| Index: content/browser/compositor/gl_helper_unittest.cc | 
| diff --git a/content/browser/compositor/gl_helper_unittest.cc b/content/browser/compositor/gl_helper_unittest.cc | 
| new file mode 100644 | 
| index 0000000000000000000000000000000000000000..627e4964c2ff655800266c247b8cbb2c10188a9c | 
| --- /dev/null | 
| +++ b/content/browser/compositor/gl_helper_unittest.cc | 
| @@ -0,0 +1,1439 @@ | 
| +// Copyright 2014 The Chromium Authors. All rights reserved. | 
| +// Use of this source code is governed by a BSD-style license that can be | 
| +// found in the LICENSE file. | 
| + | 
| +#include <stddef.h> | 
| +#include <stdint.h> | 
| +#include <stdio.h> | 
| +#include <string.h> | 
| +#include <cmath> | 
| +#include <string> | 
| +#include <vector> | 
| + | 
| +#include <GLES2/gl2.h> | 
| +#include <GLES2/gl2ext.h> | 
| +#include <GLES2/gl2extchromium.h> | 
| + | 
| +#include "base/at_exit.h" | 
| +#include "base/bind.h" | 
| +#include "base/command_line.h" | 
| +#include "base/files/file_util.h" | 
| +#include "base/json/json_reader.h" | 
| +#include "base/macros.h" | 
| +#include "base/memory/ref_counted_memory.h" | 
| +#include "base/message_loop/message_loop.h" | 
| +#include "base/run_loop.h" | 
| +#include "base/strings/stringprintf.h" | 
| +#include "base/synchronization/waitable_event.h" | 
| +#include "base/test/launcher/unit_test_launcher.h" | 
| +#include "base/test/test_suite.h" | 
| +#include "base/time/time.h" | 
| +#include "base/trace_event/trace_event.h" | 
| +#include "content/browser/compositor/gl_helper.h" | 
| +#include "content/browser/compositor/gl_helper_readback_support.h" | 
| +#include "content/browser/compositor/gl_helper_scaling.h" | 
| +#include "gpu/command_buffer/client/gl_in_process_context.h" | 
| +#include "gpu/command_buffer/client/gles2_implementation.h" | 
| +#include "testing/gtest/include/gtest/gtest.h" | 
| +#include "third_party/skia/include/core/SkBitmap.h" | 
| +#include "third_party/skia/include/core/SkTypes.h" | 
| +#include "ui/gl/gl_implementation.h" | 
| + | 
| +namespace content { | 
| + | 
| +content::GLHelper::ScalerQuality kQualities[] = { | 
| +    content::GLHelper::SCALER_QUALITY_BEST, | 
| +    content::GLHelper::SCALER_QUALITY_GOOD, | 
| +    content::GLHelper::SCALER_QUALITY_FAST, | 
| +}; | 
| + | 
| +const char* kQualityNames[] = { | 
| +    "best", "good", "fast", | 
| +}; | 
| + | 
| +class GLHelperTest : public testing::Test { | 
| + protected: | 
| +  void SetUp() override { | 
| +    gpu::gles2::ContextCreationAttribHelper attributes; | 
| +    attributes.alpha_size = 8; | 
| +    attributes.depth_size = 24; | 
| +    attributes.red_size = 8; | 
| +    attributes.green_size = 8; | 
| +    attributes.blue_size = 8; | 
| +    attributes.stencil_size = 8; | 
| +    attributes.samples = 4; | 
| +    attributes.sample_buffers = 1; | 
| +    attributes.bind_generates_resource = false; | 
| + | 
| +    context_.reset(gpu::GLInProcessContext::Create( | 
| +        nullptr,                     /* service */ | 
| +        nullptr,                     /* surface */ | 
| +        true,                        /* offscreen */ | 
| +        gfx::kNullAcceleratedWidget, /* window */ | 
| +        gfx::Size(1, 1),             /* size */ | 
| +        nullptr,                     /* share_context */ | 
| +        attributes, gfx::PreferDiscreteGpu, | 
| +        ::gpu::GLInProcessContextSharedMemoryLimits(), | 
| +        nullptr, /* gpu_memory_buffer_manager */ | 
| +        nullptr /* image_factory */)); | 
| +    gl_ = context_->GetImplementation(); | 
| +    gpu::ContextSupport* support = context_->GetImplementation(); | 
| + | 
| +    helper_.reset(new content::GLHelper(gl_, support)); | 
| +    helper_scaling_.reset(new content::GLHelperScaling(gl_, helper_.get())); | 
| +  } | 
| + | 
| +  void TearDown() override { | 
| +    helper_scaling_.reset(nullptr); | 
| +    helper_.reset(nullptr); | 
| +    context_.reset(nullptr); | 
| +  } | 
| + | 
| +  // Bicubic filter kernel function. | 
| +  static float Bicubic(float x) { | 
| +    const float a = -0.5; | 
| +    x = std::abs(x); | 
| +    float x2 = x * x; | 
| +    float x3 = x2 * x; | 
| +    if (x <= 1) { | 
| +      return (a + 2) * x3 - (a + 3) * x2 + 1; | 
| +    } else if (x < 2) { | 
| +      return a * x3 - 5 * a * x2 + 8 * a * x - 4 * a; | 
| +    } else { | 
| +      return 0.0f; | 
| +    } | 
| +  } | 
| + | 
| +  // Look up a single channel value. Works for 4-channel and single channel | 
| +  // bitmaps.  Clamp x/y. | 
| +  int Channel(SkBitmap* pixels, int x, int y, int c) { | 
| +    if (pixels->bytesPerPixel() == 4) { | 
| +      uint32_t* data = | 
| +          pixels->getAddr32(std::max(0, std::min(x, pixels->width() - 1)), | 
| +                            std::max(0, std::min(y, pixels->height() - 1))); | 
| +      return (*data) >> (c * 8) & 0xff; | 
| +    } else { | 
| +      DCHECK_EQ(pixels->bytesPerPixel(), 1); | 
| +      DCHECK_EQ(c, 0); | 
| +      return *pixels->getAddr8(std::max(0, std::min(x, pixels->width() - 1)), | 
| +                               std::max(0, std::min(y, pixels->height() - 1))); | 
| +    } | 
| +  } | 
| + | 
| +  // Set a single channel value. Works for 4-channel and single channel | 
| +  // bitmaps.  Clamp x/y. | 
| +  void SetChannel(SkBitmap* pixels, int x, int y, int c, int v) { | 
| +    DCHECK_GE(x, 0); | 
| +    DCHECK_GE(y, 0); | 
| +    DCHECK_LT(x, pixels->width()); | 
| +    DCHECK_LT(y, pixels->height()); | 
| +    if (pixels->bytesPerPixel() == 4) { | 
| +      uint32_t* data = pixels->getAddr32(x, y); | 
| +      v = std::max(0, std::min(v, 255)); | 
| +      *data = (*data & ~(0xffu << (c * 8))) | (v << (c * 8)); | 
| +    } else { | 
| +      DCHECK_EQ(pixels->bytesPerPixel(), 1); | 
| +      DCHECK_EQ(c, 0); | 
| +      uint8_t* data = pixels->getAddr8(x, y); | 
| +      v = std::max(0, std::min(v, 255)); | 
| +      *data = v; | 
| +    } | 
| +  } | 
| + | 
| +  // Print all the R, G, B or A values from an SkBitmap in a | 
| +  // human-readable format. | 
| +  void PrintChannel(SkBitmap* pixels, int c) { | 
| +    for (int y = 0; y < pixels->height(); y++) { | 
| +      std::string formatted; | 
| +      for (int x = 0; x < pixels->width(); x++) { | 
| +        formatted.append(base::StringPrintf("%3d, ", Channel(pixels, x, y, c))); | 
| +      } | 
| +      LOG(ERROR) << formatted; | 
| +    } | 
| +  } | 
| + | 
| +  // Print out the individual steps of a scaler pipeline. | 
| +  std::string PrintStages( | 
| +      const std::vector<GLHelperScaling::ScalerStage>& scaler_stages) { | 
| +    std::string ret; | 
| +    for (size_t i = 0; i < scaler_stages.size(); i++) { | 
| +      ret.append(base::StringPrintf( | 
| +          "%dx%d -> %dx%d ", scaler_stages[i].src_size.width(), | 
| +          scaler_stages[i].src_size.height(), scaler_stages[i].dst_size.width(), | 
| +          scaler_stages[i].dst_size.height())); | 
| +      bool xy_matters = false; | 
| +      switch (scaler_stages[i].shader) { | 
| +        case GLHelperScaling::SHADER_BILINEAR: | 
| +          ret.append("bilinear"); | 
| +          break; | 
| +        case GLHelperScaling::SHADER_BILINEAR2: | 
| +          ret.append("bilinear2"); | 
| +          xy_matters = true; | 
| +          break; | 
| +        case GLHelperScaling::SHADER_BILINEAR3: | 
| +          ret.append("bilinear3"); | 
| +          xy_matters = true; | 
| +          break; | 
| +        case GLHelperScaling::SHADER_BILINEAR4: | 
| +          ret.append("bilinear4"); | 
| +          xy_matters = true; | 
| +          break; | 
| +        case GLHelperScaling::SHADER_BILINEAR2X2: | 
| +          ret.append("bilinear2x2"); | 
| +          break; | 
| +        case GLHelperScaling::SHADER_BICUBIC_UPSCALE: | 
| +          ret.append("bicubic upscale"); | 
| +          xy_matters = true; | 
| +          break; | 
