Index: content/renderer/input/main_thread_event_queue.h |
diff --git a/content/renderer/input/main_thread_event_queue.h b/content/renderer/input/main_thread_event_queue.h |
index 0eb2d147f8970e9aac457503e80a691300fb5fa5..c50b279b948de1254640c00fd1ede2a4d23e2c90 100644 |
--- a/content/renderer/input/main_thread_event_queue.h |
+++ b/content/renderer/input/main_thread_event_queue.h |
@@ -100,7 +100,8 @@ class CONTENT_EXPORT MainThreadEventQueue { |
bool HandleEvent(const blink::WebInputEvent* event, |
const ui::LatencyInfo& latency, |
InputEventDispatchType dispatch_type, |
- InputEventAckState ack_result); |
+ InputEventAckState ack_result, |
+ bool is_flinging = false); |
tdresser
2016/05/09 19:48:45
Can we plumb the information about whether a fling
lanwei
2016/05/12 11:50:36
Done.
|
// Call once the main thread has handled an outstanding |type| event |
// in flight. |