Index: third_party/cld/base/scoped_ptr.h |
diff --git a/third_party/cld/base/scoped_ptr.h b/third_party/cld/base/scoped_ptr.h |
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-// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef BASE_SCOPED_PTR_H__ |
-#define BASE_SCOPED_PTR_H__ |
- |
-// This is an implementation designed to match the anticipated future TR2 |
-// implementation of the scoped_ptr class, and its closely-related brethren, |
-// scoped_array, scoped_ptr_malloc, and make_scoped_ptr. |
-// |
-// See http://wiki/Main/ScopedPointerInterface for the spec that drove this |
-// file. |
- |
-#include <assert.h> |
-#include <stdlib.h> |
-#include <cstddef> |
- |
-#ifdef OS_EMBEDDED_QNX |
-// NOTE(akirmse): |
-// The C++ standard says that <stdlib.h> declares both ::foo and std::foo |
-// But this isn't done in QNX version 6.3.2 200709062316. |
-using std::free; |
-using std::malloc; |
-using std::realloc; |
-#endif |
- |
-template <class C> class scoped_ptr; |
-template <class C, class Free> class scoped_ptr_malloc; |
-template <class C> class scoped_array; |
- |
-template <class C> |
-scoped_ptr<C> make_scoped_ptr(C *); |
- |
-// A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T> |
-// automatically deletes the pointer it holds (if any). |
-// That is, scoped_ptr<T> owns the T object that it points to. |
-// Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object. |
-// Also like T*, scoped_ptr<T> is thread-compatible, and once you |
-// dereference it, you get the threadsafety guarantees of T. |
-// |
-// The size of a scoped_ptr is small: |
-// sizeof(scoped_ptr<C>) == sizeof(C*) |
-template <class C> |
-class scoped_ptr { |
- public: |
- |
- // The element type |
- typedef C element_type; |
- |
- // Constructor. Defaults to intializing with NULL. |
- // There is no way to create an uninitialized scoped_ptr. |
- // The input parameter must be allocated with new. |
- explicit scoped_ptr(C* p = NULL) : ptr_(p) { } |
- |
- // Destructor. If there is a C object, delete it. |
- // We don't need to test ptr_ == NULL because C++ does that for us. |
- ~scoped_ptr() { |
- enum { type_must_be_complete = sizeof(C) }; |
- delete ptr_; |
- } |
- |
- // Reset. Deletes the current owned object, if any. |
- // Then takes ownership of a new object, if given. |
- // this->reset(this->get()) works. |
- void reset(C* p = NULL) { |
- if (p != ptr_) { |
- enum { type_must_be_complete = sizeof(C) }; |
- delete ptr_; |
- ptr_ = p; |
- } |
- } |
- |
- // Accessors to get the owned object. |
- // operator* and operator-> will assert() if there is no current object. |
- C& operator*() const { |
- assert(ptr_ != NULL); |
- return *ptr_; |
- } |
- C* operator->() const { |
- assert(ptr_ != NULL); |
- return ptr_; |
- } |
- C* get() const { return ptr_; } |
- |
- // Comparison operators. |
- // These return whether a scoped_ptr and a raw pointer refer to |
- // the same object, not just to two different but equal objects. |
- bool operator==(const C* p) const { return ptr_ == p; } |
- bool operator!=(const C* p) const { return ptr_ != p; } |
- |
- // Swap two scoped pointers. |
- void swap(scoped_ptr& p2) { |
- C* tmp = ptr_; |
- ptr_ = p2.ptr_; |
- p2.ptr_ = tmp; |
- } |
- |
- // Release a pointer. |
- // The return value is the current pointer held by this object. |
- // If this object holds a NULL pointer, the return value is NULL. |
- // After this operation, this object will hold a NULL pointer, |
- // and will not own the object any more. |
- C* release() { |
- C* retVal = ptr_; |
- ptr_ = NULL; |
- return retVal; |
- } |
- |
- private: |
- C* ptr_; |
- |
- // google3 friend class that can access copy ctor (although if it actually |
- // calls a copy ctor, there will be a problem) see below |
- friend scoped_ptr<C> make_scoped_ptr<C>(C *p); |
- |
- // Forbid comparison of scoped_ptr types. If C2 != C, it totally doesn't |
- // make sense, and if C2 == C, it still doesn't make sense because you should |
- // never have the same object owned by two different scoped_ptrs. |
- template <class C2> bool operator==(scoped_ptr<C2> const& p2) const; |
- template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const; |
- |
- // Disallow evil constructors |
- scoped_ptr(const scoped_ptr&); |
- void operator=(const scoped_ptr&); |
-}; |
- |
-// Free functions |
-template <class C> |
-inline void swap(scoped_ptr<C>& p1, scoped_ptr<C>& p2) { |
- p1.swap(p2); |
-} |
- |
-template <class C> |
-inline bool operator==(const C* p1, const scoped_ptr<C>& p2) { |
- return p1 == p2.get(); |
-} |