| +        case GLHelperScaling::SHADER_BICUBIC_HALF_1D: | 
| +          ret.append("bicubic 1/2"); | 
| +          xy_matters = true; | 
| +          break; | 
| +        case GLHelperScaling::SHADER_PLANAR: | 
| +          ret.append("planar"); | 
| +          break; | 
| +        case GLHelperScaling::SHADER_YUV_MRT_PASS1: | 
| +          ret.append("rgb2yuv pass 1"); | 
| +          break; | 
| +        case GLHelperScaling::SHADER_YUV_MRT_PASS2: | 
| +          ret.append("rgb2yuv pass 2"); | 
| +          break; | 
| +      } | 
| + | 
| +      if (xy_matters) { | 
| +        if (scaler_stages[i].scale_x) { | 
| +          ret.append(" X"); | 
| +        } else { | 
| +          ret.append(" Y"); | 
| +        } | 
| +      } | 
| +      ret.append("\n"); | 
| +    } | 
| +    return ret; | 
| +  } | 
| + | 
| +  bool CheckScale(double scale, int samples, bool already_scaled) { | 
| +    // 1:1 is valid if there is one sample. | 
| +    if (samples == 1 && scale == 1.0) { | 
| +      return true; | 
| +    } | 
| +    // Is it an exact down-scale (50%, 25%, etc.?) | 
| +    if (scale == 2.0 * samples) { | 
| +      return true; | 
| +    } | 
| +    // Upscales, only valid if we haven't already scaled in this dimension. | 
| +    if (!already_scaled) { | 
| +      // Is it a valid bilinear upscale? | 
| +      if (samples == 1 && scale <= 1.0) { | 
| +        return true; | 
| +      } | 
| +      // Multi-sample upscale-downscale combination? | 
| +      if (scale > samples / 2.0 && scale < samples) { | 
| +        return true; | 
| +      } | 
| +    } | 
| +    return false; | 
| +  } | 
| + | 
| +  // Make sure that the stages of the scaler pipeline are sane. | 
| +  void ValidateScalerStages( | 
| +      content::GLHelper::ScalerQuality quality, | 
| +      const std::vector<GLHelperScaling::ScalerStage>& scaler_stages, | 
| +      const gfx::Size& dst_size, | 
| +      const std::string& message) { | 
| +    bool previous_error = HasFailure(); | 
| +    // First, check that the input size for each stage is equal to | 
| +    // the output size of the previous stage. | 
| +    for (size_t i = 1; i < scaler_stages.size(); i++) { | 
| +      EXPECT_EQ(scaler_stages[i - 1].dst_size.width(), | 
| +                scaler_stages[i].src_size.width()); | 
| +      EXPECT_EQ(scaler_stages[i - 1].dst_size.height(), | 
| +                scaler_stages[i].src_size.height()); | 
| +      EXPECT_EQ(scaler_stages[i].src_subrect.x(), 0); | 
| +      EXPECT_EQ(scaler_stages[i].src_subrect.y(), 0); | 
| +      EXPECT_EQ(scaler_stages[i].src_subrect.width(), | 
| +                scaler_stages[i].src_size.width()); | 
| +      EXPECT_EQ(scaler_stages[i].src_subrect.height(), | 
| +                scaler_stages[i].src_size.height()); | 
| +    } | 
| + | 
| +    // Check the output size matches the destination of the last stage | 
| +    EXPECT_EQ(scaler_stages[scaler_stages.size() - 1].dst_size.width(), | 
| +              dst_size.width()); | 
| +    EXPECT_EQ(scaler_stages[scaler_stages.size() - 1].dst_size.height(), | 
| +              dst_size.height()); | 
| + | 
| +    // Used to verify that up-scales are not attempted after some | 
| +    // other scale. | 
| +    bool scaled_x = false; | 
| +    bool scaled_y = false; | 
| + | 
| +    for (size_t i = 0; i < scaler_stages.size(); i++) { | 
| +      // Note: 2.0 means scaling down by 50% | 
| +      double x_scale = | 
| +          static_cast<double>(scaler_stages[i].src_subrect.width()) / | 
| +          static_cast<double>(scaler_stages[i].dst_size.width()); | 
| +      double y_scale = | 
| +          static_cast<double>(scaler_stages[i].src_subrect.height()) / | 
| +          static_cast<double>(scaler_stages[i].dst_size.height()); | 
| + | 
| +      int x_samples = 0; | 
| +      int y_samples = 0; | 
| + | 
| +      // Codify valid scale operations. | 
| +      switch (scaler_stages[i].shader) { | 
| +        case GLHelperScaling::SHADER_PLANAR: | 
| +        case GLHelperScaling::SHADER_YUV_MRT_PASS1: | 
| +        case GLHelperScaling::SHADER_YUV_MRT_PASS2: | 
| +          EXPECT_TRUE(false) << "Invalid shader."; | 
| +          break; | 
| + | 
| +        case GLHelperScaling::SHADER_BILINEAR: | 
| +          if (quality != content::GLHelper::SCALER_QUALITY_FAST) { | 
| +            x_samples = 1; | 
| +            y_samples = 1; | 
| +          } | 
| +          break; | 
| +        case GLHelperScaling::SHADER_BILINEAR2: | 
| +          x_samples = 2; | 
| +          y_samples = 1; | 
| +          break; | 
| +        case GLHelperScaling::SHADER_BILINEAR3: | 
| +          x_samples = 3; | 
| +          y_samples = 1; | 
| +          break; | 
| +        case GLHelperScaling::SHADER_BILINEAR4: | 
| +          x_samples = 4; | 
| +          y_samples = 1; | 
| +          break; | 
| +        case GLHelperScaling::SHADER_BILINEAR2X2: | 
| +          x_samples = 2; | 
| +          y_samples = 2; | 
| +          break; | 
| +        case GLHelperScaling::SHADER_BICUBIC_UPSCALE: | 
| +          if (scaler_stages[i].scale_x) { | 
| +            EXPECT_LT(x_scale, 1.0); | 
| +            EXPECT_EQ(y_scale, 1.0); | 
| +          } else { | 
| +            EXPECT_EQ(x_scale, 1.0); | 
| +            EXPECT_LT(y_scale, 1.0); | 
| +          } | 
| +          break; | 
| +        case GLHelperScaling::SHADER_BICUBIC_HALF_1D: | 
| +          if (scaler_stages[i].scale_x) { | 
| +            EXPECT_EQ(x_scale, 2.0); | 
| +            EXPECT_EQ(y_scale, 1.0); | 
| +          } else { | 
| +            EXPECT_EQ(x_scale, 1.0); | 
| +            EXPECT_EQ(y_scale, 2.0); | 
| +          } | 
| +          break; | 
| +      } | 
| + | 
| +      if (!scaler_stages[i].scale_x) { | 
| +        std::swap(x_samples, y_samples); | 
| +      } | 
| + | 
| +      if (x_samples) { | 
| +        EXPECT_TRUE(CheckScale(x_scale, x_samples, scaled_x)) << "x_scale = " | 
| +                                                              << x_scale; | 
| +      } | 
| +      if (y_samples) { | 
| +        EXPECT_TRUE(CheckScale(y_scale, y_samples, scaled_y)) << "y_scale = " | 
| +                                                              << y_scale; | 
| +      } | 
| + | 
| +      if (x_scale != 1.0) { | 
| +        scaled_x = true; | 
| +      } | 
| +      if (y_scale != 1.0) { | 
| +        scaled_y = true; | 
| +      } | 
| +    } | 
| + | 
| +    if (HasFailure() && !previous_error) { | 
| +      LOG(ERROR) << "Invalid scaler stages: " << message; | 
| +      LOG(ERROR) << "Scaler stages:"; | 
| +      LOG(ERROR) << PrintStages(scaler_stages); | 
| +    } | 
| +  } | 
| + | 
| +  // Compares two bitmaps taking color types into account. Checks whether each | 
| +  // component of each pixel is no more than |maxdiff| apart. If bitmaps are not | 
| +  // similar enough, prints out |truth|, |other|, |source|, |scaler_stages| | 
| +  // and |message|. | 
| +  void Compare(SkBitmap* truth, | 
| +               SkBitmap* other, | 
| +               int maxdiff, | 
| +               SkBitmap* source, | 
| +               const std::vector<GLHelperScaling::ScalerStage>& scaler_stages, | 
| +               std::string message) { | 
| +    EXPECT_EQ(truth->width(), other->width()); | 
| +    EXPECT_EQ(truth->height(), other->height()); | 
| +    bool swizzle = (truth->colorType() == kRGBA_8888_SkColorType && | 
| +                    other->colorType() == kBGRA_8888_SkColorType) || | 
| +                   (truth->colorType() == kBGRA_8888_SkColorType && | 
| +                    other->colorType() == kRGBA_8888_SkColorType); | 
| +    EXPECT_TRUE(swizzle || truth->colorType() == other->colorType()); | 
| +    int bpp = truth->bytesPerPixel(); | 
| +    for (int x = 0; x < truth->width(); x++) { | 
| +      for (int y = 0; y < truth->height(); y++) { | 
| +        for (int c = 0; c < bpp; c++) { | 
