Index: src/core/SkWriteBuffer.cpp |
diff --git a/src/core/SkWriteBuffer.cpp b/src/core/SkWriteBuffer.cpp |
index b90a81e631593aab3cc53ddbc71e29a882a567f3..de7867265b70d742b487c34f69d5939543078d8b 100644 |
--- a/src/core/SkWriteBuffer.cpp |
+++ b/src/core/SkWriteBuffer.cpp |
@@ -35,93 +35,93 @@ SkWriteBuffer::~SkWriteBuffer() { |
SkSafeUnref(fTFSet); |
} |
-void SkWriteBuffer::writeByteArray(const void* data, size_t size) { |
+void SkWriteBuffer::writeByteArray(const char* name, const void* data, size_t size) { |
fWriter.write32(SkToU32(size)); |
fWriter.writePad(data, size); |
} |
-void SkWriteBuffer::writeBool(bool value) { |
+void SkWriteBuffer::writeBool(const char* name, bool value) { |
fWriter.writeBool(value); |
} |
-void SkWriteBuffer::writeScalar(SkScalar value) { |
+void SkWriteBuffer::writeScalar(const char* name, SkScalar value) { |
fWriter.writeScalar(value); |
} |
-void SkWriteBuffer::writeScalarArray(const SkScalar* value, uint32_t count) { |
+void SkWriteBuffer::writeScalarArray(const char* name, const SkScalar* value, uint32_t count) { |
fWriter.write32(count); |
fWriter.write(value, count * sizeof(SkScalar)); |
} |
-void SkWriteBuffer::writeInt(int32_t value) { |
+void SkWriteBuffer::writeInt(const char* name, int32_t value) { |
fWriter.write32(value); |
} |
-void SkWriteBuffer::writeIntArray(const int32_t* value, uint32_t count) { |
+void SkWriteBuffer::writeIntArray(const char* name, const int32_t* value, uint32_t count) { |
fWriter.write32(count); |
fWriter.write(value, count * sizeof(int32_t)); |
} |
-void SkWriteBuffer::writeUInt(uint32_t value) { |
+void SkWriteBuffer::writeUInt(const char* name, uint32_t value) { |
fWriter.write32(value); |
} |
-void SkWriteBuffer::write32(int32_t value) { |
+void SkWriteBuffer::write32(const char* name, int32_t value) { |
fWriter.write32(value); |
} |
-void SkWriteBuffer::writeString(const char* value) { |
+void SkWriteBuffer::writeString(const char* name, const char* value) { |
fWriter.writeString(value); |
} |
-void SkWriteBuffer::writeEncodedString(const void* value, size_t byteLength, |
- SkPaint::TextEncoding encoding) { |
+void SkWriteBuffer::writeEncodedString(const char* name, const void* value, size_t byteLength, |
+ SkPaint::TextEncoding encoding) { |
fWriter.writeInt(encoding); |
fWriter.writeInt(SkToU32(byteLength)); |
fWriter.write(value, byteLength); |
} |
-void SkWriteBuffer::writeColor(const SkColor& color) { |
+void SkWriteBuffer::writeColor(const char* name, const SkColor& color) { |
fWriter.write32(color); |
} |
-void SkWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) { |
+void SkWriteBuffer::writeColorArray(const char* name, const SkColor* color, uint32_t count) { |
fWriter.write32(count); |
fWriter.write(color, count * sizeof(SkColor)); |
} |
-void SkWriteBuffer::writePoint(const SkPoint& point) { |
+void SkWriteBuffer::writePoint(const char* name, const SkPoint& point) { |
fWriter.writeScalar(point.fX); |
fWriter.writeScalar(point.fY); |
} |
-void SkWriteBuffer::writePointArray(const SkPoint* point, uint32_t count) { |
+void SkWriteBuffer::writePointArray(const char* name, const SkPoint* point, uint32_t count) { |
fWriter.write32(count); |
fWriter.write(point, count * sizeof(SkPoint)); |
} |
-void SkWriteBuffer::writeMatrix(const SkMatrix& matrix) { |
+void SkWriteBuffer::writeMatrix(const char* name, const SkMatrix& matrix) { |
fWriter.writeMatrix(matrix); |
} |
-void SkWriteBuffer::writeIRect(const SkIRect& rect) { |
+void SkWriteBuffer::writeIRect(const char* name, const SkIRect& rect) { |
fWriter.write(&rect, sizeof(SkIRect)); |
} |
-void SkWriteBuffer::writeRect(const SkRect& rect) { |
+void SkWriteBuffer::writeRect(const char* name, const SkRect& rect) { |
fWriter.writeRect(rect); |
} |
-void SkWriteBuffer::writeRegion(const SkRegion& region) { |
+void SkWriteBuffer::writeRegion(const char* name, const SkRegion& region) { |
fWriter.writeRegion(region); |
} |
-void SkWriteBuffer::writePath(const SkPath& path) { |
+void SkWriteBuffer::writePath(const char* name, const SkPath& path) { |
fWriter.writePath(path); |
} |
-size_t SkWriteBuffer::writeStream(SkStream* stream, size_t length) { |
+size_t SkWriteBuffer::writeStream(const char* name, SkStream* stream, size_t length) { |
fWriter.write32(SkToU32(length)); |
size_t bytesWritten = fWriter.readFromStream(stream, length); |
