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Side by Side Diff: content/browser/compositor/gl_helper_unittest.cc

Issue 1905863002: Revert of Introduce components/display_compositor (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <stddef.h>
6 #include <stdint.h>
7 #include <stdio.h>
8 #include <string.h>
9 #include <cmath>
10 #include <string>
11 #include <vector>
12
13 #include <GLES2/gl2.h>
14 #include <GLES2/gl2ext.h>
15 #include <GLES2/gl2extchromium.h>
16
17 #include "base/at_exit.h"
18 #include "base/bind.h"
19 #include "base/command_line.h"
20 #include "base/files/file_util.h"
21 #include "base/json/json_reader.h"
22 #include "base/macros.h"
23 #include "base/memory/ref_counted_memory.h"
24 #include "base/message_loop/message_loop.h"
25 #include "base/run_loop.h"
26 #include "base/strings/stringprintf.h"
27 #include "base/synchronization/waitable_event.h"
28 #include "base/test/launcher/unit_test_launcher.h"
29 #include "base/test/test_suite.h"
30 #include "base/time/time.h"
31 #include "base/trace_event/trace_event.h"
32 #include "content/browser/compositor/gl_helper.h"
33 #include "content/browser/compositor/gl_helper_readback_support.h"
34 #include "content/browser/compositor/gl_helper_scaling.h"
35 #include "gpu/command_buffer/client/gl_in_process_context.h"
36 #include "gpu/command_buffer/client/gles2_implementation.h"
37 #include "testing/gtest/include/gtest/gtest.h"
38 #include "third_party/skia/include/core/SkBitmap.h"
39 #include "third_party/skia/include/core/SkTypes.h"
40 #include "ui/gl/gl_implementation.h"
41
42 namespace content {
43
44 content::GLHelper::ScalerQuality kQualities[] = {
45 content::GLHelper::SCALER_QUALITY_BEST,
46 content::GLHelper::SCALER_QUALITY_GOOD,
47 content::GLHelper::SCALER_QUALITY_FAST,
48 };
49
50 const char* kQualityNames[] = {
51 "best", "good", "fast",
52 };
53
54 class GLHelperTest : public testing::Test {
55 protected:
56 void SetUp() override {
57 gpu::gles2::ContextCreationAttribHelper attributes;
58 attributes.alpha_size = 8;
59 attributes.depth_size = 24;
60 attributes.red_size = 8;
61 attributes.green_size = 8;
62 attributes.blue_size = 8;
63 attributes.stencil_size = 8;
64 attributes.samples = 4;
65 attributes.sample_buffers = 1;
66 attributes.bind_generates_resource = false;
67
68 context_.reset(gpu::GLInProcessContext::Create(
69 nullptr, /* service */
70 nullptr, /* surface */
71 true, /* offscreen */
72 gfx::kNullAcceleratedWidget, /* window */
73 gfx::Size(1, 1), /* size */
74 nullptr, /* share_context */
75 attributes, gfx::PreferDiscreteGpu,
76 ::gpu::GLInProcessContextSharedMemoryLimits(),
77 nullptr, /* gpu_memory_buffer_manager */
78 nullptr /* image_factory */));
79 gl_ = context_->GetImplementation();
80 gpu::ContextSupport* support = context_->GetImplementation();
81
82 helper_.reset(new content::GLHelper(gl_, support));
83 helper_scaling_.reset(new content::GLHelperScaling(gl_, helper_.get()));
84 }
85
86 void TearDown() override {
87 helper_scaling_.reset(nullptr);
88 helper_.reset(nullptr);
89 context_.reset(nullptr);
90 }
91
92 // Bicubic filter kernel function.
93 static float Bicubic(float x) {
94 const float a = -0.5;
95 x = std::abs(x);
96 float x2 = x * x;
97 float x3 = x2 * x;
98 if (x <= 1) {
99 return (a + 2) * x3 - (a + 3) * x2 + 1;
100 } else if (x < 2) {
101 return a * x3 - 5 * a * x2 + 8 * a * x - 4 * a;
102 } else {
103 return 0.0f;
104 }
105 }
106
107 // Look up a single channel value. Works for 4-channel and single channel
108 // bitmaps. Clamp x/y.
109 int Channel(SkBitmap* pixels, int x, int y, int c) {
110 if (pixels->bytesPerPixel() == 4) {
111 uint32_t* data =
112 pixels->getAddr32(std::max(0, std::min(x, pixels->width() - 1)),
113 std::max(0, std::min(y, pixels->height() - 1)));
114 return (*data) >> (c * 8) & 0xff;
115 } else {
116 DCHECK_EQ(pixels->bytesPerPixel(), 1);
117 DCHECK_EQ(c, 0);
118 return *pixels->getAddr8(std::max(0, std::min(x, pixels->width() - 1)),
119 std::max(0, std::min(y, pixels->height() - 1)));
120 }
121 }
122
123 // Set a single channel value. Works for 4-channel and single channel
124 // bitmaps. Clamp x/y.
125 void SetChannel(SkBitmap* pixels, int x, int y, int c, int v) {
126 DCHECK_GE(x, 0);
127 DCHECK_GE(y, 0);
128 DCHECK_LT(x, pixels->width());
129 DCHECK_LT(y, pixels->height());
130 if (pixels->bytesPerPixel() == 4) {
131 uint32_t* data = pixels->getAddr32(x, y);
132 v = std::max(0, std::min(v, 255));
133 *data = (*data & ~(0xffu << (c * 8))) | (v << (c * 8));
134 } else {
135 DCHECK_EQ(pixels->bytesPerPixel(), 1);
136 DCHECK_EQ(c, 0);
137 uint8_t* data = pixels->getAddr8(x, y);
138 v = std::max(0, std::min(v, 255));
139 *data = v;
140 }
141 }
142
143 // Print all the R, G, B or A values from an SkBitmap in a
144 // human-readable format.
145 void PrintChannel(SkBitmap* pixels, int c) {
146 for (int y = 0; y < pixels->height(); y++) {
147 std::string formatted;
148 for (int x = 0; x < pixels->width(); x++) {
149 formatted.append(base::StringPrintf("%3d, ", Channel(pixels, x, y, c)));
150 }
151 LOG(ERROR) << formatted;
152 }
153 }
154
155 // Print out the individual steps of a scaler pipeline.
156 std::string PrintStages(
157 const std::vector<GLHelperScaling::ScalerStage>& scaler_stages) {
158 std::string ret;
159 for (size_t i = 0; i < scaler_stages.size(); i++) {
160 ret.append(base::StringPrintf(
161 "%dx%d -> %dx%d ", scaler_stages[i].src_size.width(),
162 scaler_stages[i].src_size.height(), scaler_stages[i].dst_size.width(),
163 scaler_stages[i].dst_size.height()));
164 bool xy_matters = false;
165 switch (scaler_stages[i].shader) {
166 case GLHelperScaling::SHADER_BILINEAR:
167 ret.append("bilinear");
168 break;
169 case GLHelperScaling::SHADER_BILINEAR2:
170 ret.append("bilinear2");
171 xy_matters = true;
172 break;
173 case GLHelperScaling::SHADER_BILINEAR3:
174 ret.append("bilinear3");
175 xy_matters = true;
176 break;
177 case GLHelperScaling::SHADER_BILINEAR4:
178 ret.append("bilinear4");
179 xy_matters = true;
180 break;
181 case GLHelperScaling::SHADER_BILINEAR2X2:
182 ret.append("bilinear2x2");
183 break;
184 case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
185 ret.append("bicubic upscale");
186 xy_matters = true;
187 break;
188 case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
189 ret.append("bicubic 1/2");
190 xy_matters = true;
191 break;
192 case GLHelperScaling::SHADER_PLANAR:
193 ret.append("planar");
194 break;
195 case GLHelperScaling::SHADER_YUV_MRT_PASS1:
196 ret.append("rgb2yuv pass 1");
197 break;
198 case GLHelperScaling::SHADER_YUV_MRT_PASS2:
199 ret.append("rgb2yuv pass 2");
200 break;
201 }
202
203 if (xy_matters) {
204 if (scaler_stages[i].scale_x) {
205 ret.append(" X");
206 } else {
207 ret.append(" Y");
208 }
209 }
210 ret.append("\n");
211 }
212 return ret;
213 }
214
215 bool CheckScale(double scale, int samples, bool already_scaled) {
216 // 1:1 is valid if there is one sample.