| +          int a = Channel(truth, x, y, c); | 
| +          // swizzle when comparing if needed | 
| +          int b = swizzle && (c == 0 || c == 2) | 
| +                      ? Channel(other, x, y, (c + 2) & 2) | 
| +                      : Channel(other, x, y, c); | 
| +          EXPECT_NEAR(a, b, maxdiff) << " x=" << x << " y=" << y << " c=" << c | 
| +                                     << " " << message; | 
| +          if (std::abs(a - b) > maxdiff) { | 
| +            LOG(ERROR) << "-------expected--------"; | 
| +            for (int i = 0; i < bpp; i++) { | 
| +              LOG(ERROR) << "Channel " << i << ":"; | 
| +              PrintChannel(truth, i); | 
| +            } | 
| +            LOG(ERROR) << "-------actual--------"; | 
| +            for (int i = 0; i < bpp; i++) { | 
| +              LOG(ERROR) << "Channel " << i << ":"; | 
| +              PrintChannel(other, i); | 
| +            } | 
| +            if (source) { | 
| +              LOG(ERROR) << "-------original--------"; | 
| +              for (int i = 0; i < source->bytesPerPixel(); i++) { | 
| +                LOG(ERROR) << "Channel " << i << ":"; | 
| +                PrintChannel(source, i); | 
| +              } | 
| +            } | 
| +            LOG(ERROR) << "-----Scaler stages------"; | 
| +            LOG(ERROR) << PrintStages(scaler_stages); | 
| +            return; | 
| +          } | 
| +        } | 
| +      } | 
| +    } | 
| +  } | 
| + | 
| +  // Get a single R, G, B or A value as a float. | 
| +  float ChannelAsFloat(SkBitmap* pixels, int x, int y, int c) { | 
| +    return Channel(pixels, x, y, c) / 255.0; | 
| +  } | 
| + | 
| +  // Works like a GL_LINEAR lookup on an SkBitmap. | 
| +  float Bilinear(SkBitmap* pixels, float x, float y, int c) { | 
| +    x -= 0.5; | 
| +    y -= 0.5; | 
| +    int base_x = static_cast<int>(floorf(x)); | 
| +    int base_y = static_cast<int>(floorf(y)); | 
| +    x -= base_x; | 
| +    y -= base_y; | 
| +    return (ChannelAsFloat(pixels, base_x, base_y, c) * (1 - x) * (1 - y) + | 
| +            ChannelAsFloat(pixels, base_x + 1, base_y, c) * x * (1 - y) + | 
| +            ChannelAsFloat(pixels, base_x, base_y + 1, c) * (1 - x) * y + | 
| +            ChannelAsFloat(pixels, base_x + 1, base_y + 1, c) * x * y); | 
| +  } | 
| + | 
| +  // Encodes an RGBA bitmap to grayscale. | 
| +  // Reference implementation for | 
| +  // GLHelper::CopyToTextureImpl::EncodeTextureAsGrayscale. | 
| +  void EncodeToGrayscaleSlow(SkBitmap* input, SkBitmap* output) { | 
| +    const float kRGBtoGrayscaleColorWeights[3] = {0.213f, 0.715f, 0.072f}; | 
| +    CHECK_EQ(kAlpha_8_SkColorType, output->colorType()); | 
| +    CHECK_EQ(input->width(), output->width()); | 
| +    CHECK_EQ(input->height(), output->height()); | 
| +    CHECK_EQ(input->colorType(), kRGBA_8888_SkColorType); | 
| + | 
| +    for (int dst_y = 0; dst_y < output->height(); dst_y++) { | 
| +      for (int dst_x = 0; dst_x < output->width(); dst_x++) { | 
| +        float c0 = ChannelAsFloat(input, dst_x, dst_y, 0); | 
| +        float c1 = ChannelAsFloat(input, dst_x, dst_y, 1); | 
| +        float c2 = ChannelAsFloat(input, dst_x, dst_y, 2); | 
| +        float value = c0 * kRGBtoGrayscaleColorWeights[0] + | 
| +                      c1 * kRGBtoGrayscaleColorWeights[1] + | 
| +                      c2 * kRGBtoGrayscaleColorWeights[2]; | 
| +        SetChannel(output, dst_x, dst_y, 0, | 
| +                   static_cast<int>(value * 255.0f + 0.5f)); | 
| +      } | 
| +    } | 
| +  } | 
| + | 
| +  // Very slow bicubic / bilinear scaler for reference. | 
| +  void ScaleSlow(SkBitmap* input, | 
| +                 SkBitmap* output, | 
| +                 content::GLHelper::ScalerQuality quality) { | 
| +    float xscale = static_cast<float>(input->width()) / output->width(); | 
| +    float yscale = static_cast<float>(input->height()) / output->height(); | 
| +    float clamped_xscale = xscale < 1.0 ? 1.0 : 1.0 / xscale; | 
| +    float clamped_yscale = yscale < 1.0 ? 1.0 : 1.0 / yscale; | 
| +    for (int dst_y = 0; dst_y < output->height(); dst_y++) { | 
| +      for (int dst_x = 0; dst_x < output->width(); dst_x++) { | 
| +        for (int channel = 0; channel < 4; channel++) { | 
| +          float dst_x_in_src = (dst_x + 0.5f) * xscale; | 
| +          float dst_y_in_src = (dst_y + 0.5f) * yscale; | 
| + | 
| +          float value = 0.0f; | 
| +          float sum = 0.0f; | 
| +          switch (quality) { | 
| +            case content::GLHelper::SCALER_QUALITY_BEST: | 
| +              for (int src_y = -10; src_y < input->height() + 10; ++src_y) { | 
| +                float coeff_y = | 
| +                    Bicubic((src_y + 0.5f - dst_y_in_src) * clamped_yscale); | 
| +                if (coeff_y == 0.0f) { | 
| +                  continue; | 
| +                } | 
| +                for (int src_x = -10; src_x < input->width() + 10; ++src_x) { | 
| +                  float coeff = | 
| +                      coeff_y * | 
| +                      Bicubic((src_x + 0.5f - dst_x_in_src) * clamped_xscale); | 
| +                  if (coeff == 0.0f) { | 
| +                    continue; | 
| +                  } | 
| +                  sum += coeff; | 
| +                  float c = ChannelAsFloat(input, src_x, src_y, channel); | 
| +                  value += c * coeff; | 
| +                } | 
| +              } | 
| +              break; | 
| + | 
| +            case content::GLHelper::SCALER_QUALITY_GOOD: { | 
| +              int xshift = 0, yshift = 0; | 
| +              while ((output->width() << xshift) < input->width()) { | 
| +                xshift++; | 
| +              } | 
| +              while ((output->height() << yshift) < input->height()) { | 
| +                yshift++; | 
| +              } | 
| +              int xmag = 1 << xshift; | 
| +              int ymag = 1 << yshift; | 
| +              if (xmag == 4 && output->width() * 3 >= input->width()) { | 
| +                xmag = 3; | 
| +              } | 
| +              if (ymag == 4 && output->height() * 3 >= input->height()) { | 
| +                ymag = 3; | 
| +              } | 
| +              for (int x = 0; x < xmag; x++) { | 
| +                for (int y = 0; y < ymag; y++) { | 
| +                  value += Bilinear( | 
| +                      input, (dst_x * xmag + x + 0.5) * xscale / xmag, | 
| +                      (dst_y * ymag + y + 0.5) * yscale / ymag, channel); | 
| +                  sum += 1.0; | 
| +                } | 
| +              } | 
| +              break; | 
| +            } | 
| + | 
| +            case content::GLHelper::SCALER_QUALITY_FAST: | 
| +              value = Bilinear(input, dst_x_in_src, dst_y_in_src, channel); | 
| +              sum = 1.0; | 
| +          } | 
| +          value /= sum; | 
| +          SetChannel(output, dst_x, dst_y, channel, | 
| +                     static_cast<int>(value * 255.0f + 0.5f)); | 
| +        } | 
| +      } | 
| +    } | 
| +  } | 
| + | 
| +  void FlipSKBitmap(SkBitmap* bitmap) { | 
| +    int bpp = bitmap->bytesPerPixel(); | 
| +    DCHECK(bpp == 4 || bpp == 1); | 
| +    int top_line = 0; | 
| +    int bottom_line = bitmap->height() - 1; | 
| +    while (top_line < bottom_line) { | 
| +      for (int x = 0; x < bitmap->width(); x++) { | 
| +        bpp == 4 ? std::swap(*bitmap->getAddr32(x, top_line), | 
| +                             *bitmap->getAddr32(x, bottom_line)) | 
| +                 : std::swap(*bitmap->getAddr8(x, top_line), | 
| +                             *bitmap->getAddr8(x, bottom_line)); | 
| +      } | 
| +      top_line++; | 
| +      bottom_line--; | 
| +    } | 
| +  } | 
| + | 
| +  // Swaps red and blue channels in each pixel in a 32-bit bitmap. | 
| +  void SwizzleSKBitmap(SkBitmap* bitmap) { | 
| +    int bpp = bitmap->bytesPerPixel(); | 
| +    DCHECK(bpp == 4); | 
