| Index: src/core/SkColorFilter.cpp
|
| diff --git a/src/core/SkColorFilter.cpp b/src/core/SkColorFilter.cpp
|
| index 383397dbcae59854e923c04df42b69c78c9ef6b3..abf191e16f4d20b31cd548e0aa9336b1f110415e 100644
|
| --- a/src/core/SkColorFilter.cpp
|
| +++ b/src/core/SkColorFilter.cpp
|
| @@ -6,7 +6,7 @@
|
| */
|
|
|
| #include "SkColorFilter.h"
|
| -#include "SkFilterShader.h"
|
| +
|
| #include "SkFlattenableBuffers.h"
|
| #include "SkShader.h"
|
| #include "SkUnPreMultiply.h"
|
| @@ -44,91 +44,3 @@ SkColor SkColorFilter::filterColor(SkColor c) const {
|
| GrEffectRef* SkColorFilter::asNewEffect(GrContext*) const {
|
| return NULL;
|
| }
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -SkFilterShader::SkFilterShader(SkShader* shader, SkColorFilter* filter) {
|
| - fShader = shader; shader->ref();
|
| - fFilter = filter; filter->ref();
|
| -}
|
| -
|
| -SkFilterShader::SkFilterShader(SkFlattenableReadBuffer& buffer) :
|
| - INHERITED(buffer) {
|
| - fShader = buffer.readFlattenableT<SkShader>();
|
| - fFilter = buffer.readFlattenableT<SkColorFilter>();
|
| -}
|
| -
|
| -SkFilterShader::~SkFilterShader() {
|
| - fFilter->unref();
|
| - fShader->unref();
|
| -}
|
| -
|
| -void SkFilterShader::flatten(SkFlattenableWriteBuffer& buffer) const {
|
| - this->INHERITED::flatten(buffer);
|
| - buffer.writeFlattenable(fShader);
|
| - buffer.writeFlattenable(fFilter);
|
| -}
|
| -
|
| -uint32_t SkFilterShader::getFlags() {
|
| - uint32_t shaderF = fShader->getFlags();
|
| - uint32_t filterF = fFilter->getFlags();
|
| -
|
| - // if the filter doesn't support 16bit, clear the matching bit in the shader
|
| - if (!(filterF & SkColorFilter::kHasFilter16_Flag)) {
|
| - shaderF &= ~SkShader::kHasSpan16_Flag;
|
| - }
|
| - // if the filter might change alpha, clear the opaque flag in the shader
|
| - if (!(filterF & SkColorFilter::kAlphaUnchanged_Flag)) {
|
| - shaderF &= ~(SkShader::kOpaqueAlpha_Flag | SkShader::kHasSpan16_Flag);
|
| - }
|
| - return shaderF;
|
| -}
|
| -
|
| -bool SkFilterShader::setContext(const SkBitmap& device,
|
| - const SkPaint& paint,
|
| - const SkMatrix& matrix) {
|
| - // we need to keep the setContext/endContext calls balanced. If we return
|
| - // false, our endContext() will not be called.
|
| -
|
| - if (!this->INHERITED::setContext(device, paint, matrix)) {
|
| - return false;
|
| - }
|
| - if (!fShader->setContext(device, paint, matrix)) {
|
| - this->INHERITED::endContext();
|
| - return false;
|
| - }
|
| - return true;
|
| -}
|
| -
|
| -void SkFilterShader::endContext() {
|
| - fShader->endContext();
|
| - this->INHERITED::endContext();
|
| -}
|
| -
|
| -void SkFilterShader::shadeSpan(int x, int y, SkPMColor result[], int count) {
|
| - fShader->shadeSpan(x, y, result, count);
|
| - fFilter->filterSpan(result, count, result);
|
| -}
|
| -
|
| -void SkFilterShader::shadeSpan16(int x, int y, uint16_t result[], int count) {
|
| - SkASSERT(fShader->getFlags() & SkShader::kHasSpan16_Flag);
|
| - SkASSERT(fFilter->getFlags() & SkColorFilter::kHasFilter16_Flag);
|
| -
|
| - fShader->shadeSpan16(x, y, result, count);
|
| - fFilter->filterSpan16(result, count, result);
|
| -}
|
| -
|
| -#ifdef SK_DEVELOPER
|
| -void SkFilterShader::toString(SkString* str) const {
|
| - str->append("SkFilterShader: (");
|
| -
|
| - str->append("Shader: ");
|
| - fShader->toString(str);
|
| - str->append(" Filter: ");
|
| - // TODO: add "fFilter->toString(str);" once SkColorFilter::toString is added
|
| -
|
| - this->INHERITED::toString(str);
|
| -
|
| - str->append(")");
|
| -}
|
| -#endif
|
|
|