- |
-template <class C> |
-inline bool operator==(const C* p1, const scoped_ptr<const C>& p2) { |
- return p1 == p2.get(); |
-} |
- |
-template <class C> |
-inline bool operator!=(const C* p1, const scoped_ptr<C>& p2) { |
- return p1 != p2.get(); |
-} |
- |
-template <class C> |
-inline bool operator!=(const C* p1, const scoped_ptr<const C>& p2) { |
- return p1 != p2.get(); |
-} |
- |
-template <class C> |
-scoped_ptr<C> make_scoped_ptr(C *p) { |
- // This does nothing but to return a scoped_ptr of the type that the passed |
- // pointer is of. (This eliminates the need to specify the name of T when |
- // making a scoped_ptr that is used anonymously/temporarily.) From an |
- // access control point of view, we construct an unnamed scoped_ptr here |
- // which we return and thus copy-construct. Hence, we need to have access |
- // to scoped_ptr::scoped_ptr(scoped_ptr const &). However, it is guaranteed |
- // that we never actually call the copy constructor, which is a good thing |
- // as we would call the temporary's object destructor (and thus delete p) |
- // if we actually did copy some object, here. |
- return scoped_ptr<C>(p); |
-} |
- |
-// scoped_array<C> is like scoped_ptr<C>, except that the caller must allocate |
-// with new [] and the destructor deletes objects with delete []. |
-// |
-// As with scoped_ptr<C>, a scoped_array<C> either points to an object |
-// or is NULL. A scoped_array<C> owns the object that it points to. |
-// scoped_array<T> is thread-compatible, and once you index into it, |
-// the returned objects have only the threadsafety guarantees of T. |
-// |
-// Size: sizeof(scoped_array<C>) == sizeof(C*) |
-template <class C> |
-class scoped_array { |
- public: |
- |
- // The element type |
- typedef C element_type; |
- |
- // Constructor. Defaults to intializing with NULL. |
- // There is no way to create an uninitialized scoped_array. |
- // The input parameter must be allocated with new []. |
- explicit scoped_array(C* p = NULL) : array_(p) { } |
- |
- // Destructor. If there is a C object, delete it. |
- // We don't need to test ptr_ == NULL because C++ does that for us. |
- ~scoped_array() { |
- enum { type_must_be_complete = sizeof(C) }; |
- delete[] array_; |
- } |
- |
- // Reset. Deletes the current owned object, if any. |
- // Then takes ownership of a new object, if given. |
- // this->reset(this->get()) works. |
- void reset(C* p = NULL) { |
- if (p != array_) { |
- enum { type_must_be_complete = sizeof(C) }; |
- delete[] array_; |
- array_ = p; |
- } |
- } |
- |
- // Get one element of the current object. |
- // Will assert() if there is no current object, or index i is negative. |
- C& operator[](std::ptrdiff_t i) const { |
- assert(i >= 0); |
- assert(array_ != NULL); |
- return array_[i]; |
- } |
- |
- // Get a pointer to the zeroth element of the current object. |
- // If there is no current object, return NULL. |
- C* get() const { |
- return array_; |
- } |
- |
- // Comparison operators. |
- // These return whether a scoped_array and a raw pointer refer to |
- // the same array, not just to two different but equal arrays. |
- bool operator==(const C* p) const { return array_ == p; } |
- bool operator!=(const C* p) const { return array_ != p; } |
- |
- // Swap two scoped arrays. |
- void swap(scoped_array& p2) { |
- C* tmp = array_; |
- array_ = p2.array_; |
- p2.array_ = tmp; |
- } |
- |
- // Release an array. |
- // The return value is the current pointer held by this object. |
- // If this object holds a NULL pointer, the return value is NULL. |
- // After this operation, this object will hold a NULL pointer, |
- // and will not own the object any more. |
- C* release() { |
- C* retVal = array_; |
- array_ = NULL; |
- return retVal; |
- } |
- |
- private: |
- C* array_; |
- |
- // Forbid comparison of different scoped_array types. |
- template <class C2> bool operator==(scoped_array<C2> const& p2) const; |
- template <class C2> bool operator!=(scoped_array<C2> const& p2) const; |
- |
- // Disallow evil constructors |
- scoped_array(const scoped_array&); |
- void operator=(const scoped_array&); |
-}; |
- |
-// Free functions |
-template <class C> |
-inline void swap(scoped_array<C>& p1, scoped_array<C>& p2) { |
- p1.swap(p2); |
-} |
- |
-template <class C> |
-inline bool operator==(const C* p1, const scoped_array<C>& p2) { |
- return p1 == p2.get(); |
-} |
- |
-template <class C> |
-inline bool operator==(const C* p1, const scoped_array<const C>& p2) { |
- return p1 == p2.get(); |
-} |
- |
-template <class C> |