| +    for (int y = 0; y < bitmap->height(); y++) { | 
| +      for (int x = 0; x < bitmap->width(); x++) { | 
| +        // Swap channels 0 and 2 (red and blue) | 
| +        int c0 = Channel(bitmap, x, y, 0); | 
| +        int c2 = Channel(bitmap, x, y, 2); | 
| +        SetChannel(bitmap, x, y, 2, c0); | 
| +        SetChannel(bitmap, x, y, 0, c2); | 
| +      } | 
| +    } | 
| +  } | 
| + | 
| +  // gl_helper scales recursively, so we'll need to do that | 
| +  // in the reference implementation too. | 
| +  void ScaleSlowRecursive(SkBitmap* input, | 
| +                          SkBitmap* output, | 
| +                          content::GLHelper::ScalerQuality quality) { | 
| +    if (quality == content::GLHelper::SCALER_QUALITY_FAST || | 
| +        quality == content::GLHelper::SCALER_QUALITY_GOOD) { | 
| +      ScaleSlow(input, output, quality); | 
| +      return; | 
| +    } | 
| + | 
| +    float xscale = static_cast<float>(output->width()) / input->width(); | 
| + | 
| +    // This corresponds to all the operations we can do directly. | 
| +    float yscale = static_cast<float>(output->height()) / input->height(); | 
| +    if ((xscale == 1.0f && yscale == 1.0f) || | 
| +        (xscale == 0.5f && yscale == 1.0f) || | 
| +        (xscale == 1.0f && yscale == 0.5f) || | 
| +        (xscale >= 1.0f && yscale == 1.0f) || | 
| +        (xscale == 1.0f && yscale >= 1.0f)) { | 
| +      ScaleSlow(input, output, quality); | 
| +      return; | 
| +    } | 
| + | 
| +    // Now we break the problem down into smaller pieces, using the | 
| +    // operations available. | 
| +    int xtmp = input->width(); | 
| +    int ytmp = input->height(); | 
| + | 
| +    if (output->height() != input->height()) { | 
| +      ytmp = output->height(); | 
| +      while (ytmp < input->height() && ytmp * 2 != input->height()) { | 
| +        ytmp += ytmp; | 
| +      } | 
| +    } else { | 
| +      xtmp = output->width(); | 
| +      while (xtmp < input->width() && xtmp * 2 != input->width()) { | 
| +        xtmp += xtmp; | 
| +      } | 
| +    } | 
| + | 
| +    SkBitmap tmp; | 
| +    tmp.allocN32Pixels(xtmp, ytmp); | 
| + | 
| +    ScaleSlowRecursive(input, &tmp, quality); | 
| +    ScaleSlowRecursive(&tmp, output, quality); | 
| +  } | 
| + | 
| +  // Creates an RGBA SkBitmap | 
| +  std::unique_ptr<SkBitmap> CreateTestBitmap(int width, | 
| +                                             int height, | 
| +                                             int test_pattern) { | 
| +    std::unique_ptr<SkBitmap> bitmap(new SkBitmap); | 
| +    bitmap->allocPixels(SkImageInfo::Make(width, height, kRGBA_8888_SkColorType, | 
| +                                          kPremul_SkAlphaType)); | 
| + | 
| +    for (int x = 0; x < width; ++x) { | 
| +      for (int y = 0; y < height; ++y) { | 
| +        switch (test_pattern) { | 
| +          case 0:  // Smooth test pattern | 
| +            SetChannel(bitmap.get(), x, y, 0, x * 10); | 
| +            SetChannel(bitmap.get(), x, y, 0, y == 0 ? x * 50 : x * 10); | 
| +            SetChannel(bitmap.get(), x, y, 1, y * 10); | 
| +            SetChannel(bitmap.get(), x, y, 2, (x + y) * 10); | 
| +            SetChannel(bitmap.get(), x, y, 3, 255); | 
| +            break; | 
| +          case 1:  // Small blocks | 
| +            SetChannel(bitmap.get(), x, y, 0, x & 1 ? 255 : 0); | 
| +            SetChannel(bitmap.get(), x, y, 1, y & 1 ? 255 : 0); | 
| +            SetChannel(bitmap.get(), x, y, 2, (x + y) & 1 ? 255 : 0); | 
| +            SetChannel(bitmap.get(), x, y, 3, 255); | 
| +            break; | 
| +          case 2:  // Medium blocks | 
| +            SetChannel(bitmap.get(), x, y, 0, 10 + x / 2 * 50); | 
| +            SetChannel(bitmap.get(), x, y, 1, 10 + y / 3 * 50); | 
| +            SetChannel(bitmap.get(), x, y, 2, (x + y) / 5 * 50 + 5); | 
| +            SetChannel(bitmap.get(), x, y, 3, 255); | 
| +            break; | 
| +        } | 
| +      } | 
| +    } | 
| +    return bitmap; | 
| +  } | 
| + | 
| +  // Binds texture and framebuffer and loads the bitmap pixels into the texture. | 
| +  void BindTextureAndFrameBuffer(GLuint texture, | 
| +                                 GLuint framebuffer, | 
| +                                 SkBitmap* bitmap, | 
| +                                 int width, | 
| +                                 int height) { | 
| +    gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer); | 
| +    gl_->BindTexture(GL_TEXTURE_2D, texture); | 
| +    gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, | 
| +                    GL_UNSIGNED_BYTE, bitmap->getPixels()); | 
| +  } | 
| + | 
| +  // Create a test image, transform it using | 
| +  // GLHelper::CropScaleReadbackAndCleanTexture and a reference implementation | 
| +  // and compare the results. | 
| +  void TestCropScaleReadbackAndCleanTexture(int xsize, | 
| +                                            int ysize, | 
| +                                            int scaled_xsize, | 
| +                                            int scaled_ysize, | 
| +                                            int test_pattern, | 
| +                                            SkColorType out_color_type, | 
| +                                            bool swizzle, | 
| +                                            size_t quality_index) { | 
| +    DCHECK(out_color_type == kAlpha_8_SkColorType || | 
| +           out_color_type == kRGBA_8888_SkColorType || | 
| +           out_color_type == kBGRA_8888_SkColorType); | 
| +    GLuint src_texture; | 
| +    gl_->GenTextures(1, &src_texture); | 
| +    GLuint framebuffer; | 
| +    gl_->GenFramebuffers(1, &framebuffer); | 
| +    std::unique_ptr<SkBitmap> input_pixels = | 
| +        CreateTestBitmap(xsize, ysize, test_pattern); | 
| +    BindTextureAndFrameBuffer(src_texture, framebuffer, input_pixels.get(), | 
| +                              xsize, ysize); | 
| + | 
| +    std::string message = base::StringPrintf( | 
| +        "input size: %dx%d " | 
| +        "output size: %dx%d " | 
| +        "pattern: %d , quality: %s, " | 
| +        "out_color_type: %d", | 
| +        xsize, ysize, scaled_xsize, scaled_ysize, test_pattern, | 
| +        kQualityNames[quality_index], out_color_type); | 
| + | 
| +    // Transform the bitmap using GLHelper::CropScaleReadbackAndCleanTexture. | 
| +    SkBitmap output_pixels; | 
| +    output_pixels.allocPixels(SkImageInfo::Make( | 
| +        scaled_xsize, scaled_ysize, out_color_type, kPremul_SkAlphaType)); | 
| +    base::RunLoop run_loop; | 
| +    gfx::Size encoded_texture_size; | 
| +    helper_->CropScaleReadbackAndCleanTexture( | 
| +        src_texture, gfx::Size(xsize, ysize), gfx::Rect(xsize, ysize), | 
| +        gfx::Size(scaled_xsize, scaled_ysize), | 
| +        static_cast<unsigned char*>(output_pixels.getPixels()), out_color_type, | 
| +        base::Bind(&callcallback, run_loop.QuitClosure()), | 
| +        kQualities[quality_index]); | 
| +    run_loop.Run(); | 
| +    // CropScaleReadbackAndCleanTexture flips the pixels. Flip them back. | 
| +    FlipSKBitmap(&output_pixels); | 
| + | 
| +    // If the bitmap shouldn't have changed - compare against input. | 
| +    if (xsize == scaled_xsize && ysize == scaled_ysize && | 
| +        out_color_type != kAlpha_8_SkColorType) { | 
| +      const std::vector<GLHelperScaling::ScalerStage> dummy_stages; | 
| +      Compare(input_pixels.get(), &output_pixels, 0, nullptr, dummy_stages, | 
| +              message + " comparing against input"); | 
| +      return; | 
| +    } | 
| + | 
| +    // Now transform the bitmap using the reference implementation. | 
| +    SkBitmap scaled_pixels; | 
| +    scaled_pixels.allocPixels(SkImageInfo::Make(scaled_xsize, scaled_ysize, | 
| +                                                kRGBA_8888_SkColorType, | 
