Index: ui/aura/test/test_screen.h |
diff --git a/ui/aura/test/test_screen.h b/ui/aura/test/test_screen.h |
index 03cb4107e1e5f8404c67a8f62f6fceb8b4da4050..69b0b089d52e6656721716785ebe918d3f787be4 100644 |
--- a/ui/aura/test/test_screen.h |
+++ b/ui/aura/test/test_screen.h |
@@ -8,8 +8,8 @@ |
#include "base/compiler_specific.h" |
#include "base/macros.h" |
#include "ui/aura/window_observer.h" |
-#include "ui/gfx/display.h" |
-#include "ui/gfx/screen.h" |
+#include "ui/display/display.h" |
+#include "ui/display/screen.h" |
namespace gfx { |
class Insets; |
@@ -21,20 +21,19 @@ namespace aura { |
class Window; |
class WindowTreeHost; |
-// A minimal, testing Aura implementation of gfx::Screen. |
+// A minimal, testing Aura implementation of display::Screen. |
// TODO(bruthig): Consider extending gfx::test::TestScreen. |
-class TestScreen : public gfx::Screen, |
- public WindowObserver { |
+class TestScreen : public display::Screen, public WindowObserver { |
public: |
- // Creates a gfx::Screen of the specified size. If no size is specified, then |
- // creates a 800x600 screen. |size| is in physical pixels. |
+ // Creates a display::Screen of the specified size. If no size is specified, |
+ // then creates a 800x600 screen. |size| is in physical pixels. |
static TestScreen* Create(const gfx::Size& size); |
~TestScreen() override; |
WindowTreeHost* CreateHostForPrimaryDisplay(); |
void SetDeviceScaleFactor(float device_scale_fator); |
- void SetDisplayRotation(gfx::Display::Rotation rotation); |
+ void SetDisplayRotation(display::Display::Rotation rotation); |
void SetUIScale(float ui_scale); |
void SetWorkAreaInsets(const gfx::Insets& insets); |
@@ -48,25 +47,27 @@ class TestScreen : public gfx::Screen, |
const gfx::Rect& new_bounds) override; |
void OnWindowDestroying(Window* window) override; |
- // gfx::Screen overrides: |
+ // display::Screen overrides: |
gfx::Point GetCursorScreenPoint() override; |
gfx::NativeWindow GetWindowUnderCursor() override; |
gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override; |
int GetNumDisplays() const override; |
- std::vector<gfx::Display> GetAllDisplays() const override; |
- gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override; |
- gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override; |
- gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override; |
- gfx::Display GetPrimaryDisplay() const override; |
- void AddObserver(gfx::DisplayObserver* observer) override; |
- void RemoveObserver(gfx::DisplayObserver* observer) override; |
+ std::vector<display::Display> GetAllDisplays() const override; |
+ display::Display GetDisplayNearestWindow(gfx::NativeView view) const override; |
+ display::Display GetDisplayNearestPoint( |
+ const gfx::Point& point) const override; |
+ display::Display GetDisplayMatching( |
+ const gfx::Rect& match_rect) const override; |
+ display::Display GetPrimaryDisplay() const override; |
+ void AddObserver(display::DisplayObserver* observer) override; |
+ void RemoveObserver(display::DisplayObserver* observer) override; |
private: |
explicit TestScreen(const gfx::Rect& screen_bounds); |
aura::WindowTreeHost* host_; |
- gfx::Display display_; |
+ display::Display display_; |
float ui_scale_; |