Index: ui/aura/test/test_screen.cc |
diff --git a/ui/aura/test/test_screen.cc b/ui/aura/test/test_screen.cc |
index 8a791571d05c39c7f949c87136c1abac067d7ccc..298c7d806e76976235170a763f5035566260f290 100644 |
--- a/ui/aura/test/test_screen.cc |
+++ b/ui/aura/test/test_screen.cc |
@@ -12,18 +12,18 @@ |
#include "ui/aura/window_event_dispatcher.h" |
#include "ui/aura/window_tree_host.h" |
#include "ui/base/ime/input_method.h" |
+#include "ui/display/screen.h" |
#include "ui/gfx/geometry/rect_conversions.h" |
#include "ui/gfx/geometry/size_conversions.h" |
#include "ui/gfx/native_widget_types.h" |
-#include "ui/gfx/screen.h" |
namespace aura { |
namespace { |
-bool IsRotationPortrait(gfx::Display::Rotation rotation) { |
- return rotation == gfx::Display::ROTATE_90 || |
- rotation == gfx::Display::ROTATE_270; |
+bool IsRotationPortrait(display::Display::Rotation rotation) { |
+ return rotation == display::Display::ROTATE_90 || |
+ rotation == display::Display::ROTATE_270; |
} |
} // namespace |
@@ -56,7 +56,7 @@ void TestScreen::SetDeviceScaleFactor(float device_scale_factor) { |
host_->OnHostResized(bounds_in_pixel.size()); |
} |
-void TestScreen::SetDisplayRotation(gfx::Display::Rotation rotation) { |
+void TestScreen::SetDisplayRotation(display::Display::Rotation rotation) { |
gfx::Rect bounds_in_pixel(display_.GetSizeInPixel()); |
gfx::Rect new_bounds(bounds_in_pixel); |
if (IsRotationPortrait(rotation) != IsRotationPortrait(display_.rotation())) { |
@@ -84,17 +84,17 @@ void TestScreen::SetWorkAreaInsets(const gfx::Insets& insets) { |
gfx::Transform TestScreen::GetRotationTransform() const { |
gfx::Transform rotate; |
switch (display_.rotation()) { |
- case gfx::Display::ROTATE_0: |
+ case display::Display::ROTATE_0: |
break; |
- case gfx::Display::ROTATE_90: |
+ case display::Display::ROTATE_90: |
rotate.Translate(display_.bounds().height(), 0); |
rotate.Rotate(90); |
break; |
- case gfx::Display::ROTATE_270: |
+ case display::Display::ROTATE_270: |
rotate.Translate(0, display_.bounds().width()); |
rotate.Rotate(270); |
break; |
- case gfx::Display::ROTATE_180: |
+ case display::Display::ROTATE_180: |
rotate.Translate(display_.bounds().width(), |
display_.bounds().height()); |
rotate.Rotate(180); |
@@ -140,32 +140,32 @@ int TestScreen::GetNumDisplays() const { |
return 1; |
} |
-std::vector<gfx::Display> TestScreen::GetAllDisplays() const { |
- return std::vector<gfx::Display>(1, display_); |
+std::vector<display::Display> TestScreen::GetAllDisplays() const { |
+ return std::vector<display::Display>(1, display_); |
} |
-gfx::Display TestScreen::GetDisplayNearestWindow( |
+display::Display TestScreen::GetDisplayNearestWindow( |
gfx::NativeWindow window) const { |
return display_; |
} |
-gfx::Display TestScreen::GetDisplayNearestPoint(const gfx::Point& point) const { |
+display::Display TestScreen::GetDisplayNearestPoint( |
+ const gfx::Point& point) const { |
return display_; |
} |
-gfx::Display TestScreen::GetDisplayMatching(const gfx::Rect& match_rect) const { |
+display::Display TestScreen::GetDisplayMatching( |
+ const gfx::Rect& match_rect) const { |
return display_; |
} |
-gfx::Display TestScreen::GetPrimaryDisplay() const { |
+display::Display TestScreen::GetPrimaryDisplay() const { |
return display_; |
} |
-void TestScreen::AddObserver(gfx::DisplayObserver* observer) { |
-} |
+void TestScreen::AddObserver(display::DisplayObserver* observer) {} |
-void TestScreen::RemoveObserver(gfx::DisplayObserver* observer) { |
-} |
+void TestScreen::RemoveObserver(display::DisplayObserver* observer) {} |
TestScreen::TestScreen(const gfx::Rect& screen_bounds) |
: host_(NULL), |