| Index: src/core/SkPictureShader.cpp
|
| diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp
|
| index b6f4d02a55b1cc4a2b4c814d248eee5c8ebb008d..e83d11870337486b362a3ccea0af607549a04e30 100644
|
| --- a/src/core/SkPictureShader.cpp
|
| +++ b/src/core/SkPictureShader.cpp
|
| @@ -140,17 +140,17 @@ sk_sp<SkFlattenable> SkPictureShader::CreateProc(SkReadBuffer& buffer) {
|
| }
|
|
|
| void SkPictureShader::flatten(SkWriteBuffer& buffer) const {
|
| - buffer.writeMatrix(this->getLocalMatrix());
|
| - buffer.write32(fTmx);
|
| - buffer.write32(fTmy);
|
| - buffer.writeRect(fTile);
|
| + buffer.writeMatrix("localMatrix", this->getLocalMatrix());
|
| + buffer.write32("fTmx", fTmx);
|
| + buffer.write32("fTmy", fTmy);
|
| + buffer.writeRect("fTile", fTile);
|
|
|
| // The deserialization code won't trust that our serialized picture is safe to deserialize.
|
| // So write a 'false' telling it that we're not serializing a picture.
|
| if (buffer.isCrossProcess() && SkPicture::PictureIOSecurityPrecautionsEnabled()) {
|
| - buffer.writeBool(false);
|
| + buffer.writeBool("picturePresent", false);
|
| } else {
|
| - buffer.writeBool(true);
|
| + buffer.writeBool("picturePresent", true);
|
| fPicture->flatten(buffer);
|
| }
|
| }
|
|
|