217 if (samples == 1 && scale == 1.0) {
218 return true;
219 }
220 // Is it an exact down-scale (50%, 25%, etc.?)
221 if (scale == 2.0 * samples) {
222 return true;
223 }
224 // Upscales, only valid if we haven't already scaled in this dimension.
225 if (!already_scaled) {
226 // Is it a valid bilinear upscale?
227 if (samples == 1 && scale <= 1.0) {
228 return true;
229 }
230 // Multi-sample upscale-downscale combination?
231 if (scale > samples / 2.0 && scale < samples) {
232 return true;
233 }
234 }
235 return false;
236 }
237
238 // Make sure that the stages of the scaler pipeline are sane.
239 void ValidateScalerStages(
240 content::GLHelper::ScalerQuality quality,
241 const std::vector<GLHelperScaling::ScalerStage>& scaler_stages,
242 const gfx::Size& dst_size,
243 const std::string& message) {
244 bool previous_error = HasFailure();
245 // First, check that the input size for each stage is equal to
246 // the output size of the previous stage.
247 for (size_t i = 1; i < scaler_stages.size(); i++) {
248 EXPECT_EQ(scaler_stages[i - 1].dst_size.width(),
249 scaler_stages[i].src_size.width());
250 EXPECT_EQ(scaler_stages[i - 1].dst_size.height(),
251 scaler_stages[i].src_size.height());
252 EXPECT_EQ(scaler_stages[i].src_subrect.x(), 0);
253 EXPECT_EQ(scaler_stages[i].src_subrect.y(), 0);
254 EXPECT_EQ(scaler_stages[i].src_subrect.width(),
255 scaler_stages[i].src_size.width());
256 EXPECT_EQ(scaler_stages[i].src_subrect.height(),
257 scaler_stages[i].src_size.height());
258 }
259
260 // Check the output size matches the destination of the last stage
261 EXPECT_EQ(scaler_stages[scaler_stages.size() - 1].dst_size.width(),
262 dst_size.width());
263 EXPECT_EQ(scaler_stages[scaler_stages.size() - 1].dst_size.height(),
264 dst_size.height());
265
266 // Used to verify that up-scales are not attempted after some
267 // other scale.
268 bool scaled_x = false;
269 bool scaled_y = false;
270
271 for (size_t i = 0; i < scaler_stages.size(); i++) {
272 // Note: 2.0 means scaling down by 50%
273 double x_scale =
274 static_cast<double>(scaler_stages[i].src_subrect.width()) /
275 static_cast<double>(scaler_stages[i].dst_size.width());
276 double y_scale =
277 static_cast<double>(scaler_stages[i].src_subrect.height()) /
278 static_cast<double>(scaler_stages[i].dst_size.height());
279
280 int x_samples = 0;
281 int y_samples = 0;
282
283 // Codify valid scale operations.
284 switch (scaler_stages[i].shader) {
285 case GLHelperScaling::SHADER_PLANAR:
286 case GLHelperScaling::SHADER_YUV_MRT_PASS1:
287 case GLHelperScaling::SHADER_YUV_MRT_PASS2:
288 EXPECT_TRUE(false) << "Invalid shader.";
289 break;
290
291 case GLHelperScaling::SHADER_BILINEAR:
292 if (quality != content::GLHelper::SCALER_QUALITY_FAST) {
293 x_samples = 1;
294 y_samples = 1;
295 }
296 break;
297 case GLHelperScaling::SHADER_BILINEAR2:
298 x_samples = 2;
299 y_samples = 1;
300 break;
301 case GLHelperScaling::SHADER_BILINEAR3:
302 x_samples = 3;
303 y_samples = 1;
304 break;
305 case GLHelperScaling::SHADER_BILINEAR4:
306 x_samples = 4;
307 y_samples = 1;
308 break;
309 case GLHelperScaling::SHADER_BILINEAR2X2:
310 x_samples = 2;
311 y_samples = 2;
312 break;
313 case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
314 if (scaler_stages[i].scale_x) {
315 EXPECT_LT(x_scale, 1.0);
316 EXPECT_EQ(y_scale, 1.0);
317 } else {
318 EXPECT_EQ(x_scale, 1.0);
319 EXPECT_LT(y_scale, 1.0);
320 }
321 break;
322 case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
323 if (scaler_stages[i].scale_x) {
324 EXPECT_EQ(x_scale, 2.0);
325 EXPECT_EQ(y_scale, 1.0);
326 } else {
327 EXPECT_EQ(x_scale, 1.0);
328 EXPECT_EQ(y_scale, 2.0);
329 }
330 break;
331 }
332
333 if (!scaler_stages[i].scale_x) {
334 std::swap(x_samples, y_samples);
335 }
336
337 if (x_samples) {
338 EXPECT_TRUE(CheckScale(x_scale, x_samples, scaled_x)) << "x_scale = "
339 << x_scale;
340 }
341 if (y_samples) {
342 EXPECT_TRUE(CheckScale(y_scale, y_samples, scaled_y)) << "y_scale = "
343 << y_scale;
344 }
345
346 if (x_scale != 1.0) {
347 scaled_x = true;
348 }
349 if (y_scale != 1.0) {
350 scaled_y = true;
351 }
352 }
353
354 if (HasFailure() && !previous_error) {
355 LOG(ERROR) << "Invalid scaler stages: " << message;
356 LOG(ERROR) << "Scaler stages:";
357 LOG(ERROR) << PrintStages(scaler_stages);
358 }
359 }
360
361 // Compares two bitmaps taking color types into account. Checks whether each
362 // component of each pixel is no more than |maxdiff| apart. If bitmaps are not
363 // similar enough, prints out |truth|, |other|, |source|, |scaler_stages|
364 // and |message|.
