Chromium Code Reviews| Index: components/mus/ws/platform_screen.h |
| diff --git a/components/mus/ws/platform_screen.h b/components/mus/ws/platform_screen.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6b12cc753dac0bbeb10cf6f5dd82f8288fc08b0f |
| --- /dev/null |
| +++ b/components/mus/ws/platform_screen.h |
| @@ -0,0 +1,87 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef COMPONENTS_MUS_WS_PLATFORM_SCREEN_H_ |
| +#define COMPONENTS_MUS_WS_PLATFORM_SCREEN_H_ |
| + |
| +#include <stdint.h> |
| + |
| +#include <set> |
| +#include <vector> |
| + |
| +#include "base/callback.h" |
| +#include "base/memory/weak_ptr.h" |
| +#include "ui/display/types/native_display_observer.h" |
| +#include "ui/gfx/geometry/rect.h" |
| + |
| +namespace ui { |
| +class NativeDisplayDelegate; |
| +class DisplaySnapshot; |
| +} |
| + |
| +namespace mus { |
| +namespace ws { |
| + |
| +// PlatformScreen provides the necessary functionality to configure all |
| +// attached physical displays. |
| +class PlatformScreen : public ui::NativeDisplayObserver { |
|
sky
2016/05/03 23:33:39
I find the class confusing because it has a bunch
rjkroege
2016/05/04 01:37:40
Done.
|
| + public: |
| + PlatformScreen(); |
| + ~PlatformScreen() override; |
| + |
| + // Initializes platform specific screen resources. Assumes that the ozone |
| + // platform implementation has been initialized. |
| + void Init(); |
| + |
| + // The PhysicalScreen will invoke this callback when a previously requested |
| + // display configuration has been confirmed. |
| + using ConfiguredDisplayCallback = base::Callback<void(int64_t, gfx::Rect)>; |
| + |
| + // ConfigurePhysicalDisplay() configures a single physical display and returns |
| + // pending bounds for it via callback. |
| + void ConfigurePhysicalDisplay(const ConfiguredDisplayCallback& callback); |
| + |
| + private: |
| + // Some ozone platforms do not configure physical displays and so do not |
| + // callback into this class via the implementation of NativeDisplayObserver. |
| + // FixedSizeScreenConfiguration() short-circuits the implementation of display |
| + // configuration in this case by calling the |callback| provided to |
| + // ConfigurePhysicalDisplay() with a hard-coded |id| and |bounds|. |
| + void FixedSizeScreenConfiguration(ConfiguredDisplayCallback callback); |
| + |
| + // TODO(rjkroege): NativeDisplayObserver is misnamed as it tracks changes in |
| + // the physical "Screen". Consider renaming it to NativeScreenObserver. |
| + // ui::NativeDisplayObserver: |
| + void OnConfigurationChanged() override; |
| + |
| + // Additional display management callbacks. |
| + void OnDisplaysAquired(const ConfiguredDisplayCallback& callback, |
| + const std::vector<ui::DisplaySnapshot*>& displays); |
| + void OnDisplayConfigured(const ConfiguredDisplayCallback& callback, |
| + int64_t id, |
| + const gfx::Rect& bounds, |
| + bool success); |
| + |
| + // Flags used to keep track of the current state of display configuration. |
| + // |is_configuring| is true if configuring the Screen and starts false. |
| + bool is_configuring_; |
| + |
| + // If |is_configuring_| is true and another display configuration event |
| + // happens, the event is deferred. |should_configure_| is set to true and a |
| + // display configuration will be scheduled after the current one finishes. |
| + // NB: events are handled once per vblank. |
| + bool should_configure_; |
| + |
| + std::unique_ptr<ui::NativeDisplayDelegate> native_display_delegate_; |
| + ConfiguredDisplayCallback callback_; |
| + |
| + base::WeakPtrFactory<PlatformScreen> weak_ptr_factory_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(PlatformScreen); |
| +}; |
| + |
| +} // namespace ws |
| +} // namespace mus |
| + |
| +#endif // COMPONENTS_MUS_WS_PLATFORM_SCREEN_H_ |