}; |
+class SkHammingFilter: public SkBitmapFilter { |
+public: |
+ SkHammingFilter(float width=1.f) |
+ : SkBitmapFilter(width) { |
+ } |
+ virtual float evaluate(float x) const { |
+ if (x <= -fWidth || x >= fWidth) |
+ return 0.0f; // Outside of the window. |
+ if (x > -std::numeric_limits<float>::epsilon() && |
+ x < std::numeric_limits<float>::epsilon()) |
+ return 1.0f; // Special case the sinc discontinuity at the origin. |
+ const float xpi = x * static_cast<float>(M_PI); |
+ |
+ return ((sin(xpi) / xpi) * // sinc(x) |
reed1
2013/07/18 13:42:12
this is the double version of sin. Do you want sk_
humper
2013/07/18 17:11:04
Done.
|
+ (0.54f + 0.46f * cos(xpi / fWidth))); // hamming(x) |
+ } |
+}; |
class SkSincFilter: public SkBitmapFilter { |
public: |
- SkSincFilter(float t, float width=3.f) |
- : SkBitmapFilter(width), tau(t) { |
+ SkSincFilter(float width=3.f) |
+ : SkBitmapFilter(width) { |
} |
virtual float evaluate(float x) const SK_OVERRIDE { |
- x = sk_float_abs(x * fInvWidth); |
- if (x < 1e-5f) return 1.f; |
- if (x > 1.f) return 0.f; |
- x *= SK_ScalarPI; |
- float sinc = sk_float_sin(x) / x; |
- float lanczos = sk_float_sin(x * tau) / (x * tau); |
- return sinc * lanczos; |
- } |
- protected: |
- float tau; |
+ if (x <= -fWidth || x >= fWidth) { |
+ return 0.0f; // Outside of the window. |
+ } |
+ if (x > -std::numeric_limits<float>::epsilon() && |
+ x < std::numeric_limits<float>::epsilon()) { |
+ return 1.0f; // Special case the discontinuity at the origin. |
+ } |
+ float xpi = x * static_cast<float>(M_PI); |
+ return (sin(xpi) / xpi) * // sinc(x) |
reed1
2013/07/18 13:42:12
similar question about sin -vs- sk_float_sin
humper
2013/07/18 17:11:04
Done.
|
+ sin(xpi / fWidth) / (xpi / fWidth); // sinc(x/filter_size) |
+ } |
}; |