365 void Compare(SkBitmap* truth,
366 SkBitmap* other,
367 int maxdiff,
368 SkBitmap* source,
369 const std::vector<GLHelperScaling::ScalerStage>& scaler_stages,
370 std::string message) {
371 EXPECT_EQ(truth->width(), other->width());
372 EXPECT_EQ(truth->height(), other->height());
373 bool swizzle = (truth->colorType() == kRGBA_8888_SkColorType &&
374 other->colorType() == kBGRA_8888_SkColorType) ||
375 (truth->colorType() == kBGRA_8888_SkColorType &&
376 other->colorType() == kRGBA_8888_SkColorType);
377 EXPECT_TRUE(swizzle || truth->colorType() == other->colorType());
378 int bpp = truth->bytesPerPixel();
379 for (int x = 0; x < truth->width(); x++) {
380 for (int y = 0; y < truth->height(); y++) {
381 for (int c = 0; c < bpp; c++) {
382 int a = Channel(truth, x, y, c);
383 // swizzle when comparing if needed
384 int b = swizzle && (c == 0 || c == 2)
385 ? Channel(other, x, y, (c + 2) & 2)
386 : Channel(other, x, y, c);
387 EXPECT_NEAR(a, b, maxdiff) << " x=" << x << " y=" << y << " c=" << c
388 << " " << message;
389 if (std::abs(a - b) > maxdiff) {
390 LOG(ERROR) << "-------expected--------";
391 for (int i = 0; i < bpp; i++) {
392 LOG(ERROR) << "Channel " << i << ":";
393 PrintChannel(truth, i);
394 }
395 LOG(ERROR) << "-------actual--------";
396 for (int i = 0; i < bpp; i++) {
397 LOG(ERROR) << "Channel " << i << ":";
398 PrintChannel(other, i);
399 }
400 if (source) {
401 LOG(ERROR) << "-------original--------";
402 for (int i = 0; i < source->bytesPerPixel(); i++) {
403 LOG(ERROR) << "Channel " << i << ":";
404 PrintChannel(source, i);
405 }
406 }
407 LOG(ERROR) << "-----Scaler stages------";
408 LOG(ERROR) << PrintStages(scaler_stages);
409 return;
410 }
411 }
412 }
413 }
414 }
415
416 // Get a single R, G, B or A value as a float.
417 float ChannelAsFloat(SkBitmap* pixels, int x, int y, int c) {
418 return Channel(pixels, x, y, c) / 255.0;
419 }
420
421 // Works like a GL_LINEAR lookup on an SkBitmap.
422 float Bilinear(SkBitmap* pixels, float x, float y, int c) {
423 x -= 0.5;
424 y -= 0.5;
425 int base_x = static_cast<int>(floorf(x));
426 int base_y = static_cast<int>(floorf(y));
427 x -= base_x;
428 y -= base_y;
429 return (ChannelAsFloat(pixels, base_x, base_y, c) * (1 - x) * (1 - y) +
430 ChannelAsFloat(pixels, base_x + 1, base_y, c) * x * (1 - y) +
431 ChannelAsFloat(pixels, base_x, base_y + 1, c) * (1 - x) * y +
432 ChannelAsFloat(pixels, base_x + 1, base_y + 1, c) * x * y);
433 }
434
435 // Encodes an RGBA bitmap to grayscale.
436 // Reference implementation for
437 // GLHelper::CopyToTextureImpl::EncodeTextureAsGrayscale.
438 void EncodeToGrayscaleSlow(SkBitmap* input, SkBitmap* output) {
439 const float kRGBtoGrayscaleColorWeights[3] = {0.213f, 0.715f, 0.072f};
440 CHECK_EQ(kAlpha_8_SkColorType, output->colorType());
441 CHECK_EQ(input->width(), output->width());
442 CHECK_EQ(input->height(), output->height());
443 CHECK_EQ(input->colorType(), kRGBA_8888_SkColorType);
444
445 for (int dst_y = 0; dst_y < output->height(); dst_y++) {
446 for (int dst_x = 0; dst_x < output->width(); dst_x++) {
447 float c0 = ChannelAsFloat(input, dst_x, dst_y, 0);
448 float c1 = ChannelAsFloat(input, dst_x, dst_y, 1);
449 float c2 = ChannelAsFloat(input, dst_x, dst_y, 2);
450 float value = c0 * kRGBtoGrayscaleColorWeights[0] +
451 c1 * kRGBtoGrayscaleColorWeights[1] +
452 c2 * kRGBtoGrayscaleColorWeights[2];
453 SetChannel(output, dst_x, dst_y, 0,
454 static_cast<int>(value * 255.0f + 0.5f));
455 }
456 }
457 }
458
459 // Very slow bicubic / bilinear scaler for reference.
460 void ScaleSlow(SkBitmap* input,
461 SkBitmap* output,
462 content::GLHelper::ScalerQuality quality) {
463 float xscale = static_cast<float>(input->width()) / output->width();
464 float yscale = static_cast<float>(input->height()) / output->height();
465 float clamped_xscale = xscale < 1.0 ? 1.0 : 1.0 / xscale;
466 float clamped_yscale = yscale < 1.0 ? 1.0 : 1.0 / yscale;
467 for (int dst_y = 0; dst_y < output->height(); dst_y++) {
468 for (int dst_x = 0; dst_x < output->width(); dst_x++) {
469 for (int channel = 0; channel < 4; channel++) {
470 float dst_x_in_src = (dst_x + 0.5f) * xscale;
471 float dst_y_in_src = (dst_y + 0.5f) * yscale;
472
473 float value = 0.0f;
474 float sum = 0.0f;
475 switch (quality) {
476 case content::GLHelper::SCALER_QUALITY_BEST:
477 for (int src_y = -10; src_y < input->height() + 10; ++src_y) {
478 float coeff_y =
479 Bicubic((src_y + 0.5f - dst_y_in_src) * clamped_yscale);
480 if (coeff_y == 0.0f) {
481 continue;
482 }
483 for (int src_x = -10; src_x < input->width() + 10; ++src_x) {
484 float coeff =
485 coeff_y *
486 Bicubic((src_x + 0.5f - dst_x_in_src) * clamped_xscale);
487 if (coeff == 0.0f) {
488 continue;
489 }
490 sum += coeff;
491 float c = ChannelAsFloat(input, src_x, src_y, channel);
492 value += c * coeff;
493 }
494 }
495 break;
496
497 case content::GLHelper::SCALER_QUALITY_GOOD: {
498 int xshift = 0, yshift = 0;
499 while ((output->width() << xshift) < input->width()) {
500 xshift++;
501 }
502 while ((output->height() << yshift) < input->height()) {
503 yshift++;
504 }
505 int xmag = 1 << xshift;
506 int ymag = 1 << yshift;
507 if (xmag == 4 && output->width() * 3 >= input->width()) {
508 xmag = 3;
509 }
510 if (ymag == 4 && output->height() * 3 >= input->height()) {
511 ymag = 3;
512 }
513 for (int x = 0; x < xmag; x++) {
514 for (int y = 0; y < ymag; y++) {
515 value += Bilinear(
516 input, (dst_x * xmag + x + 0.5) * xscale / xmag,
517 (dst_y * ymag + y + 0.5) * yscale / ymag, channel);
518 sum += 1.0;
519 }
520 }
521 break;
522 }
523
524 case content::GLHelper::SCALER_QUALITY_FAST:
525 value = Bilinear(input, dst_x_in_src, dst_y_in_src, channel);
526 sum = 1.0;
527 }
528 value /= sum;
529 SetChannel(output, dst_x, dst_y, channel,
530 static_cast<int>(value * 255.0f + 0.5f));
531 }
532 }
533 }
534 }
535
536 void FlipSKBitmap(SkBitmap* bitmap) {
537 int bpp = bitmap->bytesPerPixel();
538 DCHECK(bpp == 4 || bpp == 1);
539 int top_line = 0;
540 int bottom_line = bitmap->height() - 1;
541 while (top_line < bottom_line) {
542 for (int x = 0; x < bitmap->width(); x++) {
543 bpp == 4 ? std::swap(*bitmap->getAddr32(x, top_line),
544 *bitmap->getAddr32(x, bottom_line))
545 : std::swap(*bitmap->getAddr8(x, top_line),
546 *bitmap->getAddr8(x, bottom_line));
547 }
548 top_line++;
549 bottom_line--;
550 }
551 }
552
553 // Swaps red and blue channels in each pixel in a 32-bit bitmap.
