Index: src/gpu/GrBlurUtils.cpp |
diff --git a/src/gpu/GrBlurUtils.cpp b/src/gpu/GrBlurUtils.cpp |
index 6827c83421b532941d9a68ddfefca4f183be827d..f95bdfff02ffa45325e85db2a8ca4479170a688e 100644 |
--- a/src/gpu/GrBlurUtils.cpp |
+++ b/src/gpu/GrBlurUtils.cpp |
@@ -93,38 +93,34 @@ static bool sw_draw_with_mask_filter(GrDrawContext* drawContext, |
} |
// Create a mask of 'devPath' and place the result in 'mask'. |
-static GrTexture* create_mask_GPU(GrContext* context, |
- SkRect* maskRect, |
- const SkPath& devPath, |
- const GrStrokeInfo& strokeInfo, |
- bool doAA, |
- int sampleCnt) { |
+static sk_sp<GrTexture> create_mask_GPU(GrContext* context, |
+ SkRect* maskRect, |
+ const SkPath& devPath, |
+ const GrStrokeInfo& strokeInfo, |
+ bool doAA, |
+ int sampleCnt) { |
// This mask will ultimately be drawn as a non-AA rect (see draw_mask). |
// Non-AA rects have a bad habit of snapping arbitrarily. Integerize here |
// so the mask draws in a reproducible manner. |
*maskRect = SkRect::Make(maskRect->roundOut()); |
- GrSurfaceDesc desc; |
- desc.fFlags = kRenderTarget_GrSurfaceFlag; |
- desc.fWidth = SkScalarCeilToInt(maskRect->width()); |
- desc.fHeight = SkScalarCeilToInt(maskRect->height()); |
- desc.fSampleCnt = doAA ? sampleCnt : 0; |
- // We actually only need A8, but it often isn't supported as a |
- // render target so default to RGBA_8888 |
- desc.fConfig = kRGBA_8888_GrPixelConfig; |
- |
- if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, desc.fSampleCnt > 0)) { |
- desc.fConfig = kAlpha_8_GrPixelConfig; |
+ if (!doAA) { |
+ // Don't need MSAA if mask isn't AA |
+ sampleCnt = 0; |
} |
- GrTexture* mask = context->textureProvider()->createApproxTexture(desc); |
- if (nullptr == mask) { |
- return nullptr; |
+ // We actually only need A8, but it often isn't supported as a |
+ // render target so default to RGBA_8888 |
+ GrPixelConfig config = kRGBA_8888_GrPixelConfig; |
+ if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, sampleCnt > 0)) { |
+ config = kAlpha_8_GrPixelConfig; |
} |
- SkRect clipRect = SkRect::MakeWH(maskRect->width(), maskRect->height()); |
- |
- sk_sp<GrDrawContext> drawContext(context->drawContext(sk_ref_sp(mask->asRenderTarget()))); |
+ sk_sp<GrDrawContext> drawContext(context->newDrawContext(GrContext::kLoose_BackingFit, |
+ SkScalarCeilToInt(maskRect->width()), |
+ SkScalarCeilToInt(maskRect->height()), |
+ config, |
+ sampleCnt)); |
if (!drawContext) { |
return nullptr; |
} |
@@ -136,6 +132,7 @@ static GrTexture* create_mask_GPU(GrContext* context, |
tempPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op); |
// setup new clip |
+ const SkRect clipRect = SkRect::MakeWH(maskRect->width(), maskRect->height()); |
GrClip clip(clipRect); |
// Draw the mask into maskTexture with the path's integerized top-left at |
@@ -143,7 +140,7 @@ static GrTexture* create_mask_GPU(GrContext* context, |
SkMatrix translate; |
translate.setTranslate(-maskRect->fLeft, -maskRect->fTop); |
drawContext->drawPath(clip, tempPaint, translate, devPath, strokeInfo); |
- return mask; |
+ return drawContext->asTexture();; |
} |
static void draw_path_with_mask_filter(GrContext* context, |
@@ -219,16 +216,16 @@ static void draw_path_with_mask_filter(GrContext* context, |
return; |
} |
- SkAutoTUnref<GrTexture> mask(create_mask_GPU(context, |
- &maskRect, |
- *devPathPtr, |
- strokeInfo, |
- paint->isAntiAlias(), |
- drawContext->numColorSamples())); |
+ sk_sp<GrTexture> mask(create_mask_GPU(context, |
+ &maskRect, |
+ *devPathPtr, |
+ strokeInfo, |
+ paint->isAntiAlias(), |
+ drawContext->numColorSamples())); |
if (mask) { |
GrTexture* filtered; |
- if (maskFilter->filterMaskGPU(mask, viewMatrix, maskRect, &filtered, true)) { |
+ if (maskFilter->filterMaskGPU(mask.get(), viewMatrix, maskRect, &filtered, true)) { |
// filterMaskGPU gives us ownership of a ref to the result |
SkAutoTUnref<GrTexture> atu(filtered); |
if (draw_mask(drawContext, clip, viewMatrix, maskRect, paint, filtered)) { |