| +                                                kPremul_SkAlphaType)); | 
| +    SkBitmap truth_pixels; | 
| +    // Step 1: Scale | 
| +    ScaleSlowRecursive(input_pixels.get(), &scaled_pixels, | 
| +                       kQualities[quality_index]); | 
| +    // Step 2: Encode to grayscale if needed. | 
| +    if (out_color_type == kAlpha_8_SkColorType) { | 
| +      truth_pixels.allocPixels(SkImageInfo::Make( | 
| +          scaled_xsize, scaled_ysize, out_color_type, kPremul_SkAlphaType)); | 
| +      EncodeToGrayscaleSlow(&scaled_pixels, &truth_pixels); | 
| +    } else { | 
| +      truth_pixels = scaled_pixels; | 
| +    } | 
| + | 
| +    // Now compare the results. | 
| +    SkAutoLockPixels lock_input(truth_pixels); | 
| +    const std::vector<GLHelperScaling::ScalerStage> dummy_stages; | 
| +    Compare(&truth_pixels, &output_pixels, 2, input_pixels.get(), dummy_stages, | 
| +            message + " comparing against transformed/scaled"); | 
| + | 
| +    gl_->DeleteTextures(1, &src_texture); | 
| +    gl_->DeleteFramebuffers(1, &framebuffer); | 
| +  } | 
| + | 
| +  // Scaling test: Create a test image, scale it using GLHelperScaling | 
| +  // and a reference implementation and compare the results. | 
| +  void TestScale(int xsize, | 
| +                 int ysize, | 
| +                 int scaled_xsize, | 
| +                 int scaled_ysize, | 
| +                 int test_pattern, | 
| +                 size_t quality_index, | 
| +                 bool flip) { | 
| +    GLuint src_texture; | 
| +    gl_->GenTextures(1, &src_texture); | 
| +    GLuint framebuffer; | 
| +    gl_->GenFramebuffers(1, &framebuffer); | 
| +    std::unique_ptr<SkBitmap> input_pixels = | 
| +        CreateTestBitmap(xsize, ysize, test_pattern); | 
| +    BindTextureAndFrameBuffer(src_texture, framebuffer, input_pixels.get(), | 
| +                              xsize, ysize); | 
| + | 
| +    std::string message = base::StringPrintf( | 
| +        "input size: %dx%d " | 
| +        "output size: %dx%d " | 
| +        "pattern: %d quality: %s", | 
| +        xsize, ysize, scaled_xsize, scaled_ysize, test_pattern, | 
| +        kQualityNames[quality_index]); | 
| + | 
| +    std::vector<GLHelperScaling::ScalerStage> stages; | 
| +    helper_scaling_->ComputeScalerStages(kQualities[quality_index], | 
| +                                         gfx::Size(xsize, ysize), | 
| +                                         gfx::Rect(0, 0, xsize, ysize), | 
| +                                         gfx::Size(scaled_xsize, scaled_ysize), | 
| +                                         flip, | 
| +                                         false, | 
| +                                         &stages); | 
| +    ValidateScalerStages(kQualities[quality_index], | 
| +                         stages, | 
| +                         gfx::Size(scaled_xsize, scaled_ysize), | 
| +                         message); | 
| + | 
| +    GLuint dst_texture = helper_->CopyAndScaleTexture( | 
| +        src_texture, gfx::Size(xsize, ysize), | 
| +        gfx::Size(scaled_xsize, scaled_ysize), flip, kQualities[quality_index]); | 
| + | 
| +    SkBitmap output_pixels; | 
| +    output_pixels.allocPixels(SkImageInfo::Make(scaled_xsize, scaled_ysize, | 
| +                                                kRGBA_8888_SkColorType, | 
| +                                                kPremul_SkAlphaType)); | 
| + | 
| +    helper_->ReadbackTextureSync( | 
| +        dst_texture, gfx::Rect(0, 0, scaled_xsize, scaled_ysize), | 
| +        static_cast<unsigned char*>(output_pixels.getPixels()), | 
| +        kRGBA_8888_SkColorType); | 
| +    if (flip) { | 
| +      // Flip the pixels back. | 
| +      FlipSKBitmap(&output_pixels); | 
| +    } | 
| + | 
| +    // If the bitmap shouldn't have changed - compare against input. | 
| +    if (xsize == scaled_xsize && ysize == scaled_ysize) { | 
| +      Compare(input_pixels.get(), &output_pixels, 0, nullptr, stages, | 
| +              message + " comparing against input"); | 
| +      return; | 
| +    } | 
| + | 
| +    // Now scale the bitmap using the reference implementation. | 
| +    SkBitmap truth_pixels; | 
| +    truth_pixels.allocPixels(SkImageInfo::Make(scaled_xsize, scaled_ysize, | 
| +                                               kRGBA_8888_SkColorType, | 
| +                                               kPremul_SkAlphaType)); | 
| +    ScaleSlowRecursive(input_pixels.get(), &truth_pixels, | 
| +                       kQualities[quality_index]); | 
| +    Compare(&truth_pixels, &output_pixels, 2, input_pixels.get(), stages, | 
| +            message + " comparing against scaled"); | 
| + | 
| +    gl_->DeleteTextures(1, &src_texture); | 
| +    gl_->DeleteTextures(1, &dst_texture); | 
| +    gl_->DeleteFramebuffers(1, &framebuffer); | 
| +  } | 
| + | 
| +  // Create a scaling pipeline and check that it is made up of | 
| +  // valid scaling operations. | 
| +  void TestScalerPipeline(size_t quality, | 
| +                          int xsize, | 
| +                          int ysize, | 
| +                          int dst_xsize, | 
| +                          int dst_ysize) { | 
| +    std::vector<GLHelperScaling::ScalerStage> stages; | 
| +    helper_scaling_->ComputeScalerStages( | 
| +        kQualities[quality], gfx::Size(xsize, ysize), | 
| +        gfx::Rect(0, 0, xsize, ysize), gfx::Size(dst_xsize, dst_ysize), false, | 
| +        false, &stages); | 
| +    ValidateScalerStages(kQualities[quality], stages, | 
| +                         gfx::Size(dst_xsize, dst_ysize), | 
| +                         base::StringPrintf("input size: %dx%d " | 
| +                                            "output size: %dx%d " | 
| +                                            "quality: %s", | 
| +                                            xsize, ysize, dst_xsize, dst_ysize, | 
| +                                            kQualityNames[quality])); | 
| +  } | 
| + | 
| +  // Create a scaling pipeline and make sure that the steps | 
| +  // are exactly the steps we expect. | 
| +  void CheckPipeline(content::GLHelper::ScalerQuality quality, | 
| +                     int xsize, | 
| +                     int ysize, | 
| +                     int dst_xsize, | 
| +                     int dst_ysize, | 
| +                     const std::string& description) { | 
| +    std::vector<GLHelperScaling::ScalerStage> stages; | 
| +    helper_scaling_->ComputeScalerStages( | 
| +        quality, gfx::Size(xsize, ysize), gfx::Rect(0, 0, xsize, ysize), | 
| +        gfx::Size(dst_xsize, dst_ysize), false, false, &stages); | 
| +    ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages, | 
| +                         gfx::Size(dst_xsize, dst_ysize), ""); | 
| +    EXPECT_EQ(PrintStages(stages), description); | 
| +  } | 
| + | 
| +  static void callcallback(const base::Callback<void()>& callback, | 
| +                           bool result) { | 
| +    callback.Run(); | 
| +  } | 
| + | 
| +  void DrawGridToBitmap(int w, | 
| +                        int h, | 
| +                        SkColor background_color, | 
| +                        SkColor grid_color, | 
| +                        int grid_pitch, | 
| +                        int grid_width, | 
| +                        SkBitmap& bmp) { | 
| +    ASSERT_GT(grid_pitch, 0); | 
| +    ASSERT_GT(grid_width, 0); | 
| +    ASSERT_NE(background_color, grid_color); | 
| + | 
| +    for (int y = 0; y < h; ++y) { | 
| +      bool y_on_grid = ((y % grid_pitch) < grid_width); | 
| + | 
| +      for (int x = 0; x < w; ++x) { | 
| +        bool on_grid = (y_on_grid || ((x % grid_pitch) < grid_width)); | 
| + | 
| +        if (bmp.colorType() == kRGBA_8888_SkColorType || | 
| +            bmp.colorType() == kBGRA_8888_SkColorType) { | 
| +          *bmp.getAddr32(x, y) = (on_grid ? grid_color : background_color); | 