554 void SwizzleSKBitmap(SkBitmap* bitmap) {
555 int bpp = bitmap->bytesPerPixel();
556 DCHECK(bpp == 4);
557 for (int y = 0; y < bitmap->height(); y++) {
558 for (int x = 0; x < bitmap->width(); x++) {
559 // Swap channels 0 and 2 (red and blue)
560 int c0 = Channel(bitmap, x, y, 0);
561 int c2 = Channel(bitmap, x, y, 2);
562 SetChannel(bitmap, x, y, 2, c0);
563 SetChannel(bitmap, x, y, 0, c2);
564 }
565 }
566 }
567
568 // gl_helper scales recursively, so we'll need to do that
569 // in the reference implementation too.
570 void ScaleSlowRecursive(SkBitmap* input,
571 SkBitmap* output,
572 content::GLHelper::ScalerQuality quality) {
573 if (quality == content::GLHelper::SCALER_QUALITY_FAST ||
574 quality == content::GLHelper::SCALER_QUALITY_GOOD) {
575 ScaleSlow(input, output, quality);
576 return;
577 }
578
579 float xscale = static_cast<float>(output->width()) / input->width();
580
581 // This corresponds to all the operations we can do directly.
582 float yscale = static_cast<float>(output->height()) / input->height();
583 if ((xscale == 1.0f && yscale == 1.0f) ||
584 (xscale == 0.5f && yscale == 1.0f) ||
585 (xscale == 1.0f && yscale == 0.5f) ||
586 (xscale >= 1.0f && yscale == 1.0f) ||
587 (xscale == 1.0f && yscale >= 1.0f)) {
588 ScaleSlow(input, output, quality);
589 return;
590 }
591
592 // Now we break the problem down into smaller pieces, using the
593 // operations available.
594 int xtmp = input->width();
595 int ytmp = input->height();
596
597 if (output->height() != input->height()) {
598 ytmp = output->height();
599 while (ytmp < input->height() && ytmp * 2 != input->height()) {
600 ytmp += ytmp;
601 }
602 } else {
603 xtmp = output->width();
604 while (xtmp < input->width() && xtmp * 2 != input->width()) {
605 xtmp += xtmp;
606 }
607 }
608
609 SkBitmap tmp;
610 tmp.allocN32Pixels(xtmp, ytmp);
611
612 ScaleSlowRecursive(input, &tmp, quality);
613 ScaleSlowRecursive(&tmp, output, quality);
614 }
615
616 // Creates an RGBA SkBitmap
617 std::unique_ptr<SkBitmap> CreateTestBitmap(int width,
618 int height,
619 int test_pattern) {
620 std::unique_ptr<SkBitmap> bitmap(new SkBitmap);
621 bitmap->allocPixels(SkImageInfo::Make(width, height, kRGBA_8888_SkColorType,
622 kPremul_SkAlphaType));
623
624 for (int x = 0; x < width; ++x) {
625 for (int y = 0; y < height; ++y) {
626 switch (test_pattern) {
627 case 0: // Smooth test pattern
628 SetChannel(bitmap.get(), x, y, 0, x * 10);
629 SetChannel(bitmap.get(), x, y, 0, y == 0 ? x * 50 : x * 10);
630 SetChannel(bitmap.get(), x, y, 1, y * 10);
631 SetChannel(bitmap.get(), x, y, 2, (x + y) * 10);
632 SetChannel(bitmap.get(), x, y, 3, 255);
633 break;
634 case 1: // Small blocks
635 SetChannel(bitmap.get(), x, y, 0, x & 1 ? 255 : 0);
636 SetChannel(bitmap.get(), x, y, 1, y & 1 ? 255 : 0);
637 SetChannel(bitmap.get(), x, y, 2, (x + y) & 1 ? 255 : 0);
638 SetChannel(bitmap.get(), x, y, 3, 255);
639 break;
640 case 2: // Medium blocks
641 SetChannel(bitmap.get(), x, y, 0, 10 + x / 2 * 50);
642 SetChannel(bitmap.get(), x, y, 1, 10 + y / 3 * 50);
643 SetChannel(bitmap.get(), x, y, 2, (x + y) / 5 * 50 + 5);
644 SetChannel(bitmap.get(), x, y, 3, 255);
645 break;
646 }
647 }
648 }
649 return bitmap;
650 }
651
652 // Binds texture and framebuffer and loads the bitmap pixels into the texture.
653 void BindTextureAndFrameBuffer(GLuint texture,
654 GLuint framebuffer,
655 SkBitmap* bitmap,
656 int width,
657 int height) {
658 gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
659 gl_->BindTexture(GL_TEXTURE_2D, texture);
660 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA,
661 GL_UNSIGNED_BYTE, bitmap->getPixels());
662 }
663
664 // Create a test image, transform it using
665 // GLHelper::CropScaleReadbackAndCleanTexture and a reference implementation
666 // and compare the results.
667 void TestCropScaleReadbackAndCleanTexture(int xsize,
668 int ysize,
669 int scaled_xsize,
670 int scaled_ysize,
671 int test_pattern,
672 SkColorType out_color_type,
673 bool swizzle,
674 size_t quality_index) {
675 DCHECK(out_color_type == kAlpha_8_SkColorType ||
676 out_color_type == kRGBA_8888_SkColorType ||
677 out_color_type == kBGRA_8888_SkColorType);
678 GLuint src_texture;
679 gl_->GenTextures(1, &src_texture);
680 GLuint framebuffer;
681 gl_->GenFramebuffers(1, &framebuffer);
682 std::unique_ptr<SkBitmap> input_pixels =
683 CreateTestBitmap(xsize, ysize, test_pattern);
684 BindTextureAndFrameBuffer(src_texture, framebuffer, input_pixels.get(),
685 xsize, ysize);
686
687 std::string message = base::StringPrintf(
688 "input size: %dx%d "
689 "output size: %dx%d "
690 "pattern: %d , quality: %s, "
691 "out_color_type: %d",
692 xsize, ysize, scaled_xsize, scaled_ysize, test_pattern,
693 kQualityNames[quality_index], out_color_type);
694
695 // Transform the bitmap using GLHelper::CropScaleReadbackAndCleanTexture.
696 SkBitmap output_pixels;
697 output_pixels.allocPixels(SkImageInfo::Make(
698 scaled_xsize, scaled_ysize, out_color_type, kPremul_SkAlphaType));
699 base::RunLoop run_loop;
700 gfx::Size encoded_texture_size;
701 helper_->CropScaleReadbackAndCleanTexture(
702 src_texture, gfx::Size(xsize, ysize), gfx::Rect(xsize, ysize),
703 gfx::Size(scaled_xsize, scaled_ysize),
704 static_cast<unsigned char*>(output_pixels.getPixels()), out_color_type,
705 base::Bind(&callcallback, run_loop.QuitClosure()),
706 kQualities[quality_index]);
707 run_loop.Run();
708 // CropScaleReadbackAndCleanTexture flips the pixels. Flip them back.
709 FlipSKBitmap(&output_pixels);
710
711 // If the bitmap shouldn't have changed - compare against input.
712 if (xsize == scaled_xsize && ysize == scaled_ysize &&
713 out_color_type != kAlpha_8_SkColorType) {
714 const std::vector<GLHelperScaling::ScalerStage> dummy_stages;
715 Compare(input_pixels.get(), &output_pixels, 0, nullptr, dummy_stages,
716 message + " comparing against input");
717 return;
718 }
719
720 // Now transform the bitmap using the reference implementation.
721 SkBitmap scaled_pixels;
722 scaled_pixels.allocPixels(SkImageInfo::Make(scaled_xsize, scaled_ysize,
723 kRGBA_8888_SkColorType,
724 kPremul_SkAlphaType));
725 SkBitmap truth_pixels;
726 // Step 1: Scale
727 ScaleSlowRecursive(input_pixels.get(), &scaled_pixels,
728 kQualities[quality_index]);
729 // Step 2: Encode to grayscale if needed.
