| Index: ui/compositor/layer_animator.cc
|
| diff --git a/ui/compositor/layer_animator.cc b/ui/compositor/layer_animator.cc
|
| index e522a4f2845b0456078edf4d940fe41020280189..5df5949b2bd4f264c5b38b72c6b5b0e310dcc081 100644
|
| --- a/ui/compositor/layer_animator.cc
|
| +++ b/ui/compositor/layer_animator.cc
|
| @@ -156,7 +156,7 @@ void LayerAnimator::SetCompositor(Compositor* compositor) {
|
| // AnimationHost::RegisterPlayerForLayer via
|
| // AnimationHost::GetElementAnimationsForLayerId.
|
| if (element_animations_state_) {
|
| - DCHECK_EQ(element_animations_state_->layer_id(),
|
| + DCHECK_EQ(element_animations_state_->element_id(),
|
| delegate_->GetCcLayer()->id());
|
| timeline->animation_host()->RegisterElementAnimations(
|
| element_animations_state_.get());
|
| @@ -176,7 +176,7 @@ void LayerAnimator::ResetCompositor(Compositor* compositor) {
|
| cc::AnimationTimeline* timeline = compositor->GetAnimationTimeline();
|
| DCHECK(timeline);
|
|
|
| - const int layer_id = animation_player_->layer_id();
|
| + const int layer_id = animation_player_->element_id();
|
|
|
| // Store a reference to ElementAnimations (if any)
|
| // so it may be picked up in LayerAnimator::SetCompositor.
|
| @@ -191,10 +191,10 @@ void LayerAnimator::ResetCompositor(Compositor* compositor) {
|
| }
|
|
|
| void LayerAnimator::AttachLayerToAnimationPlayer(int layer_id) {
|
| - if (!animation_player_->layer_id())
|
| + if (!animation_player_->element_id())
|
| animation_player_->AttachLayer(layer_id);
|
| else
|
| - DCHECK_EQ(animation_player_->layer_id(), layer_id);
|
| + DCHECK_EQ(animation_player_->element_id(), layer_id);
|
|
|
| animation_player_->set_layer_animation_delegate(this);
|
| }
|
| @@ -202,7 +202,7 @@ void LayerAnimator::AttachLayerToAnimationPlayer(int layer_id) {
|
| void LayerAnimator::DetachLayerFromAnimationPlayer() {
|
| animation_player_->set_layer_animation_delegate(nullptr);
|
|
|
| - if (animation_player_->layer_id())
|
| + if (animation_player_->element_id())
|
| animation_player_->DetachLayer();
|
| }
|
|
|
|
|