| +        } else if (bmp.colorType() == kRGB_565_SkColorType) { | 
| +          *bmp.getAddr16(x, y) = (on_grid ? grid_color : background_color); | 
| +        } | 
| +      } | 
| +    } | 
| +  } | 
| + | 
| +  void DrawCheckerToBitmap(int w, | 
| +                           int h, | 
| +                           SkColor color1, | 
| +                           SkColor color2, | 
| +                           int rect_w, | 
| +                           int rect_h, | 
| +                           SkBitmap& bmp) { | 
| +    ASSERT_GT(rect_w, 0); | 
| +    ASSERT_GT(rect_h, 0); | 
| +    ASSERT_NE(color1, color2); | 
| + | 
| +    for (int y = 0; y < h; ++y) { | 
| +      bool y_bit = (((y / rect_h) & 0x1) == 0); | 
| + | 
| +      for (int x = 0; x < w; ++x) { | 
| +        bool x_bit = (((x / rect_w) & 0x1) == 0); | 
| + | 
| +        bool use_color2 = (x_bit != y_bit);  // xor | 
| +        if (bmp.colorType() == kRGBA_8888_SkColorType || | 
| +            bmp.colorType() == kBGRA_8888_SkColorType) { | 
| +          *bmp.getAddr32(x, y) = (use_color2 ? color2 : color1); | 
| +        } else if (bmp.colorType() == kRGB_565_SkColorType) { | 
| +          *bmp.getAddr16(x, y) = (use_color2 ? color2 : color1); | 
| +        } | 
| +      } | 
| +    } | 
| +  } | 
| + | 
| +  bool ColorComponentsClose(SkColor component1, | 
| +                            SkColor component2, | 
| +                            SkColorType color_type) { | 
| +    int c1 = static_cast<int>(component1); | 
| +    int c2 = static_cast<int>(component2); | 
| +    bool result = false; | 
| +    switch (color_type) { | 
| +      case kRGBA_8888_SkColorType: | 
| +      case kBGRA_8888_SkColorType: | 
| +        result = (std::abs(c1 - c2) == 0); | 
| +        break; | 
| +      case kRGB_565_SkColorType: | 
| +        result = (std::abs(c1 - c2) <= 7); | 
| +        break; | 
| +      default: | 
| +        break; | 
| +    } | 
| +    return result; | 
| +  } | 
| + | 
| +  bool ColorsClose(SkColor color1, SkColor color2, SkColorType color_type) { | 
| +    bool red = ColorComponentsClose(SkColorGetR(color1), SkColorGetR(color2), | 
| +                                    color_type); | 
| +    bool green = ColorComponentsClose(SkColorGetG(color1), SkColorGetG(color2), | 
| +                                      color_type); | 
| +    bool blue = ColorComponentsClose(SkColorGetB(color1), SkColorGetB(color2), | 
| +                                     color_type); | 
| +    bool alpha = ColorComponentsClose(SkColorGetA(color1), SkColorGetA(color2), | 
| +                                      color_type); | 
| +    if (color_type == kRGB_565_SkColorType) { | 
| +      return red && blue && green; | 
| +    } | 
| +    return red && blue && green && alpha; | 
| +  } | 
| + | 
| +  bool IsEqual(const SkBitmap& bmp1, const SkBitmap& bmp2) { | 
| +    if (bmp1.isNull() && bmp2.isNull()) | 
| +      return true; | 
| +    if (bmp1.width() != bmp2.width() || bmp1.height() != bmp2.height()) { | 
| +      LOG(ERROR) << "Bitmap geometry check failure"; | 
| +      return false; | 
| +    } | 
| +    if (bmp1.colorType() != bmp2.colorType()) | 
| +      return false; | 
| + | 
| +    SkAutoLockPixels lock1(bmp1); | 
| +    SkAutoLockPixels lock2(bmp2); | 
| +    if (!bmp1.getPixels() || !bmp2.getPixels()) { | 
| +      LOG(ERROR) << "Empty Bitmap!"; | 
| +      return false; | 
| +    } | 
| +    for (int y = 0; y < bmp1.height(); ++y) { | 
| +      for (int x = 0; x < bmp1.width(); ++x) { | 
| +        if (!ColorsClose(bmp1.getColor(x, y), bmp2.getColor(x, y), | 
| +                         bmp1.colorType())) { | 
| +          LOG(ERROR) << "Bitmap color comparision failure"; | 
| +          return false; | 
| +        } | 
| +      } | 
| +    } | 
| +    return true; | 
| +  } | 
| + | 
| +  void BindAndAttachTextureWithPixels(GLuint src_texture, | 
| +                                      SkColorType color_type, | 
| +                                      const gfx::Size& src_size, | 
| +                                      const SkBitmap& input_pixels) { | 
| +    gl_->BindTexture(GL_TEXTURE_2D, src_texture); | 
| +    GLenum format = 0; | 
| +    switch (color_type) { | 
| +      case kBGRA_8888_SkColorType: | 
| +        format = GL_BGRA_EXT; | 
| +        break; | 
| +      case kRGBA_8888_SkColorType: | 
| +        format = GL_RGBA; | 
| +        break; | 
| +      case kRGB_565_SkColorType: | 
| +        format = GL_RGB; | 
| +        break; | 
| +      default: | 
| +        NOTREACHED(); | 
| +    } | 
| +    GLenum type = (color_type == kRGB_565_SkColorType) ? | 
| +                  GL_UNSIGNED_SHORT_5_6_5 : GL_UNSIGNED_BYTE; | 
| +    gl_->TexImage2D(GL_TEXTURE_2D, 0, format, src_size.width(), | 
| +                    src_size.height(), 0, format, type, | 
| +                    input_pixels.getPixels()); | 
| +  } | 
| + | 
| +  void ReadBackTexture(GLuint src_texture, | 
| +                       const gfx::Size& src_size, | 
| +                       unsigned char* pixels, | 
| +                       SkColorType color_type, | 
| +                       bool async) { | 
| +    if (async) { | 
| +      base::RunLoop run_loop; | 
| +      helper_->ReadbackTextureAsync( | 
| +          src_texture, src_size, pixels, color_type, | 
| +          base::Bind(&callcallback, run_loop.QuitClosure())); | 
| +      run_loop.Run(); | 
| +    } else { | 
| +      helper_->ReadbackTextureSync(src_texture, gfx::Rect(src_size), pixels, | 
| +                                   color_type); | 
| +    } | 
| +  } | 
| +  // Test basic format readback. | 
| +  bool TestTextureFormatReadback(const gfx::Size& src_size, | 
| +                                 SkColorType color_type, | 
| +                                 bool async) { | 
| +    SkImageInfo info = SkImageInfo::Make(src_size.width(), src_size.height(), | 
| +                                         color_type, kPremul_SkAlphaType); | 
| +    if (!helper_->IsReadbackConfigSupported(color_type)) { | 
| +      LOG(INFO) << "Skipping test format not supported" << color_type; | 
| +      return true; | 
| +    } | 
| +    GLuint src_texture; | 
| +    gl_->GenTextures(1, &src_texture); | 
| +    SkBitmap input_pixels; | 
| +    input_pixels.allocPixels(info); | 
| +    // Test Pattern-1, Fill with Plain color pattern. | 
| +    // Erase the input bitmap with red color. | 
| +    input_pixels.eraseColor(SK_ColorRED); | 
| +    BindAndAttachTextureWithPixels(src_texture, color_type, src_size, | 
| +                                   input_pixels); | 
| +    SkBitmap output_pixels; | 
| +    output_pixels.allocPixels(info); | 
| +    // Initialize the output bitmap with Green color. | 
| +    // When the readback is over output bitmap should have the red color. | 
| +    output_pixels.eraseColor(SK_ColorGREEN); | 
| +    uint8_t* pixels = static_cast<uint8_t*>(output_pixels.getPixels()); | 
| +    ReadBackTexture(src_texture, src_size, pixels, color_type, async); | 
| +    bool result = IsEqual(input_pixels, output_pixels); | 
| +    if (!result) { | 
| +      LOG(ERROR) << "Bitmap comparision failure Pattern-1"; | 
| +      return false; | 
| +    } | 
| +    const int rect_w = 10, rect_h = 4, src_grid_pitch = 10, src_grid_width = 4; | 
| +    const SkColor color1 = SK_ColorRED, color2 = SK_ColorBLUE; | 
| +    // Test Pattern-2, Fill with Grid Pattern. | 
| +    DrawGridToBitmap(src_size.width(), src_size.height(), color2, color1, | 
| +                     src_grid_pitch, src_grid_width, input_pixels); | 
| +    BindAndAttachTextureWithPixels(src_texture, color_type, src_size, | 
| +                                   input_pixels); | 
| +    ReadBackTexture(src_texture, src_size, pixels, color_type, async); | 
| +    result = IsEqual(input_pixels, output_pixels); | 
| +    if (!result) { | 
