| Index: src/gpu/effects/GrRRectEffect.cpp
|
| diff --git a/src/gpu/effects/GrRRectEffect.cpp b/src/gpu/effects/GrRRectEffect.cpp
|
| index 868d18cd99da49b4ef608bb40e4850160a506f9a..619cd99daf26d37160e5ce4d11b6213c5cf581eb 100644
|
| --- a/src/gpu/effects/GrRRectEffect.cpp
|
| +++ b/src/gpu/effects/GrRRectEffect.cpp
|
| @@ -165,10 +165,10 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| const RRectEffect& rre = drawEffect.castEffect<RRectEffect>();
|
| const char *rectName;
|
| const char *radiusPlusHalfName;
|
| - // The inner rect is the rrect bounds inset by the radius. Its top, left, right, and bottom
|
| - // edges correspond to components x, y, z, and w, respectively. When one side of the rrect has
|
| - // rectangular corners, that side's value corresponds to the rect edge's value outset by half a
|
| - // pixel.
|
| + // The inner rect is the rrect bounds inset by the radius. Its left, top, right, and bottom
|
| + // edges correspond to components x, y, z, and w, respectively. When a side of the rrect has
|
| + // only rectangular corners, that side's value corresponds to the rect edge's value outset by
|
| + // half a pixel.
|
| fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| kVec4f_GrSLType,
|
| "innerRect",
|
| @@ -201,6 +201,45 @@ void GLRRectEffect::emitCode(GrGLShaderBuilder* builder,
|
| builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| radiusPlusHalfName);
|
| break;
|
| + case RRectEffect::kTopLeft_CornerFlag:
|
| + builder->fsCodeAppendf("\t\tvec2 dxy = max(%s.xy - %s.xy, 0.0);\n", rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n",
|
| + rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tfloat bottomAlpha = clamp(%s.w - %s.y, 0.0, 1.0);\n",
|
| + rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| + radiusPlusHalfName);
|
| + break;
|
| + case RRectEffect::kTopRight_CornerFlag:
|
| + builder->fsCodeAppendf("\t\tvec2 dxy = max(vec2(%s.x - %s.z, %s.y - %s.y), 0.0);\n",
|
| + fragmentPos, rectName, rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n",
|
| + fragmentPos, rectName);
|
| + builder->fsCodeAppendf("\t\tfloat bottomAlpha = clamp(%s.w - %s.y, 0.0, 1.0);\n",
|
| + rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| + radiusPlusHalfName);
|
| + break;
|
| + case RRectEffect::kBottomRight_CornerFlag:
|
| + builder->fsCodeAppendf("\t\tvec2 dxy = max(%s.xy - %s.zw, 0.0);\n",
|
| + fragmentPos, rectName);
|
| + builder->fsCodeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n",
|
| + fragmentPos, rectName);
|
| + builder->fsCodeAppendf("\t\tfloat topAlpha = clamp(%s.y - %s.y, 0.0, 1.0);\n",
|
| + fragmentPos, rectName);
|
| + builder->fsCodeAppendf("\t\tfloat alpha = topAlpha * leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| + radiusPlusHalfName);
|
| + break;
|
| + case RRectEffect::kBottomLeft_CornerFlag:
|
| + builder->fsCodeAppendf("\t\tvec2 dxy = max(vec2(%s.x - %s.x, %s.y - %s.w), 0.0);\n",
|
| + rectName, fragmentPos, fragmentPos, rectName);
|
| + builder->fsCodeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n",
|
| + rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tfloat topAlpha = clamp(%s.y - %s.y, 0.0, 1.0);\n",
|
| + fragmentPos, rectName);
|
| + builder->fsCodeAppendf("\t\tfloat alpha = topAlpha * rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
|
| + radiusPlusHalfName);
|
| + break;
|
| case RRectEffect::kLeft_CornerFlags:
|
| builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos);
|
| builder->fsCodeAppendf("\t\tfloat dy1 = %s.y - %s.w;\n", fragmentPos, rectName);
|
| @@ -266,6 +305,34 @@ void GLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect&
|
| SkASSERT(radius >= RRectEffect::kRadiusMin);
|
| rect.inset(radius, radius);
|
| break;
|
| + case RRectEffect::kTopLeft_CornerFlag:
|
| + radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
|
| + rect.fLeft += radius;
|
| + rect.fTop += radius;
|
| + rect.fRight += 0.5f;
|
| + rect.fBottom += 0.5f;
|
| + break;
|
| + case RRectEffect::kTopRight_CornerFlag:
|
| + radius = rrect.radii(SkRRect::kUpperRight_Corner).fX;
|
| + rect.fLeft -= 0.5;
|
| + rect.fTop += radius;
|
| + rect.fRight -= radius;
|
| + rect.fBottom += 0.5f;
|
| + break;
|
| + case RRectEffect::kBottomRight_CornerFlag:
|
| + radius = rrect.radii(SkRRect::kLowerRight_Corner).fX;
|
| + rect.fLeft -= 0.5;
|
| + rect.fTop -= 0.5;
|
| + rect.fRight -= radius;
|
| + rect.fBottom -= radius;
|
| + break;
|
| + case RRectEffect::kBottomLeft_CornerFlag:
|
| + radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX;
|
| + rect.fLeft += radius;
|
| + rect.fTop -= 0.5;
|
| + rect.fRight += 0.5;
|
| + rect.fBottom -= radius;
|
| + break;
|
| case RRectEffect::kLeft_CornerFlags:
|
| radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
|
| rect.fLeft += radius;
|
| @@ -343,6 +410,10 @@ GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rre
|
| }
|
|
|
| switch (cornerFlags) {
|
| + case RRectEffect::kTopLeft_CornerFlag:
|
| + case RRectEffect::kTopRight_CornerFlag:
|
| + case RRectEffect::kBottomRight_CornerFlag:
|
| + case RRectEffect::kBottomLeft_CornerFlag:
|
| case RRectEffect::kLeft_CornerFlags:
|
| case RRectEffect::kTop_CornerFlags:
|
| case RRectEffect::kRight_CornerFlags:
|
|
|