Index: cc/output/delegating_renderer.cc |
diff --git a/cc/output/delegating_renderer.cc b/cc/output/delegating_renderer.cc |
index a3746cc9d1b802cd36ff777d8e92bff009f1edb2..c063c7f608dfbfdbda048ebc7f942af291395b9b 100644 |
--- a/cc/output/delegating_renderer.cc |
+++ b/cc/output/delegating_renderer.cc |
@@ -48,22 +48,22 @@ DelegatingRenderer::DelegatingRenderer(RendererClient* client, |
if (!output_surface_->context_provider()) { |
capabilities_.using_shared_memory_resources = true; |
} else { |
- const ContextProvider::Capabilities& caps = |
+ const auto& caps = |
output_surface_->context_provider()->ContextCapabilities(); |
- DCHECK(!caps.gpu.iosurface || caps.gpu.texture_rectangle); |
+ DCHECK(!caps.iosurface || caps.texture_rectangle); |
- capabilities_.using_egl_image = caps.gpu.egl_image_external; |
- capabilities_.using_image = caps.gpu.image; |
+ capabilities_.using_egl_image = caps.egl_image_external; |
+ capabilities_.using_image = caps.image; |
capabilities_.allow_rasterize_on_demand = false; |
// If MSAA is slow, we want this renderer to behave as though MSAA is not |
// available. Set samples to 0 to achieve this. |
- if (caps.gpu.msaa_is_slow) |
+ if (caps.msaa_is_slow) |
capabilities_.max_msaa_samples = 0; |
else |
- capabilities_.max_msaa_samples = caps.gpu.max_samples; |
+ capabilities_.max_msaa_samples = caps.max_samples; |
} |
} |