| Index: Source/core/svg/SVGFESpotLightElement.cpp
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| diff --git a/Source/core/svg/SVGFESpotLightElement.cpp b/Source/core/svg/SVGFESpotLightElement.cpp
|
| index b91c4cdbec2fb7635cfd587f15f9b897fc17f8cf..aa09fb10399c9fab5b6545eecf67782f1cc7f716 100644
|
| --- a/Source/core/svg/SVGFESpotLightElement.cpp
|
| +++ b/Source/core/svg/SVGFESpotLightElement.cpp
|
| @@ -40,10 +40,10 @@ PassRefPtr<SVGFESpotLightElement> SVGFESpotLightElement::create(const QualifiedN
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|
|
| PassRefPtr<LightSource> SVGFESpotLightElement::lightSource() const
|
| {
|
| - FloatPoint3D pos(x(), y(), z());
|
| - FloatPoint3D direction(pointsAtX(), pointsAtY(), pointsAtZ());
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| + FloatPoint3D pos(xCurrentValue(), yCurrentValue(), zCurrentValue());
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| + FloatPoint3D direction(pointsAtXCurrentValue(), pointsAtYCurrentValue(), pointsAtZCurrentValue());
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|
|
| - return SpotLightSource::create(pos, direction, specularExponent(), limitingConeAngle());
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| + return SpotLightSource::create(pos, direction, specularExponentCurrentValue(), limitingConeAngleCurrentValue());
|
| }
|
|
|
| }
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|
|