730 if (out_color_type == kAlpha_8_SkColorType) {
731 truth_pixels.allocPixels(SkImageInfo::Make(
732 scaled_xsize, scaled_ysize, out_color_type, kPremul_SkAlphaType));
733 EncodeToGrayscaleSlow(&scaled_pixels, &truth_pixels);
734 } else {
735 truth_pixels = scaled_pixels;
736 }
737
738 // Now compare the results.
739 SkAutoLockPixels lock_input(truth_pixels);
740 const std::vector<GLHelperScaling::ScalerStage> dummy_stages;
741 Compare(&truth_pixels, &output_pixels, 2, input_pixels.get(), dummy_stages,
742 message + " comparing against transformed/scaled");
743
744 gl_->DeleteTextures(1, &src_texture);
745 gl_->DeleteFramebuffers(1, &framebuffer);
746 }
747
748 // Scaling test: Create a test image, scale it using GLHelperScaling
749 // and a reference implementation and compare the results.
750 void TestScale(int xsize,
751 int ysize,
752 int scaled_xsize,
753 int scaled_ysize,
754 int test_pattern,
755 size_t quality_index,
756 bool flip) {
757 GLuint src_texture;
758 gl_->GenTextures(1, &src_texture);
759 GLuint framebuffer;
760 gl_->GenFramebuffers(1, &framebuffer);
761 std::unique_ptr<SkBitmap> input_pixels =
762 CreateTestBitmap(xsize, ysize, test_pattern);
763 BindTextureAndFrameBuffer(src_texture, framebuffer, input_pixels.get(),
764 xsize, ysize);
765
766 std::string message = base::StringPrintf(
767 "input size: %dx%d "
768 "output size: %dx%d "
769 "pattern: %d quality: %s",
770 xsize, ysize, scaled_xsize, scaled_ysize, test_pattern,
771 kQualityNames[quality_index]);
772
773 std::vector<GLHelperScaling::ScalerStage> stages;
774 helper_scaling_->ComputeScalerStages(kQualities[quality_index],
775 gfx::Size(xsize, ysize),
776 gfx::Rect(0, 0, xsize, ysize),
777 gfx::Size(scaled_xsize, scaled_ysize),
778 flip,
779 false,
780 &stages);
781 ValidateScalerStages(kQualities[quality_index],
782 stages,
783 gfx::Size(scaled_xsize, scaled_ysize),
784 message);
785
786 GLuint dst_texture = helper_->CopyAndScaleTexture(
787 src_texture, gfx::Size(xsize, ysize),
788 gfx::Size(scaled_xsize, scaled_ysize), flip, kQualities[quality_index]);
789
790 SkBitmap output_pixels;
791 output_pixels.allocPixels(SkImageInfo::Make(scaled_xsize, scaled_ysize,
792 kRGBA_8888_SkColorType,
793 kPremul_SkAlphaType));
794
795 helper_->ReadbackTextureSync(
796 dst_texture, gfx::Rect(0, 0, scaled_xsize, scaled_ysize),
797 static_cast<unsigned char*>(output_pixels.getPixels()),
798 kRGBA_8888_SkColorType);
799 if (flip) {
800 // Flip the pixels back.
801 FlipSKBitmap(&output_pixels);
802 }
803
804 // If the bitmap shouldn't have changed - compare against input.
805 if (xsize == scaled_xsize && ysize == scaled_ysize) {
806 Compare(input_pixels.get(), &output_pixels, 0, nullptr, stages,
807 message + " comparing against input");
808 return;
809 }
810
811 // Now scale the bitmap using the reference implementation.
812 SkBitmap truth_pixels;
813 truth_pixels.allocPixels(SkImageInfo::Make(scaled_xsize, scaled_ysize,
814 kRGBA_8888_SkColorType,
815 kPremul_SkAlphaType));
816 ScaleSlowRecursive(input_pixels.get(), &truth_pixels,
817 kQualities[quality_index]);
818 Compare(&truth_pixels, &output_pixels, 2, input_pixels.get(), stages,
819 message + " comparing against scaled");
820
821 gl_->DeleteTextures(1, &src_texture);
822 gl_->DeleteTextures(1, &dst_texture);
823 gl_->DeleteFramebuffers(1, &framebuffer);
824 }
825
826 // Create a scaling pipeline and check that it is made up of
827 // valid scaling operations.
828 void TestScalerPipeline(size_t quality,
829 int xsize,
830 int ysize,
831 int dst_xsize,
832 int dst_ysize) {
833 std::vector<GLHelperScaling::ScalerStage> stages;
834 helper_scaling_->ComputeScalerStages(
835 kQualities[quality], gfx::Size(xsize, ysize),
836 gfx::Rect(0, 0, xsize, ysize), gfx::Size(dst_xsize, dst_ysize), false,
837 false, &stages);
838 ValidateScalerStages(kQualities[quality], stages,
839 gfx::Size(dst_xsize, dst_ysize),
840 base::StringPrintf("input size: %dx%d "
841 "output size: %dx%d "
842 "quality: %s",
843 xsize, ysize, dst_xsize, dst_ysize,
844 kQualityNames[quality]));
845 }
846
847 // Create a scaling pipeline and make sure that the steps
848 // are exactly the steps we expect.