if (bytesWritten < length) { |
@@ -136,17 +136,17 @@ bool SkWriteBuffer::writeToStream(SkWStream* stream) { |
static void write_encoded_bitmap(SkWriteBuffer* buffer, SkData* data, |
const SkIPoint& origin) { |
- buffer->writeUInt(SkToU32(data->size())); |
+ buffer->writeUInt("size", SkToU32(data->size())); |
buffer->getWriter32()->writePad(data->data(), data->size()); |
- buffer->write32(origin.fX); |
- buffer->write32(origin.fY); |
+ buffer->write32("x", origin.fX); |
+ buffer->write32("y", origin.fY); |
} |
-void SkWriteBuffer::writeBitmap(const SkBitmap& bitmap) { |
+void SkWriteBuffer::writeBitmap(const char* name, const SkBitmap& bitmap) { |
// Record the width and height. This way if readBitmap fails a dummy bitmap can be drawn at the |
// right size. |
- this->writeInt(bitmap.width()); |
- this->writeInt(bitmap.height()); |
+ this->writeInt("width", bitmap.width()); |
+ this->writeInt("height", bitmap.height()); |
// Record information about the bitmap in one of three ways, in order of priority: |
// 1. If there is an SkBitmapHeap, store it in the heap. The client can avoid serializing the |
@@ -160,7 +160,7 @@ void SkWriteBuffer::writeBitmap(const SkBitmap& bitmap) { |
bool useBitmapHeap = fBitmapHeap != nullptr; |
// Write a bool: true if the SkBitmapHeap is to be used, in which case the reader must use an |
// SkBitmapHeapReader to read the SkBitmap. False if the bitmap was serialized another way. |
- this->writeBool(useBitmapHeap); |
+ this->writeBool("useBitmapHeap", useBitmapHeap); |
if (useBitmapHeap) { |
SkASSERT(nullptr == fPixelSerializer); |
int32_t slot = fBitmapHeap->insert(bitmap); |
@@ -203,13 +203,13 @@ void SkWriteBuffer::writeBitmap(const SkBitmap& bitmap) { |
} |
} |
- this->writeUInt(0); // signal raw pixels |
+ this->writeUInt("rawPixelsTag", 0); // signal raw pixels |
SkBitmap::WriteRawPixels(this, bitmap); |
} |
-void SkWriteBuffer::writeImage(const SkImage* image) { |
- this->writeInt(image->width()); |
- this->writeInt(image->height()); |
+void SkWriteBuffer::writeImage(const char* name, const SkImage* image) { |
+ this->writeInt("width", image->width()); |
+ this->writeInt("height", image->height()); |
SkAutoTUnref<SkData> encoded(image->encode(this->getPixelSerializer())); |
if (encoded && encoded->size() > 0) { |
@@ -217,10 +217,10 @@ void SkWriteBuffer::writeImage(const SkImage* image) { |
return; |
} |
- this->writeUInt(0); // signal no pixels (in place of the size of the encoded data) |
+ this->writeUInt("noPixelsTag", 0); // signal no pixels (in place of the size of the encoded data) |
} |
-void SkWriteBuffer::writeTypeface(SkTypeface* obj) { |
+void SkWriteBuffer::writeTypeface(const char* name, SkTypeface* obj) { |
if (nullptr == obj || nullptr == fTFSet) { |
fWriter.write32(0); |
} else { |
@@ -256,7 +256,7 @@ void SkWriteBuffer::setPixelSerializer(SkPixelSerializer* serializer) { |
} |
} |
-void SkWriteBuffer::writeFlattenable(const SkFlattenable* flattenable) { |
+void SkWriteBuffer::writeFlattenable(const char* name, const SkFlattenable* flattenable) { |
/* |
* The first 32 bits tell us... |
* 0: failure to write the flattenable |
@@ -264,7 +264,7 @@ void SkWriteBuffer::writeFlattenable(const SkFlattenable* flattenable) { |
* the first character of a string |
*/ |
if (nullptr == flattenable) { |
- this->write32(0); |
+ this->write32("index", 0); |
return; |
} |
@@ -282,7 +282,7 @@ void SkWriteBuffer::writeFlattenable(const SkFlattenable* flattenable) { |
if (fFactorySet) { |
SkFlattenable::Factory factory = flattenable->getFactory(); |
SkASSERT(factory); |
- this->write32(fFactorySet->add(factory)); |
+ this->write32("factoryIndex", fFactorySet->add(factory)); |
} else { |
const char* name = flattenable->getTypeName(); |
SkASSERT(name); |
@@ -295,12 +295,12 @@ void SkWriteBuffer::writeFlattenable(const SkFlattenable* flattenable) { |
// plenty to store the index. Note that this strategy depends on |
// being little endian. |
SkASSERT(0 == *indexPtr >> 24); |
- this->write32(*indexPtr << 8); |
+ this->write32("dictIndex", *indexPtr << 8); |
} else { |
// Otherwise write the string. Clients should not use the empty |
// string as a name, or we will have a problem. |
SkASSERT(strcmp("", name)); |
- this->writeString(name); |
+ this->writeString("typeName", name); |
// Add key to dictionary. |
fFlattenableDict.set(key, fFlattenableDict.count() + 1); |