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Issue 1900993002: Move SharedMemoryLimits out of WebGraphicsContext3DCommandBufferImpl. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@limits
Patch Set: move-limits: types Created 4 years, 8 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/delegating_renderer.h" 5 #include "cc/output/delegating_renderer.h"
6 6
7 #include <set> 7 #include <set>
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
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41 41
42 capabilities_.using_partial_swap = false; 42 capabilities_.using_partial_swap = false;
43 capabilities_.max_texture_size = resource_provider_->max_texture_size(); 43 capabilities_.max_texture_size = resource_provider_->max_texture_size();
44 capabilities_.best_texture_format = resource_provider_->best_texture_format(); 44 capabilities_.best_texture_format = resource_provider_->best_texture_format();
45 capabilities_.allow_partial_texture_updates = 45 capabilities_.allow_partial_texture_updates =
46 output_surface->capabilities().can_force_reclaim_resources; 46 output_surface->capabilities().can_force_reclaim_resources;
47 47
48 if (!output_surface_->context_provider()) { 48 if (!output_surface_->context_provider()) {
49 capabilities_.using_shared_memory_resources = true; 49 capabilities_.using_shared_memory_resources = true;
50 } else { 50 } else {
51 const ContextProvider::Capabilities& caps = 51 const auto& caps =
52 output_surface_->context_provider()->ContextCapabilities(); 52 output_surface_->context_provider()->ContextCapabilities();
53 53
54 DCHECK(!caps.gpu.iosurface || caps.gpu.texture_rectangle); 54 DCHECK(!caps.iosurface || caps.texture_rectangle);
55 55
56 capabilities_.using_egl_image = caps.gpu.egl_image_external; 56 capabilities_.using_egl_image = caps.egl_image_external;
57 capabilities_.using_image = caps.gpu.image; 57 capabilities_.using_image = caps.image;
58 58
59 capabilities_.allow_rasterize_on_demand = false; 59 capabilities_.allow_rasterize_on_demand = false;
60 60
61 // If MSAA is slow, we want this renderer to behave as though MSAA is not 61 // If MSAA is slow, we want this renderer to behave as though MSAA is not
62 // available. Set samples to 0 to achieve this. 62 // available. Set samples to 0 to achieve this.
63 if (caps.gpu.msaa_is_slow) 63 if (caps.msaa_is_slow)
64 capabilities_.max_msaa_samples = 0; 64 capabilities_.max_msaa_samples = 0;
65 else 65 else
66 capabilities_.max_msaa_samples = caps.gpu.max_samples; 66 capabilities_.max_msaa_samples = caps.max_samples;
67 } 67 }
68 } 68 }
69 69
70 DelegatingRenderer::~DelegatingRenderer() {} 70 DelegatingRenderer::~DelegatingRenderer() {}
71 71
72 const RendererCapabilitiesImpl& DelegatingRenderer::Capabilities() const { 72 const RendererCapabilitiesImpl& DelegatingRenderer::Capabilities() const {
73 return capabilities_; 73 return capabilities_;
74 } 74 }
75 75
76 void DelegatingRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order, 76 void DelegatingRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order,
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122 } 122 }
123 } 123 }
124 if (context_provider) { 124 if (context_provider) {
125 // If we are not visible, we ask the context to aggressively free resources. 125 // If we are not visible, we ask the context to aggressively free resources.
126 context_provider->ContextSupport()->SetAggressivelyFreeResources( 126 context_provider->ContextSupport()->SetAggressivelyFreeResources(
127 !visible()); 127 !visible());
128 } 128 }
129 } 129 }
130 130
131 } // namespace cc 131 } // namespace cc
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