| +      LOG(ERROR) << "Bitmap comparision failure Pattern-2"; | 
| +      return false; | 
| +    } | 
| +    // Test Pattern-3, Fill with CheckerBoard Pattern. | 
| +    DrawCheckerToBitmap(src_size.width(), src_size.height(), color1, color2, | 
| +                        rect_w, rect_h, input_pixels); | 
| +    BindAndAttachTextureWithPixels(src_texture, color_type, src_size, | 
| +                                   input_pixels); | 
| +    ReadBackTexture(src_texture, src_size, pixels, color_type, async); | 
| +    result = IsEqual(input_pixels, output_pixels); | 
| +    if (!result) { | 
| +      LOG(ERROR) << "Bitmap comparision failure Pattern-3"; | 
| +      return false; | 
| +    } | 
| +    gl_->DeleteTextures(1, &src_texture); | 
| +    if (HasFailure()) { | 
| +      return false; | 
| +    } | 
| +    return true; | 
| +  } | 
| + | 
| +  void TestAddOps(int src, int dst, bool scale_x, bool allow3) { | 
| +    std::deque<GLHelperScaling::ScaleOp> ops; | 
| +    GLHelperScaling::ScaleOp::AddOps(src, dst, scale_x, allow3, &ops); | 
| +    // Scale factor 3 is a special case. | 
| +    // It is currently only allowed by itself. | 
| +    if (allow3 && dst * 3 >= src && dst * 2 < src) { | 
| +      EXPECT_EQ(ops[0].scale_factor, 3); | 
| +      EXPECT_EQ(ops.size(), 1U); | 
| +      EXPECT_EQ(ops[0].scale_x, scale_x); | 
| +      EXPECT_EQ(ops[0].scale_size, dst); | 
| +      return; | 
| +    } | 
| + | 
| +    for (size_t i = 0; i < ops.size(); i++) { | 
| +      EXPECT_EQ(ops[i].scale_x, scale_x); | 
| +      if (i == 0) { | 
| +        // Only the first op is allowed to be a scale up. | 
| +        // (Scaling up *after* scaling down would make it fuzzy.) | 
| +        EXPECT_TRUE(ops[0].scale_factor == 0 || ops[0].scale_factor == 2); | 
| +      } else { | 
| +        // All other operations must be 50% downscales. | 
| +        EXPECT_EQ(ops[i].scale_factor, 2); | 
| +      } | 
| +    } | 
| +    // Check that the scale factors make sense and add up. | 
| +    int tmp = dst; | 
| +    for (int i = static_cast<int>(ops.size() - 1); i >= 0; i--) { | 
| +      EXPECT_EQ(tmp, ops[i].scale_size); | 
| +      if (ops[i].scale_factor == 0) { | 
| +        EXPECT_EQ(i, 0); | 
| +        EXPECT_GT(tmp, src); | 
| +        tmp = src; | 
| +      } else { | 
| +        tmp *= ops[i].scale_factor; | 
| +      } | 
| +    } | 
| +    EXPECT_EQ(tmp, src); | 
| +  } | 
| + | 
| +  void CheckPipeline2(int xsize, | 
| +                      int ysize, | 
| +                      int dst_xsize, | 
| +                      int dst_ysize, | 
| +                      const std::string& description) { | 
| +    std::vector<GLHelperScaling::ScalerStage> stages; | 
| +    helper_scaling_->ConvertScalerOpsToScalerStages( | 
| +        content::GLHelper::SCALER_QUALITY_GOOD, gfx::Size(xsize, ysize), | 
| +        gfx::Rect(0, 0, xsize, ysize), gfx::Size(dst_xsize, dst_ysize), false, | 
| +        false, &x_ops_, &y_ops_, &stages); | 
| +    EXPECT_EQ(x_ops_.size(), 0U); | 
| +    EXPECT_EQ(y_ops_.size(), 0U); | 
| +    ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages, | 
| +                         gfx::Size(dst_xsize, dst_ysize), ""); | 
| +    EXPECT_EQ(PrintStages(stages), description); | 
| +  } | 
| + | 
| +  void CheckOptimizationsTest() { | 
| +    // Basic upscale. X and Y should be combined into one pass. | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000)); | 
| +    CheckPipeline2(1024, 768, 2000, 2000, "1024x768 -> 2000x2000 bilinear\n"); | 
| + | 
| +    // X scaled 1/2, Y upscaled, should still be one pass. | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000)); | 
| +    CheckPipeline2(1024, 768, 512, 2000, "1024x768 -> 512x2000 bilinear\n"); | 
| + | 
| +    // X upscaled, Y scaled 1/2, one bilinear pass | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384)); | 
| +    CheckPipeline2(1024, 768, 2000, 384, "1024x768 -> 2000x384 bilinear\n"); | 
| + | 
| +    // X scaled 1/2, Y scaled 1/2, one bilinear pass | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384)); | 
| +    CheckPipeline2(1024, 768, 512, 384, "1024x768 -> 512x384 bilinear\n"); | 
| + | 
| +    // X scaled 1/2, Y scaled to 60%, one bilinear2 pass. | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60)); | 
| +    CheckPipeline2(100, 100, 50, 60, "100x100 -> 50x60 bilinear2 Y\n"); | 
| + | 
| +    // X scaled to 60%, Y scaled 1/2, one bilinear2 pass. | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120)); | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 50)); | 
| +    CheckPipeline2(100, 100, 60, 50, "100x100 -> 60x50 bilinear2 X\n"); | 
| + | 
| +    // X scaled to 60%, Y scaled 60%, one bilinear2x2 pass. | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120)); | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60)); | 
| +    CheckPipeline2(100, 100, 60, 60, "100x100 -> 60x60 bilinear2x2\n"); | 
| + | 
| +    // X scaled to 40%, Y scaled 40%, two bilinear3 passes. | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40)); | 
| +    CheckPipeline2(100, 100, 40, 40, | 
| +                   "100x100 -> 100x40 bilinear3 Y\n" | 
| +                   "100x40 -> 40x40 bilinear3 X\n"); | 
| + | 
| +    // X scaled to 60%, Y scaled 40% | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120)); | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40)); | 
| +    CheckPipeline2(100, 100, 60, 40, | 
| +                   "100x100 -> 100x40 bilinear3 Y\n" | 
| +                   "100x40 -> 60x40 bilinear2 X\n"); | 
| + | 
| +    // X scaled to 40%, Y scaled 60% | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60)); | 
| +    CheckPipeline2(100, 100, 40, 60, | 
| +                   "100x100 -> 100x60 bilinear2 Y\n" | 
| +                   "100x60 -> 40x60 bilinear3 X\n"); | 
| + | 
| +    // X scaled to 30%, Y scaled 30% | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120)); | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60)); | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 30)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30)); | 
| +    CheckPipeline2(100, 100, 30, 30, | 
| +                   "100x100 -> 100x30 bilinear4 Y\n" | 
| +                   "100x30 -> 30x30 bilinear4 X\n"); | 
| + | 
| +    // X scaled to 50%, Y scaled 30% | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30)); | 
| +    CheckPipeline2(100, 100, 50, 30, "100x100 -> 50x30 bilinear4 Y\n"); | 
| + | 
| +    // X scaled to 150%, Y scaled 30% | 
| +    // Note that we avoid combinding X and Y passes | 
| +    // as that would probably be LESS efficient here. | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 150)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30)); | 
| +    CheckPipeline2(100, 100, 150, 30, | 
| +                   "100x100 -> 100x30 bilinear4 Y\n" | 
| +                   "100x30 -> 150x30 bilinear\n"); | 
| + | 
| +    // X scaled to 1%, Y scaled 1% | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 128)); | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 64)); | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 32)); | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 16)); | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 8)); | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 4)); | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 2)); | 
| +    x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 1)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 128)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 64)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 32)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 16)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 8)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 4)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 2)); | 
| +    y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 1)); | 
