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Unified Diff: gpu/command_buffer/service/gles2_cmd_decoder_unittest_framebuffers.cc

Issue 1929203003: Revert of Fix ReadPixels from float fbo buffer in ES2/WebGL1. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_framebuffers.cc
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_framebuffers.cc b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_framebuffers.cc
index 09ae7a3e22992fd7a39f24bdc090688f62312608..258d63d4a1721acf8f96a99a192f5053f12ffa80 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_framebuffers.cc
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_framebuffers.cc
@@ -3198,37 +3198,47 @@
EXPECT_FALSE(framebuffer_manager->IsComplete(framebuffer));
}
-TEST_P(GLES2DecoderTest, ImplementationReadColorFormatAndType) {
- ClearSharedMemory();
- DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
+TEST_P(GLES2DecoderManualInitTest, ReadFormatExtension) {
+ InitState init;
+ init.extensions = "GL_OES_read_format";
+ init.bind_generates_resource = true;
+ InitDecoder(init);
+
+ EXPECT_CALL(*gl_, GetError())
+ .WillOnce(Return(GL_NO_ERROR))
+ .WillOnce(Return(GL_NO_ERROR))
+ .WillOnce(Return(GL_NO_ERROR))
+ .WillOnce(Return(GL_NO_ERROR))
+ .RetiresOnSaturation();
+ EXPECT_CALL(*gl_, GetError()).Times(6).RetiresOnSaturation();
+
+ typedef GetIntegerv::Result Result;
+ Result* result = static_cast<Result*>(shared_memory_address_);
+ GetIntegerv cmd;
+ const GLuint kFBOClientTextureId = 4100;
+ const GLuint kFBOServiceTextureId = 4101;
+
+ // Register a texture id.
+ EXPECT_CALL(*gl_, GenTextures(_, _))
+ .WillOnce(SetArgPointee<1>(kFBOServiceTextureId))
+ .RetiresOnSaturation();
+ GenHelper<GenTexturesImmediate>(kFBOClientTextureId);
+
+ // Setup "render to" texture.
+ DoBindTexture(GL_TEXTURE_2D, kFBOClientTextureId, kFBOServiceTextureId);
DoTexImage2D(
- GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
- kSharedMemoryId, kSharedMemoryOffset);
+ GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0);
DoBindFramebuffer(
GL_FRAMEBUFFER, client_framebuffer_id_, kServiceFramebufferId);
DoFramebufferTexture2D(GL_FRAMEBUFFER,
GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D,
- client_texture_id_,
- kServiceTextureId,
+ kFBOClientTextureId,
+ kFBOServiceTextureId,
0,
GL_NO_ERROR);
- typedef GetIntegerv::Result Result;
- Result* result = static_cast<Result*>(shared_memory_address_);
- GetIntegerv cmd;
-
result->size = 0;
- EXPECT_CALL(*gl_, GetError())
- .WillOnce(Return(GL_NO_ERROR))
- .WillOnce(Return(GL_NO_ERROR))
- .WillOnce(Return(GL_NO_ERROR))
- .WillOnce(Return(GL_NO_ERROR))
- .WillOnce(Return(GL_NO_ERROR))
- .RetiresOnSaturation();
- EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(_))
- .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE))
- .RetiresOnSaturation();
EXPECT_CALL(*gl_, GetIntegerv(_, _)).Times(1).RetiresOnSaturation();
cmd.Init(GL_IMPLEMENTATION_COLOR_READ_FORMAT,
shared_memory_id_,
@@ -3238,15 +3248,6 @@
EXPECT_EQ(GL_NO_ERROR, GetGLError());
result->size = 0;
- EXPECT_CALL(*gl_, GetError())
- .WillOnce(Return(GL_NO_ERROR))
- .WillOnce(Return(GL_NO_ERROR))
- .WillOnce(Return(GL_NO_ERROR))
- .WillOnce(Return(GL_NO_ERROR))
- .WillOnce(Return(GL_NO_ERROR))
- .RetiresOnSaturation();
- EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(_))
- .Times(0);
EXPECT_CALL(*gl_, GetIntegerv(_, _)).Times(1).RetiresOnSaturation();
cmd.Init(GL_IMPLEMENTATION_COLOR_READ_TYPE,
shared_memory_id_,
@@ -3256,6 +3257,63 @@
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
+TEST_P(GLES2DecoderManualInitTest, NoReadFormatExtension) {
+ InitState init;
+ init.bind_generates_resource = true;
+ InitDecoder(init);
+
+ EXPECT_CALL(*gl_, GetError())
+ .WillOnce(Return(GL_NO_ERROR))
+ .WillOnce(Return(GL_NO_ERROR))
+ .WillOnce(Return(GL_NO_ERROR))
+ .WillOnce(Return(GL_NO_ERROR))
+ .RetiresOnSaturation();
+
+ typedef GetIntegerv::Result Result;
+ Result* result = static_cast<Result*>(shared_memory_address_);
+ GetIntegerv cmd;
+ const GLuint kFBOClientTextureId = 4100;
+ const GLuint kFBOServiceTextureId = 4101;
+
+ // Register a texture id.
+ EXPECT_CALL(*gl_, GenTextures(_, _))
+ .WillOnce(SetArgPointee<1>(kFBOServiceTextureId))
+ .RetiresOnSaturation();
+ GenHelper<GenTexturesImmediate>(kFBOClientTextureId);
+
+ // Setup "render to" texture.
+ DoBindTexture(GL_TEXTURE_2D, kFBOClientTextureId, kFBOServiceTextureId);
+ DoTexImage2D(
+ GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0);
+ DoBindFramebuffer(
+ GL_FRAMEBUFFER, client_framebuffer_id_, kServiceFramebufferId);
+ DoFramebufferTexture2D(GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_TEXTURE_2D,
+ kFBOClientTextureId,
+ kFBOServiceTextureId,
+ 0,
+ GL_NO_ERROR);
+
+ result->size = 0;
+ EXPECT_CALL(*gl_, GetIntegerv(_, _)).Times(0).RetiresOnSaturation();
+ cmd.Init(GL_IMPLEMENTATION_COLOR_READ_FORMAT,
+ shared_memory_id_,
+ shared_memory_offset_);
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
+ EXPECT_EQ(1, result->GetNumResults());
+ EXPECT_EQ(GL_NO_ERROR, GetGLError());
+
+ result->size = 0;
+ EXPECT_CALL(*gl_, GetIntegerv(_, _)).Times(0).RetiresOnSaturation();
+ cmd.Init(GL_IMPLEMENTATION_COLOR_READ_TYPE,
+ shared_memory_id_,
+ shared_memory_offset_);
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
+ EXPECT_EQ(1, result->GetNumResults());
+ EXPECT_EQ(GL_NO_ERROR, GetGLError());
+}
+
// TODO(gman): PixelStorei
// TODO(gman): SwapBuffers
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