-inline bool operator!=(const C* p1, const scoped_array<C>& p2) { |
- return p1 != p2.get(); |
-} |
- |
-template <class C> |
-inline bool operator!=(const C* p1, const scoped_array<const C>& p2) { |
- return p1 != p2.get(); |
-} |
- |
-// This class wraps the c library function free() in a class that can be |
-// passed as a template argument to scoped_ptr_malloc below. |
-class ScopedPtrMallocFree { |
- public: |
- inline void operator()(void* x) const { |
- free(x); |
- } |
-}; |
- |
-// scoped_ptr_malloc<> is similar to scoped_ptr<>, but it accepts a |
-// second template argument, the functor used to free the object. |
- |
-template<class C, class FreeProc = ScopedPtrMallocFree> |
-class scoped_ptr_malloc { |
- public: |
- |
- // The element type |
- typedef C element_type; |
- |
- // Construction with no arguments sets ptr_ to NULL. |
- // There is no way to create an uninitialized scoped_ptr. |
- // The input parameter must be allocated with an allocator that matches the |
- // Free functor. For the default Free functor, this is malloc, calloc, or |
- // realloc. |
- explicit scoped_ptr_malloc(): ptr_(NULL) { } |
- |
- // Construct with a C*, and provides an error with a D*. |
- template<class must_be_C> |
- explicit scoped_ptr_malloc(must_be_C* p): ptr_(p) { } |
- |
- // Construct with a void*, such as you get from malloc. |
- explicit scoped_ptr_malloc(void *p): ptr_(static_cast<C*>(p)) { } |
- |
- // Destructor. If there is a C object, call the Free functor. |
- ~scoped_ptr_malloc() { |
- free_(ptr_); |
- } |
- |
- // Reset. Calls the Free functor on the current owned object, if any. |
- // Then takes ownership of a new object, if given. |
- // this->reset(this->get()) works. |
- void reset(C* p = NULL) { |
- if (ptr_ != p) { |
- free_(ptr_); |
- ptr_ = p; |
- } |
- } |
- |
- // Reallocates the existing pointer, and returns 'true' if |
- // the reallcation is succesfull. If the reallocation failed, then |
- // the pointer remains in its previous state. |
- // |
- // Note: this calls realloc() directly, even if an alternate 'free' |
- // functor is provided in the template instantiation. |
- bool try_realloc(size_t new_size) { |
- C* new_ptr = static_cast<C*>(realloc(ptr_, new_size)); |
- if (new_ptr == NULL) { |
- return false; |
- } |
- ptr_ = new_ptr; |
- return true; |
- } |
- |
- // Get the current object. |
- // operator* and operator-> will cause an assert() failure if there is |
- // no current object. |
- C& operator*() const { |
- assert(ptr_ != NULL); |
- return *ptr_; |
- } |
- |
- C* operator->() const { |
- assert(ptr_ != NULL); |
- return ptr_; |
- } |
- |
- C* get() const { |
- return ptr_; |
- } |
- |
- // Comparison operators. |
- // These return whether a scoped_ptr_malloc and a plain pointer refer |
- // to the same object, not just to two different but equal objects. |
- // For compatibility with the boost-derived implementation, these |
- // take non-const arguments. |
- bool operator==(C* p) const { |
- return ptr_ == p; |
- } |
- |
- bool operator!=(C* p) const { |
- return ptr_ != p; |
- } |
- |
- // Swap two scoped pointers. |
- void swap(scoped_ptr_malloc & b) { |
- C* tmp = b.ptr_; |
- b.ptr_ = ptr_; |
- ptr_ = tmp; |
- } |
- |
- // Release a pointer. |
- // The return value is the current pointer held by this object. |
- // If this object holds a NULL pointer, the return value is NULL. |
- // After this operation, this object will hold a NULL pointer, |
- // and will not own the object any more. |
- C* release() { |
- C* tmp = ptr_; |
- ptr_ = NULL; |
- return tmp; |
- } |
- |
- private: |
- C* ptr_; |
- |
- // no reason to use these: each scoped_ptr_malloc should have its own object |
- template <class C2, class GP> |
- bool operator==(scoped_ptr_malloc<C2, GP> const& p) const; |
- template <class C2, class GP> |
- bool operator!=(scoped_ptr_malloc<C2, GP> const& p) const; |
- |
- static FreeProc const free_; |
- |
- // Disallow evil constructors |
- scoped_ptr_malloc(const scoped_ptr_malloc&); |
- void operator=(const scoped_ptr_malloc&); |
-}; |
- |
-template<class C, class FP> |
-FP const scoped_ptr_malloc<C, FP>::free_ = FP(); |
- |
-template<class C, class FP> inline |
-void swap(scoped_ptr_malloc<C, FP>& a, scoped_ptr_malloc<C, FP>& b) { |
- a.swap(b); |
-} |
- |
-template<class C, class FP> inline |
-bool operator==(C* p, const scoped_ptr_malloc<C, FP>& b) { |
- return p == b.get(); |
-} |
- |
-template<class C, class FP> inline |
-bool operator!=(C* p, const scoped_ptr_malloc<C, FP>& b) { |
- return p != b.get(); |
-} |
- |
-#endif // BASE_SCOPED_PTR_H__ |