| +    CheckPipeline2(100, 100, 1, 1, | 
| +                   "100x100 -> 100x32 bilinear4 Y\n" | 
| +                   "100x32 -> 100x4 bilinear4 Y\n" | 
| +                   "100x4 -> 64x1 bilinear2x2\n" | 
| +                   "64x1 -> 8x1 bilinear4 X\n" | 
| +                   "8x1 -> 1x1 bilinear4 X\n"); | 
| +  } | 
| + | 
| +  std::unique_ptr<gpu::GLInProcessContext> context_; | 
| +  gpu::gles2::GLES2Interface* gl_; | 
| +  std::unique_ptr<content::GLHelper> helper_; | 
| +  std::unique_ptr<content::GLHelperScaling> helper_scaling_; | 
| +  std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_; | 
| +}; | 
| + | 
| +class GLHelperPixelTest : public GLHelperTest { | 
| + private: | 
| +  gfx::DisableNullDrawGLBindings enable_pixel_output_; | 
| +}; | 
| + | 
| +TEST_F(GLHelperTest, RGBASyncReadbackTest) { | 
| +  const int kTestSize = 64; | 
| +  bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize), | 
| +                                          kRGBA_8888_SkColorType, false); | 
| +  EXPECT_EQ(result, true); | 
| +} | 
| + | 
| +TEST_F(GLHelperTest, BGRASyncReadbackTest) { | 
| +  const int kTestSize = 64; | 
| +  bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize), | 
| +                                          kBGRA_8888_SkColorType, false); | 
| +  EXPECT_EQ(result, true); | 
| +} | 
| + | 
| +TEST_F(GLHelperTest, RGB565SyncReadbackTest) { | 
| +  const int kTestSize = 64; | 
| +  bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize), | 
| +                                          kRGB_565_SkColorType, false); | 
| +  EXPECT_EQ(result, true); | 
| +} | 
| + | 
| +TEST_F(GLHelperTest, RGBAASyncReadbackTest) { | 
| +  const int kTestSize = 64; | 
| +  bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize), | 
| +                                          kRGBA_8888_SkColorType, true); | 
| +  EXPECT_EQ(result, true); | 
| +} | 
| + | 
| +TEST_F(GLHelperTest, BGRAASyncReadbackTest) { | 
| +  const int kTestSize = 64; | 
| +  bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize), | 
| +                                          kBGRA_8888_SkColorType, true); | 
| +  EXPECT_EQ(result, true); | 
| +} | 
| + | 
| +TEST_F(GLHelperTest, RGB565ASyncReadbackTest) { | 
| +  const int kTestSize = 64; | 
| +  bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize), | 
| +                                          kRGB_565_SkColorType, true); | 
| +  EXPECT_EQ(result, true); | 
| +} | 
| + | 
| +int kRGBReadBackSizes[] = {3, 6, 16}; | 
| + | 
| +class GLHelperPixelReadbackTest | 
| +    : public GLHelperPixelTest, | 
| +      public ::testing::WithParamInterface<std::tr1::tuple<unsigned int, | 
| +                                                           unsigned int, | 
| +                                                           unsigned int, | 
| +                                                           unsigned int, | 
| +                                                           unsigned int>> {}; | 
| + | 
| +// Per pixel tests, all sizes are small so that we can print | 
| +// out the generated bitmaps. | 
| +TEST_P(GLHelperPixelReadbackTest, ScaleTest) { | 
| +  unsigned int q_index = std::tr1::get<0>(GetParam()); | 
| +  unsigned int x = std::tr1::get<1>(GetParam()); | 
| +  unsigned int y = std::tr1::get<2>(GetParam()); | 
| +  unsigned int dst_x = std::tr1::get<3>(GetParam()); | 
| +  unsigned int dst_y = std::tr1::get<4>(GetParam()); | 
| + | 
| +  for (int flip = 0; flip <= 1; flip++) { | 
| +    for (int pattern = 0; pattern < 3; pattern++) { | 
| +      TestScale(kRGBReadBackSizes[x], kRGBReadBackSizes[y], | 
| +                kRGBReadBackSizes[dst_x], kRGBReadBackSizes[dst_y], pattern, | 
| +                q_index, flip == 1); | 
| +      if (HasFailure()) { | 
| +        return; | 
| +      } | 
| +    } | 
| +  } | 
| +} | 
| + | 
| +// Per pixel tests, all sizes are small so that we can print | 
| +// out the generated bitmaps. | 
| +TEST_P(GLHelperPixelReadbackTest, CropScaleReadbackAndCleanTextureTest) { | 
| +  unsigned int q_index = std::tr1::get<0>(GetParam()); | 
| +  unsigned int x = std::tr1::get<1>(GetParam()); | 
| +  unsigned int y = std::tr1::get<2>(GetParam()); | 
| +  unsigned int dst_x = std::tr1::get<3>(GetParam()); | 
| +  unsigned int dst_y = std::tr1::get<4>(GetParam()); | 
| + | 
| +  const SkColorType kColorTypes[] = { | 
| +      kAlpha_8_SkColorType, kRGBA_8888_SkColorType, kBGRA_8888_SkColorType}; | 
| +  for (size_t color_type = 0; color_type < arraysize(kColorTypes); | 
| +       color_type++) { | 
| +    for (int pattern = 0; pattern < 3; pattern++) { | 
| +      TestCropScaleReadbackAndCleanTexture( | 
| +          kRGBReadBackSizes[x], kRGBReadBackSizes[y], kRGBReadBackSizes[dst_x], | 
| +          kRGBReadBackSizes[dst_y], pattern, kColorTypes[color_type], false, | 
| +          q_index); | 
| +      if (HasFailure()) | 
| +        return; | 
| +    } | 
| +  } | 
| +} | 
| + | 
| +INSTANTIATE_TEST_CASE_P( | 
| +    , | 
| +    GLHelperPixelReadbackTest, | 
| +    ::testing::Combine( | 
| +        ::testing::Range<unsigned int>(0, arraysize(kQualities)), | 
| +        ::testing::Range<unsigned int>(0, arraysize(kRGBReadBackSizes)), | 
| +        ::testing::Range<unsigned int>(0, arraysize(kRGBReadBackSizes)), | 
| +        ::testing::Range<unsigned int>(0, arraysize(kRGBReadBackSizes)), | 
| +        ::testing::Range<unsigned int>(0, arraysize(kRGBReadBackSizes)))); | 
| + | 
| +// Validate that all scaling generates valid pipelines. | 
| +TEST_F(GLHelperTest, ValidateScalerPipelines) { | 
| +  int sizes[] = {7, 99, 128, 256, 512, 719, 720, 721, 1920, 2011, 3217, 4096}; | 
| +  for (size_t q = 0; q < arraysize(kQualities); q++) { | 
| +    for (size_t x = 0; x < arraysize(sizes); x++) { | 
| +      for (size_t y = 0; y < arraysize(sizes); y++) { | 
| +        for (size_t dst_x = 0; dst_x < arraysize(sizes); dst_x++) { | 
| +          for (size_t dst_y = 0; dst_y < arraysize(sizes); dst_y++) { | 
| +            TestScalerPipeline(q, sizes[x], sizes[y], sizes[dst_x], | 
| +                               sizes[dst_y]); | 
| +            if (HasFailure()) { | 
| +              return; | 
| +            } | 
| +          } | 
| +        } | 
| +      } | 
| +    } | 
| +  } | 
| +} | 
| + | 
| +// Make sure we don't create overly complicated pipelines | 
| +// for a few common use cases. | 
| +TEST_F(GLHelperTest, CheckSpecificPipelines) { | 
| +  // Upscale should be single pass. | 
| +  CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD, 1024, 700, 1280, 720, | 
| +                "1024x700 -> 1280x720 bilinear\n"); | 
| +  // Slight downscale should use BILINEAR2X2. | 
| +  CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD, 1280, 720, 1024, 700, | 
| +                "1280x720 -> 1024x700 bilinear2x2\n"); | 
| +  // Most common tab capture pipeline on the Pixel. | 
| +  // Should be using two BILINEAR3 passes. | 
| +  CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD, 2560, 1476, 1249, 720, | 
| +                "2560x1476 -> 2560x720 bilinear3 Y\n" | 
| +                "2560x720 -> 1249x720 bilinear3 X\n"); | 
| +} | 
| + | 
| +TEST_F(GLHelperTest, ScalerOpTest) { | 
| +  for (int allow3 = 0; allow3 <= 1; allow3++) { | 
| +    for (int dst = 1; dst < 2049; dst += 1 + (dst >> 3)) { | 
| +      for (int src = 1; src < 2049; src++) { | 
| +        TestAddOps(src, dst, allow3 == 1, (src & 1) == 1); | 
| +        if (HasFailure()) { | 
| +          LOG(ERROR) << "Failed for src=" << src << " dst=" << dst | 
| +                     << " allow3=" << allow3; | 
| +          return; | 
| +        } | 
| +      } | 
| +    } | 
| +  } | 
| +} | 
| + | 
| +TEST_F(GLHelperTest, CheckOptimizations) { | 
| +  // Test in baseclass since it is friends with GLHelperScaling | 
| +  CheckOptimizationsTest(); | 
| +} | 
| + | 
| +}  // namespace content | 
|  |