849 void CheckPipeline(content::GLHelper::ScalerQuality quality,
850 int xsize,
851 int ysize,
852 int dst_xsize,
853 int dst_ysize,
854 const std::string& description) {
855 std::vector<GLHelperScaling::ScalerStage> stages;
856 helper_scaling_->ComputeScalerStages(
857 quality, gfx::Size(xsize, ysize), gfx::Rect(0, 0, xsize, ysize),
858 gfx::Size(dst_xsize, dst_ysize), false, false, &stages);
859 ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages,
860 gfx::Size(dst_xsize, dst_ysize), "");
861 EXPECT_EQ(PrintStages(stages), description);
862 }
863
864 static void callcallback(const base::Callback<void()>& callback,
865 bool result) {
866 callback.Run();
867 }
868
869 void DrawGridToBitmap(int w,
870 int h,
871 SkColor background_color,
872 SkColor grid_color,
873 int grid_pitch,
874 int grid_width,
875 SkBitmap& bmp) {
876 ASSERT_GT(grid_pitch, 0);
877 ASSERT_GT(grid_width, 0);
878 ASSERT_NE(background_color, grid_color);
879
880 for (int y = 0; y < h; ++y) {
881 bool y_on_grid = ((y % grid_pitch) < grid_width);
882
883 for (int x = 0; x < w; ++x) {
884 bool on_grid = (y_on_grid || ((x % grid_pitch) < grid_width));
885
886 if (bmp.colorType() == kRGBA_8888_SkColorType ||
887 bmp.colorType() == kBGRA_8888_SkColorType) {
888 *bmp.getAddr32(x, y) = (on_grid ? grid_color : background_color);
889 } else if (bmp.colorType() == kRGB_565_SkColorType) {
890 *bmp.getAddr16(x, y) = (on_grid ? grid_color : background_color);
891 }
892 }
893 }
894 }
895
896 void DrawCheckerToBitmap(int w,
897 int h,
898 SkColor color1,
899 SkColor color2,
900 int rect_w,
901 int rect_h,
902 SkBitmap& bmp) {
903 ASSERT_GT(rect_w, 0);
904 ASSERT_GT(rect_h, 0);
905 ASSERT_NE(color1, color2);
906
907 for (int y = 0; y < h; ++y) {
908 bool y_bit = (((y / rect_h) & 0x1) == 0);
909
910 for (int x = 0; x < w; ++x) {
911 bool x_bit = (((x / rect_w) & 0x1) == 0);
912
913 bool use_color2 = (x_bit != y_bit); // xor
914 if (bmp.colorType() == kRGBA_8888_SkColorType ||
915 bmp.colorType() == kBGRA_8888_SkColorType) {
916 *bmp.getAddr32(x, y) = (use_color2 ? color2 : color1);
917 } else if (bmp.colorType() == kRGB_565_SkColorType) {
918 *bmp.getAddr16(x, y) = (use_color2 ? color2 : color1);
919 }
920 }
921 }
922 }
923
924 bool ColorComponentsClose(SkColor component1,
925 SkColor component2,
926 SkColorType color_type) {
927 int c1 = static_cast<int>(component1);
928 int c2 = static_cast<int>(component2);
929 bool result = false;
930 switch (color_type) {
931 case kRGBA_8888_SkColorType:
932 case kBGRA_8888_SkColorType:
933 result = (std::abs(c1 - c2) == 0);
934 break;
935 case kRGB_565_SkColorType:
936 result = (std::abs(c1 - c2) <= 7);
937 break;
938 default:
939 break;
940 }
941 return result;
942 }
943
944 bool ColorsClose(SkColor color1, SkColor color2, SkColorType color_type) {
945 bool red = ColorComponentsClose(SkColorGetR(color1), SkColorGetR(color2),
946 color_type);
947 bool green = ColorComponentsClose(SkColorGetG(color1), SkColorGetG(color2),
948 color_type);
949 bool blue = ColorComponentsClose(SkColorGetB(color1), SkColorGetB(color2),
950 color_type);
951 bool alpha = ColorComponentsClose(SkColorGetA(color1), SkColorGetA(color2),
952 color_type);
953 if (color_type == kRGB_565_SkColorType) {
954 return red && blue && green;
955 }
956 return red && blue && green && alpha;
957 }
958
959 bool IsEqual(const SkBitmap& bmp1, const SkBitmap& bmp2) {
960 if (bmp1.isNull() && bmp2.isNull())
961 return true;
962 if (bmp1.width() != bmp2.width() || bmp1.height() != bmp2.height()) {
963 LOG(ERROR) << "Bitmap geometry check failure";
964 return false;
965 }
966 if (bmp1.colorType() != bmp2.colorType())
967 return false;
968
969 SkAutoLockPixels lock1(bmp1);
970 SkAutoLockPixels lock2(bmp2);
971 if (!bmp1.getPixels() || !bmp2.getPixels()) {
972 LOG(ERROR) << "Empty Bitmap!";
973 return false;
974 }
975 for (int y = 0; y < bmp1.height(); ++y) {
976 for (int x = 0; x < bmp1.width(); ++x) {
977 if (!ColorsClose(bmp1.getColor(x, y), bmp2.getColor(x, y),
978 bmp1.colorType())) {
979 LOG(ERROR) << "Bitmap color comparision failure";
980 return false;
981 }
982 }
983 }
984 return true;
985 }
986
987 void BindAndAttachTextureWithPixels(GLuint src_texture,
988 SkColorType color_type,
989 const gfx::Size& src_size,
990 const SkBitmap& input_pixels) {
991 gl_->BindTexture(GL_TEXTURE_2D, src_texture);
992 GLenum format = 0;
993 switch (color_type) {
994 case kBGRA_8888_SkColorType:
995 format = GL_BGRA_EXT;
996 break;
997 case kRGBA_8888_SkColorType:
998 format = GL_RGBA;
999 break;
1000 case kRGB_565_SkColorType:
1001 format = GL_RGB;
1002 break;
1003 default:
1004 NOTREACHED();
1005 }
1006 GLenum type = (color_type == kRGB_565_SkColorType) ?
1007 GL_UNSIGNED_SHORT_5_6_5 : GL_UNSIGNED_BYTE;
1008 gl_->TexImage2D(GL_TEXTURE_2D, 0, format, src_size.width(),
1009 src_size.height(), 0, format, type,
1010 input_pixels.getPixels());
1011 }
1012
1013 void ReadBackTexture(GLuint src_texture,
1014 const gfx::Size& src_size,
1015 unsigned char* pixels,
1016 SkColorType color_type,
1017 bool async) {
1018 if (async) {
1019 base::RunLoop run_loop;
1020 helper_->ReadbackTextureAsync(
1021 src_texture, src_size, pixels, color_type,
1022 base::Bind(&callcallback, run_loop.QuitClosure()));
1023 run_loop.Run();
1024 } else {
1025 helper_->ReadbackTextureSync(src_texture, gfx::Rect(src_size), pixels,
1026 color_type);
1027 }
1028 }
1029 // Test basic format readback.
1030 bool TestTextureFormatReadback(const gfx::Size& src_size,
1031 SkColorType color_type,
1032 bool async) {
1033 SkImageInfo info = SkImageInfo::Make(src_size.width(), src_size.height(),
1034 color_type, kPremul_SkAlphaType);
1035 if (!helper_->IsReadbackConfigSupported(color_type)) {
1036 LOG(INFO) << "Skipping test format not supported" << color_type;
1037 return true;
1038 }
1039 GLuint src_texture;
1040 gl_->GenTextures(1, &src_texture);
1041 SkBitmap input_pixels;
1042 input_pixels.allocPixels(info);
1043 // Test Pattern-1, Fill with Plain color pattern.
1044 // Erase the input bitmap with red color.
1045 input_pixels.eraseColor(SK_ColorRED);
1046 BindAndAttachTextureWithPixels(src_texture, color_type, src_size,
1047 input_pixels);
1048 SkBitmap output_pixels;
1049 output_pixels.allocPixels(info);
1050 // Initialize the output bitmap with Green color.
1051 // When the readback is over output bitmap should have the red color.
1052 output_pixels.eraseColor(SK_ColorGREEN);
1053 uint8_t* pixels = static_cast<uint8_t*>(output_pixels.getPixels());
1054 ReadBackTexture(src_texture, src_size, pixels, color_type, async);
1055 bool result = IsEqual(input_pixels, output_pixels);
1056 if (!result) {
1057 LOG(ERROR) << "Bitmap comparision failure Pattern-1";
1058 return false;
1059 }
1060 const int rect_w = 10, rect_h = 4, src_grid_pitch = 10, src_grid_width = 4;
1061 const SkColor color1 = SK_ColorRED, color2 = SK_ColorBLUE;
1062 // Test Pattern-2, Fill with Grid Pattern.
1063 DrawGridToBitmap(src_size.width(), src_size.height(), color2, color1,
1064 src_grid_pitch, src_grid_width, input_pixels);
1065 BindAndAttachTextureWithPixels(src_texture, color_type, src_size,
1066 input_pixels);
1067 ReadBackTexture(src_texture, src_size, pixels, color_type, async);
1068 result = IsEqual(input_pixels, output_pixels);
1069 if (!result) {
1070 LOG(ERROR) << "Bitmap comparision failure Pattern-2";
1071 return false;
1072 }
1073 // Test Pattern-3, Fill with CheckerBoard Pattern.
