Index: LayoutTests/fast/canvas/canvas-drawImage-out-of-bounds-src.html |
diff --git a/LayoutTests/fast/canvas/canvas-drawImage-out-of-bounds-src.html b/LayoutTests/fast/canvas/canvas-drawImage-out-of-bounds-src.html |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7bd7134ac5a8a4a96e68d0537ca04511435f6f14 |
--- /dev/null |
+++ b/LayoutTests/fast/canvas/canvas-drawImage-out-of-bounds-src.html |
@@ -0,0 +1,40 @@ |
+<html> |
+<body> |
+<canvas id="c1" width="300" height="300"></canvas> |
+<canvas id="c2" width="300" height="300"></canvas> |
+<script type="text/javascript"> |
+var canvas1 = document.getElementById('c1'); |
+var canvas2 = document.getElementById('c2'); |
+var bgcanvas = document.createElement('canvas'); |
+bgcanvas.width = 100; |
+bgcanvas.height = 100; |
+var bgctx = bgcanvas.getContext('2d'); |
+bgctx.fillStyle = 'green'; |
+bgctx.fillRect(0, 0, bgcanvas.width, bgcanvas.height); |
+var img = new Image(); |
+img.src = bgcanvas.toDataURL(); |
Stephen White
2013/07/22 22:02:06
Looks like you create this image, but don't do any
Justin Novosad
2013/07/23 17:38:34
Done. 'img' was for the second block of tests (cop
|
+var ctx1 = canvas1.getContext('2d'); |
+var ctx2 = canvas2.getContext('2d'); |
+ |
+ctx1.drawImage(bgcanvas, -100, -100, 300, 300, 0, 0, 300, 300); |
+ctx1.drawImage(bgcanvas, -100, -100, 200, 200, 0, 0, 100, 100); |
+ctx1.drawImage(bgcanvas, 0, -100, 100, 200, 100, 0, 100, 100); |
+ctx1.drawImage(bgcanvas, 0, -100, 200, 200, 200, 0, 100, 100); |
+ctx1.drawImage(bgcanvas, -100, 0, 200, 100, 0, 100, 100, 100); |
+ctx1.drawImage(bgcanvas, 0, 0, 200, 100, 200, 100, 100, 100); |
+ctx1.drawImage(bgcanvas, -100, 0, 200, 200, 0, 200, 100, 100); |
+ctx1.drawImage(bgcanvas, 0, 0, 100, 200, 100, 200, 100, 100); |
+ctx1.drawImage(bgcanvas, 0, 0, 200, 200, 200, 200, 100, 100); |
+ |
+ctx2.drawImage(bgcanvas, -100, -100, 300, 300, 0, 0, 300, 300); |
+ctx2.drawImage(bgcanvas, -100, -100, 200, 200, 0, 0, 100, 100); |
+ctx2.drawImage(bgcanvas, 0, -100, 100, 200, 100, 0, 100, 100); |
+ctx2.drawImage(bgcanvas, 0, -100, 200, 200, 200, 0, 100, 100); |
+ctx2.drawImage(bgcanvas, -100, 0, 200, 100, 0, 100, 100, 100); |
+ctx2.drawImage(bgcanvas, 0, 0, 200, 100, 200, 100, 100, 100); |
+ctx2.drawImage(bgcanvas, -100, 0, 200, 200, 0, 200, 100, 100); |
+ctx2.drawImage(bgcanvas, 0, 0, 100, 200, 100, 200, 100, 100); |
+ctx2.drawImage(bgcanvas, 0, 0, 200, 200, 200, 200, 100, 100); |
+ |
+</script> |
+</body></html> |