Index: Source/core/svg/SVGFESpotLightElement.cpp |
diff --git a/Source/core/svg/SVGFESpotLightElement.cpp b/Source/core/svg/SVGFESpotLightElement.cpp |
index b91c4cdbec2fb7635cfd587f15f9b897fc17f8cf..aa09fb10399c9fab5b6545eecf67782f1cc7f716 100644 |
--- a/Source/core/svg/SVGFESpotLightElement.cpp |
+++ b/Source/core/svg/SVGFESpotLightElement.cpp |
@@ -40,10 +40,10 @@ PassRefPtr<SVGFESpotLightElement> SVGFESpotLightElement::create(const QualifiedN |
PassRefPtr<LightSource> SVGFESpotLightElement::lightSource() const |
{ |
- FloatPoint3D pos(x(), y(), z()); |
- FloatPoint3D direction(pointsAtX(), pointsAtY(), pointsAtZ()); |
+ FloatPoint3D pos(xCurrentValue(), yCurrentValue(), zCurrentValue()); |
+ FloatPoint3D direction(pointsAtXCurrentValue(), pointsAtYCurrentValue(), pointsAtZCurrentValue()); |
- return SpotLightSource::create(pos, direction, specularExponent(), limitingConeAngle()); |
+ return SpotLightSource::create(pos, direction, specularExponentCurrentValue(), limitingConeAngleCurrentValue()); |
} |
} |