1074 DrawCheckerToBitmap(src_size.width(), src_size.height(), color1, color2,
1075 rect_w, rect_h, input_pixels);
1076 BindAndAttachTextureWithPixels(src_texture, color_type, src_size,
1077 input_pixels);
1078 ReadBackTexture(src_texture, src_size, pixels, color_type, async);
1079 result = IsEqual(input_pixels, output_pixels);
1080 if (!result) {
1081 LOG(ERROR) << "Bitmap comparision failure Pattern-3";
1082 return false;
1083 }
1084 gl_->DeleteTextures(1, &src_texture);
1085 if (HasFailure()) {
1086 return false;
1087 }
1088 return true;
1089 }
1090
1091 void TestAddOps(int src, int dst, bool scale_x, bool allow3) {
1092 std::deque<GLHelperScaling::ScaleOp> ops;
1093 GLHelperScaling::ScaleOp::AddOps(src, dst, scale_x, allow3, &ops);
1094 // Scale factor 3 is a special case.
1095 // It is currently only allowed by itself.
1096 if (allow3 && dst * 3 >= src && dst * 2 < src) {
1097 EXPECT_EQ(ops[0].scale_factor, 3);
1098 EXPECT_EQ(ops.size(), 1U);
1099 EXPECT_EQ(ops[0].scale_x, scale_x);
1100 EXPECT_EQ(ops[0].scale_size, dst);
1101 return;
1102 }
1103
1104 for (size_t i = 0; i < ops.size(); i++) {
1105 EXPECT_EQ(ops[i].scale_x, scale_x);
1106 if (i == 0) {
1107 // Only the first op is allowed to be a scale up.
1108 // (Scaling up *after* scaling down would make it fuzzy.)
1109 EXPECT_TRUE(ops[0].scale_factor == 0 || ops[0].scale_factor == 2);
1110 } else {
1111 // All other operations must be 50% downscales.
1112 EXPECT_EQ(ops[i].scale_factor, 2);
1113 }
1114 }
1115 // Check that the scale factors make sense and add up.
1116 int tmp = dst;
1117 for (int i = static_cast<int>(ops.size() - 1); i >= 0; i--) {
1118 EXPECT_EQ(tmp, ops[i].scale_size);
1119 if (ops[i].scale_factor == 0) {
1120 EXPECT_EQ(i, 0);
1121 EXPECT_GT(tmp, src);
1122 tmp = src;
1123 } else {
1124 tmp *= ops[i].scale_factor;
1125 }
1126 }
1127 EXPECT_EQ(tmp, src);
1128 }
1129
1130 void CheckPipeline2(int xsize,
1131 int ysize,
1132 int dst_xsize,
1133 int dst_ysize,
1134 const std::string& description) {
1135 std::vector<GLHelperScaling::ScalerStage> stages;
1136 helper_scaling_->ConvertScalerOpsToScalerStages(
1137 content::GLHelper::SCALER_QUALITY_GOOD, gfx::Size(xsize, ysize),
1138 gfx::Rect(0, 0, xsize, ysize), gfx::Size(dst_xsize, dst_ysize), false,
1139 false, &x_ops_, &y_ops_, &stages);
1140 EXPECT_EQ(x_ops_.size(), 0U);
1141 EXPECT_EQ(y_ops_.size(), 0U);
1142 ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages,
1143 gfx::Size(dst_xsize, dst_ysize), "");
1144 EXPECT_EQ(PrintStages(stages), description);
1145 }
1146
1147 void CheckOptimizationsTest() {
1148 // Basic upscale. X and Y should be combined into one pass.
1149 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
1150 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
1151 CheckPipeline2(1024, 768, 2000, 2000, "1024x768 -> 2000x2000 bilinear\n");
1152
1153 // X scaled 1/2, Y upscaled, should still be one pass.
1154 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
1155 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
1156 CheckPipeline2(1024, 768, 512, 2000, "1024x768 -> 512x2000 bilinear\n");
1157
1158 // X upscaled, Y scaled 1/2, one bilinear pass
1159 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
1160 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
1161 CheckPipeline2(1024, 768, 2000, 384, "1024x768 -> 2000x384 bilinear\n");
1162
1163 // X scaled 1/2, Y scaled 1/2, one bilinear pass
1164 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
1165 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
1166 CheckPipeline2(1024, 768, 512, 384, "1024x768 -> 512x384 bilinear\n");
1167
1168 // X scaled 1/2, Y scaled to 60%, one bilinear2 pass.
1169 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
1170 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1171 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1172 CheckPipeline2(100, 100, 50, 60, "100x100 -> 50x60 bilinear2 Y\n");
1173
1174 // X scaled to 60%, Y scaled 1/2, one bilinear2 pass.
1175 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
1176 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
1177 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 50));
1178 CheckPipeline2(100, 100, 60, 50, "100x100 -> 60x50 bilinear2 X\n");
1179
1180 // X scaled to 60%, Y scaled 60%, one bilinear2x2 pass.
1181 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
1182 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
1183 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1184 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1185 CheckPipeline2(100, 100, 60, 60, "100x100 -> 60x60 bilinear2x2\n");
1186
1187 // X scaled to 40%, Y scaled 40%, two bilinear3 passes.
1188 x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
1189 y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
1190 CheckPipeline2(100, 100, 40, 40,
1191 "100x100 -> 100x40 bilinear3 Y\n"
1192 "100x40 -> 40x40 bilinear3 X\n");
1193
1194 // X scaled to 60%, Y scaled 40%
1195 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
1196 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
1197 y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
1198 CheckPipeline2(100, 100, 60, 40,
1199 "100x100 -> 100x40 bilinear3 Y\n"
1200 "100x40 -> 60x40 bilinear2 X\n");
1201
1202 // X scaled to 40%, Y scaled 60%
1203 x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
1204 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1205 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1206 CheckPipeline2(100, 100, 40, 60,
1207 "100x100 -> 100x60 bilinear2 Y\n"
1208 "100x60 -> 40x60 bilinear3 X\n");
1209
1210 // X scaled to 30%, Y scaled 30%
1211 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
1212 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
1213 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 30));
1214 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1215 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1216 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
1217 CheckPipeline2(100, 100, 30, 30,
1218 "100x100 -> 100x30 bilinear4 Y\n"
1219 "100x30 -> 30x30 bilinear4 X\n");
1220
1221 // X scaled to 50%, Y scaled 30%
1222 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
1223 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1224 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1225 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
1226 CheckPipeline2(100, 100, 50, 30, "100x100 -> 50x30 bilinear4 Y\n");
1227
1228 // X scaled to 150%, Y scaled 30%
1229 // Note that we avoid combinding X and Y passes
1230 // as that would probably be LESS efficient here.
