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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkColorFilter.h" | 8 #include "SkColorFilter.h" |
| 9 #include "SkFilterShader.h" | 9 |
| 10 #include "SkFlattenableBuffers.h" | 10 #include "SkFlattenableBuffers.h" |
| 11 #include "SkShader.h" | 11 #include "SkShader.h" |
| 12 #include "SkUnPreMultiply.h" | 12 #include "SkUnPreMultiply.h" |
| 13 #include "SkString.h" | 13 #include "SkString.h" |
| 14 | 14 |
| 15 SK_DEFINE_INST_COUNT(SkColorFilter) | 15 SK_DEFINE_INST_COUNT(SkColorFilter) |
| 16 | 16 |
| 17 bool SkColorFilter::asColorMode(SkColor* color, SkXfermode::Mode* mode) const { | 17 bool SkColorFilter::asColorMode(SkColor* color, SkXfermode::Mode* mode) const { |
| 18 return false; | 18 return false; |
| 19 } | 19 } |
| (...skipping 17 matching lines...) Expand all Loading... |
| 37 | 37 |
| 38 SkColor SkColorFilter::filterColor(SkColor c) const { | 38 SkColor SkColorFilter::filterColor(SkColor c) const { |
| 39 SkPMColor dst, src = SkPreMultiplyColor(c); | 39 SkPMColor dst, src = SkPreMultiplyColor(c); |
| 40 this->filterSpan(&src, 1, &dst); | 40 this->filterSpan(&src, 1, &dst); |
| 41 return SkUnPreMultiply::PMColorToColor(dst); | 41 return SkUnPreMultiply::PMColorToColor(dst); |
| 42 } | 42 } |
| 43 | 43 |
| 44 GrEffectRef* SkColorFilter::asNewEffect(GrContext*) const { | 44 GrEffectRef* SkColorFilter::asNewEffect(GrContext*) const { |
| 45 return NULL; | 45 return NULL; |
| 46 } | 46 } |
| 47 | |
| 48 /////////////////////////////////////////////////////////////////////////////// | |
| 49 | |
| 50 SkFilterShader::SkFilterShader(SkShader* shader, SkColorFilter* filter) { | |
| 51 fShader = shader; shader->ref(); | |
| 52 fFilter = filter; filter->ref(); | |
| 53 } | |
| 54 | |
| 55 SkFilterShader::SkFilterShader(SkFlattenableReadBuffer& buffer) : | |
| 56 INHERITED(buffer) { | |
| 57 fShader = buffer.readFlattenableT<SkShader>(); | |
| 58 fFilter = buffer.readFlattenableT<SkColorFilter>(); | |
| 59 } | |
| 60 | |
| 61 SkFilterShader::~SkFilterShader() { | |
| 62 fFilter->unref(); | |
| 63 fShader->unref(); | |
| 64 } | |
| 65 | |
| 66 void SkFilterShader::flatten(SkFlattenableWriteBuffer& buffer) const { | |
| 67 this->INHERITED::flatten(buffer); | |
| 68 buffer.writeFlattenable(fShader); | |
| 69 buffer.writeFlattenable(fFilter); | |
| 70 } | |
| 71 | |
| 72 uint32_t SkFilterShader::getFlags() { | |
| 73 uint32_t shaderF = fShader->getFlags(); | |
| 74 uint32_t filterF = fFilter->getFlags(); | |
| 75 | |
| 76 // if the filter doesn't support 16bit, clear the matching bit in the shader | |
| 77 if (!(filterF & SkColorFilter::kHasFilter16_Flag)) { | |
| 78 shaderF &= ~SkShader::kHasSpan16_Flag; | |
| 79 } | |
| 80 // if the filter might change alpha, clear the opaque flag in the shader | |
| 81 if (!(filterF & SkColorFilter::kAlphaUnchanged_Flag)) { | |
| 82 shaderF &= ~(SkShader::kOpaqueAlpha_Flag | SkShader::kHasSpan16_Flag); | |
| 83 } | |
| 84 return shaderF; | |
| 85 } | |
| 86 | |
| 87 bool SkFilterShader::setContext(const SkBitmap& device, | |
| 88 const SkPaint& paint, | |
| 89 const SkMatrix& matrix) { | |
| 90 // we need to keep the setContext/endContext calls balanced. If we return | |
| 91 // false, our endContext() will not be called. | |
| 92 | |
| 93 if (!this->INHERITED::setContext(device, paint, matrix)) { | |
| 94 return false; | |
| 95 } | |
| 96 if (!fShader->setContext(device, paint, matrix)) { | |
| 97 this->INHERITED::endContext(); | |
| 98 return false; | |
| 99 } | |
| 100 return true; | |
| 101 } | |
| 102 | |
| 103 void SkFilterShader::endContext() { | |
| 104 fShader->endContext(); | |
| 105 this->INHERITED::endContext(); | |
| 106 } | |
| 107 | |
| 108 void SkFilterShader::shadeSpan(int x, int y, SkPMColor result[], int count) { | |
| 109 fShader->shadeSpan(x, y, result, count); | |
| 110 fFilter->filterSpan(result, count, result); | |
| 111 } | |
| 112 | |
| 113 void SkFilterShader::shadeSpan16(int x, int y, uint16_t result[], int count) { | |
| 114 SkASSERT(fShader->getFlags() & SkShader::kHasSpan16_Flag); | |
| 115 SkASSERT(fFilter->getFlags() & SkColorFilter::kHasFilter16_Flag); | |
| 116 | |
| 117 fShader->shadeSpan16(x, y, result, count); | |
| 118 fFilter->filterSpan16(result, count, result); | |
| 119 } | |
| 120 | |
| 121 #ifdef SK_DEVELOPER | |
| 122 void SkFilterShader::toString(SkString* str) const { | |
| 123 str->append("SkFilterShader: ("); | |
| 124 | |
| 125 str->append("Shader: "); | |
| 126 fShader->toString(str); | |
| 127 str->append(" Filter: "); | |
| 128 // TODO: add "fFilter->toString(str);" once SkColorFilter::toString is added | |
| 129 | |
| 130 this->INHERITED::toString(str); | |
| 131 | |
| 132 str->append(")"); | |
| 133 } | |
| 134 #endif | |
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