| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz> | 2 * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz> |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 ScriptWrappable::init(this); | 33 ScriptWrappable::init(this); |
| 34 } | 34 } |
| 35 | 35 |
| 36 PassRefPtr<SVGFESpotLightElement> SVGFESpotLightElement::create(const QualifiedN
ame& tagName, Document* document) | 36 PassRefPtr<SVGFESpotLightElement> SVGFESpotLightElement::create(const QualifiedN
ame& tagName, Document* document) |
| 37 { | 37 { |
| 38 return adoptRef(new SVGFESpotLightElement(tagName, document)); | 38 return adoptRef(new SVGFESpotLightElement(tagName, document)); |
| 39 } | 39 } |
| 40 | 40 |
| 41 PassRefPtr<LightSource> SVGFESpotLightElement::lightSource() const | 41 PassRefPtr<LightSource> SVGFESpotLightElement::lightSource() const |
| 42 { | 42 { |
| 43 FloatPoint3D pos(x(), y(), z()); | 43 FloatPoint3D pos(xCurrentValue(), yCurrentValue(), zCurrentValue()); |
| 44 FloatPoint3D direction(pointsAtX(), pointsAtY(), pointsAtZ()); | 44 FloatPoint3D direction(pointsAtXCurrentValue(), pointsAtYCurrentValue(), poi
ntsAtZCurrentValue()); |
| 45 | 45 |
| 46 return SpotLightSource::create(pos, direction, specularExponent(), limitingC
oneAngle()); | 46 return SpotLightSource::create(pos, direction, specularExponentCurrentValue(
), limitingConeAngleCurrentValue()); |
| 47 } | 47 } |
| 48 | 48 |
| 49 } | 49 } |
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