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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef COMPONENTS_MUS_WS_PLATFORM_SCREEN_H_ |
| 6 #define COMPONENTS_MUS_WS_PLATFORM_SCREEN_H_ |
| 7 |
| 8 #include <stdint.h> |
| 9 |
| 10 #include "base/callback.h" |
| 11 |
| 12 namespace gfx { |
| 13 class Rect; |
| 14 } |
| 15 |
| 16 namespace mus { |
| 17 namespace ws { |
| 18 |
| 19 // PlatformScreen provides the necessary functionality to configure all |
| 20 // attached physical displays. |
| 21 class PlatformScreen { |
| 22 public: |
| 23 virtual ~PlatformScreen() {} |
| 24 |
| 25 // Creates a PlatformScreen instance. |
| 26 static std::unique_ptr<PlatformScreen> Create(); |
| 27 |
| 28 // Initializes platform specific screen resources. |
| 29 virtual void Init() = 0; |
| 30 |
| 31 using ConfiguredDisplayCallback = |
| 32 base::Callback<void(int64_t, const gfx::Rect&)>; |
| 33 |
| 34 // ConfigurePhysicalDisplay() configures a single physical display and returns |
| 35 // its id and bounds for it via |callback|. |
| 36 virtual void ConfigurePhysicalDisplay( |
| 37 const ConfiguredDisplayCallback& callback) = 0; |
| 38 }; |
| 39 |
| 40 } // namespace ws |
| 41 } // namespace mus |
| 42 |
| 43 #endif // COMPONENTS_MUS_WS_PLATFORM_SCREEN_H_ |
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