1231 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 150));
1232 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1233 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1234 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
1235 CheckPipeline2(100, 100, 150, 30,
1236 "100x100 -> 100x30 bilinear4 Y\n"
1237 "100x30 -> 150x30 bilinear\n");
1238
1239 // X scaled to 1%, Y scaled 1%
1240 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 128));
1241 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 64));
1242 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 32));
1243 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 16));
1244 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 8));
1245 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 4));
1246 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 2));
1247 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 1));
1248 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 128));
1249 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 64));
1250 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 32));
1251 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 16));
1252 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 8));
1253 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 4));
1254 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 2));
1255 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 1));
1256 CheckPipeline2(100, 100, 1, 1,
1257 "100x100 -> 100x32 bilinear4 Y\n"
1258 "100x32 -> 100x4 bilinear4 Y\n"
1259 "100x4 -> 64x1 bilinear2x2\n"
1260 "64x1 -> 8x1 bilinear4 X\n"
1261 "8x1 -> 1x1 bilinear4 X\n");
1262 }
1263
1264 std::unique_ptr<gpu::GLInProcessContext> context_;
1265 gpu::gles2::GLES2Interface* gl_;
1266 std::unique_ptr<content::GLHelper> helper_;
1267 std::unique_ptr<content::GLHelperScaling> helper_scaling_;
1268 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
1269 };
1270
1271 class GLHelperPixelTest : public GLHelperTest {
1272 private:
1273 gfx::DisableNullDrawGLBindings enable_pixel_output_;
1274 };
1275
1276 TEST_F(GLHelperTest, RGBASyncReadbackTest) {
1277 const int kTestSize = 64;
1278 bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize),
1279 kRGBA_8888_SkColorType, false);
1280 EXPECT_EQ(result, true);
1281 }
1282
1283 TEST_F(GLHelperTest, BGRASyncReadbackTest) {
1284 const int kTestSize = 64;
1285 bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize),
1286 kBGRA_8888_SkColorType, false);
1287 EXPECT_EQ(result, true);
1288 }
1289
1290 TEST_F(GLHelperTest, RGB565SyncReadbackTest) {
1291 const int kTestSize = 64;
1292 bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize),
1293 kRGB_565_SkColorType, false);
1294 EXPECT_EQ(result, true);
1295 }
1296
1297 TEST_F(GLHelperTest, RGBAASyncReadbackTest) {
1298 const int kTestSize = 64;
1299 bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize),
1300 kRGBA_8888_SkColorType, true);
1301 EXPECT_EQ(result, true);
1302 }
1303
1304 TEST_F(GLHelperTest, BGRAASyncReadbackTest) {
1305 const int kTestSize = 64;
1306 bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize),
1307 kBGRA_8888_SkColorType, true);
1308 EXPECT_EQ(result, true);
1309 }
1310
1311 TEST_F(GLHelperTest, RGB565ASyncReadbackTest) {
1312 const int kTestSize = 64;
1313 bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize),
1314 kRGB_565_SkColorType, true);
1315 EXPECT_EQ(result, true);
1316 }
1317
1318 int kRGBReadBackSizes[] = {3, 6, 16};
1319
1320 class GLHelperPixelReadbackTest
1321 : public GLHelperPixelTest,
1322 public ::testing::WithParamInterface<std::tr1::tuple<unsigned int,
1323 unsigned int,
1324 unsigned int,
1325 unsigned int,
1326 unsigned int>> {};
1327
1328 // Per pixel tests, all sizes are small so that we can print
1329 // out the generated bitmaps.
1330 TEST_P(GLHelperPixelReadbackTest, ScaleTest) {
1331 unsigned int q_index = std::tr1::get<0>(GetParam());
1332 unsigned int x = std::tr1::get<1>(GetParam());
1333 unsigned int y = std::tr1::get<2>(GetParam());
1334 unsigned int dst_x = std::tr1::get<3>(GetParam());
1335 unsigned int dst_y = std::tr1::get<4>(GetParam());
1336
1337 for (int flip = 0; flip <= 1; flip++) {
1338 for (int pattern = 0; pattern < 3; pattern++) {
1339 TestScale(kRGBReadBackSizes[x], kRGBReadBackSizes[y],
1340 kRGBReadBackSizes[dst_x], kRGBReadBackSizes[dst_y], pattern,
1341 q_index, flip == 1);
1342 if (HasFailure()) {
1343 return;
1344 }
1345 }
1346 }
1347 }
1348
1349 // Per pixel tests, all sizes are small so that we can print
1350 // out the generated bitmaps.
1351 TEST_P(GLHelperPixelReadbackTest, CropScaleReadbackAndCleanTextureTest) {
1352 unsigned int q_index = std::tr1::get<0>(GetParam());
1353 unsigned int x = std::tr1::get<1>(GetParam());
1354 unsigned int y = std::tr1::get<2>(GetParam());
1355 unsigned int dst_x = std::tr1::get<3>(GetParam());
1356 unsigned int dst_y = std::tr1::get<4>(GetParam());
1357
1358 const SkColorType kColorTypes[] = {
1359 kAlpha_8_SkColorType, kRGBA_8888_SkColorType, kBGRA_8888_SkColorType};
1360 for (size_t color_type = 0; color_type < arraysize(kColorTypes);
1361 color_type++) {
1362 for (int pattern = 0; pattern < 3; pattern++) {
1363 TestCropScaleReadbackAndCleanTexture(
1364 kRGBReadBackSizes[x], kRGBReadBackSizes[y], kRGBReadBackSizes[dst_x],
1365 kRGBReadBackSizes[dst_y], pattern, kColorTypes[color_type], false,
1366 q_index);
1367 if (HasFailure())
1368 return;
1369 }
1370 }
1371 }
1372
1373 INSTANTIATE_TEST_CASE_P(
1374 ,
1375 GLHelperPixelReadbackTest,
1376 ::testing::Combine(
1377 ::testing::Range<unsigned int>(0, arraysize(kQualities)),
1378 ::testing::Range<unsigned int>(0, arraysize(kRGBReadBackSizes)),
1379 ::testing::Range<unsigned int>(0, arraysize(kRGBReadBackSizes)),
1380 ::testing::Range<unsigned int>(0, arraysize(kRGBReadBackSizes)),
1381 ::testing::Range<unsigned int>(0, arraysize(kRGBReadBackSizes))));
1382
1383 // Validate that all scaling generates valid pipelines.
1384 TEST_F(GLHelperTest, ValidateScalerPipelines) {
1385 int sizes[] = {7, 99, 128, 256, 512, 719, 720, 721, 1920, 2011, 3217, 4096};
1386 for (size_t q = 0; q < arraysize(kQualities); q++) {
1387 for (size_t x = 0; x < arraysize(sizes); x++) {
1388 for (size_t y = 0; y < arraysize(sizes); y++) {
1389 for (size_t dst_x = 0; dst_x < arraysize(sizes); dst_x++) {
1390 for (size_t dst_y = 0; dst_y < arraysize(sizes); dst_y++) {
1391 TestScalerPipeline(q, sizes[x], sizes[y], sizes[dst_x],
1392 sizes[dst_y]);
1393 if (HasFailure()) {
1394 return;
1395 }
1396 }
1397 }
1398 }
1399 }
1400 }
1401 }
1402
1403 // Make sure we don't create overly complicated pipelines
1404 // for a few common use cases.
1405 TEST_F(GLHelperTest, CheckSpecificPipelines) {
1406 // Upscale should be single pass.
1407 CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD, 1024, 700, 1280, 720,
1408 "1024x700 -> 1280x720 bilinear\n");
1409 // Slight downscale should use BILINEAR2X2.
1410 CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD, 1280, 720, 1024, 700,
1411 "1280x720 -> 1024x700 bilinear2x2\n");
1412 // Most common tab capture pipeline on the Pixel.
1413 // Should be using two BILINEAR3 passes.
1414 CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD, 2560, 1476, 1249, 720,
1415 "2560x1476 -> 2560x720 bilinear3 Y\n"
1416 "2560x720 -> 1249x720 bilinear3 X\n");
1417 }
1418
1419 TEST_F(GLHelperTest, ScalerOpTest) {
1420 for (int allow3 = 0; allow3 <= 1; allow3++) {
1421 for (int dst = 1; dst < 2049; dst += 1 + (dst >> 3)) {
1422 for (int src = 1; src < 2049; src++) {
1423 TestAddOps(src, dst, allow3 == 1, (src & 1) == 1);
1424 if (HasFailure()) {
1425 LOG(ERROR) << "Failed for src=" << src << " dst=" << dst
1426 << " allow3=" << allow3;
1427 return;
1428 }
1429 }
1430 }
1431 }
1432 }
1433
1434 TEST_F(GLHelperTest, CheckOptimizations) {
1435 // Test in baseclass since it is friends with GLHelperScaling
1436 CheckOptimizationsTest();
1437 }
1438
1439 } // namespace content
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