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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "components/mus/mus_app.h" | 5 #include "components/mus/mus_app.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
| 11 #include "base/memory/ptr_util.h" | 11 #include "base/memory/ptr_util.h" |
| 12 #include "base/memory/weak_ptr.h" | 12 #include "base/memory/weak_ptr.h" |
| 13 #include "base/threading/platform_thread.h" | 13 #include "base/threading/platform_thread.h" |
| 14 #include "build/build_config.h" | 14 #include "build/build_config.h" |
| 15 #include "components/mus/common/args.h" | 15 #include "components/mus/common/args.h" |
| 16 #include "components/mus/gles2/gpu_impl.h" | 16 #include "components/mus/gles2/gpu_impl.h" |
| 17 #include "components/mus/ws/display.h" | 17 #include "components/mus/ws/display.h" |
| 18 #include "components/mus/ws/display_binding.h" | 18 #include "components/mus/ws/display_binding.h" |
| 19 #include "components/mus/ws/display_manager.h" | 19 #include "components/mus/ws/display_manager.h" |
| 20 #include "components/mus/ws/platform_screen.h" |
| 20 #include "components/mus/ws/user_display_manager.h" | 21 #include "components/mus/ws/user_display_manager.h" |
| 21 #include "components/mus/ws/window_server.h" | 22 #include "components/mus/ws/window_server.h" |
| 22 #include "components/mus/ws/window_server_test_impl.h" | 23 #include "components/mus/ws/window_server_test_impl.h" |
| 23 #include "components/mus/ws/window_tree.h" | 24 #include "components/mus/ws/window_tree.h" |
| 24 #include "components/mus/ws/window_tree_binding.h" | 25 #include "components/mus/ws/window_tree_binding.h" |
| 25 #include "components/mus/ws/window_tree_factory.h" | 26 #include "components/mus/ws/window_tree_factory.h" |
| 26 #include "components/mus/ws/window_tree_host_factory.h" | 27 #include "components/mus/ws/window_tree_host_factory.h" |
| 27 #include "components/resource_provider/public/cpp/resource_loader.h" | 28 #include "components/resource_provider/public/cpp/resource_loader.h" |
| 28 #include "mojo/public/c/system/main.h" | 29 #include "mojo/public/c/system/main.h" |
| 29 #include "services/shell/public/cpp/connection.h" | 30 #include "services/shell/public/cpp/connection.h" |
| 30 #include "services/shell/public/cpp/connector.h" | 31 #include "services/shell/public/cpp/connector.h" |
| 31 #include "services/tracing/public/cpp/tracing_impl.h" | 32 #include "services/tracing/public/cpp/tracing_impl.h" |
| 32 #include "ui/base/resource/resource_bundle.h" | 33 #include "ui/base/resource/resource_bundle.h" |
| 33 #include "ui/base/ui_base_paths.h" | 34 #include "ui/base/ui_base_paths.h" |
| 34 #include "ui/events/event_switches.h" | 35 #include "ui/events/event_switches.h" |
| 35 #include "ui/events/platform/platform_event_source.h" | 36 #include "ui/events/platform/platform_event_source.h" |
| 37 #include "ui/gfx/geometry/rect.h" |
| 36 #include "ui/gl/gl_surface.h" | 38 #include "ui/gl/gl_surface.h" |
| 37 | 39 |
| 38 #if defined(USE_X11) | 40 #if defined(USE_X11) |
| 39 #include <X11/Xlib.h> | 41 #include <X11/Xlib.h> |
| 40 #include "ui/platform_window/x11/x11_window.h" | 42 #include "ui/platform_window/x11/x11_window.h" |
| 41 #elif defined(USE_OZONE) | 43 #elif defined(USE_OZONE) |
| 42 #include "ui/events/ozone/layout/keyboard_layout_engine.h" | 44 #include "ui/events/ozone/layout/keyboard_layout_engine.h" |
| 43 #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h" | 45 #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h" |
| 44 #include "ui/ozone/public/ozone_platform.h" | 46 #include "ui/ozone/public/ozone_platform.h" |
| 45 #endif | 47 #endif |
| (...skipping 17 matching lines...) Expand all Loading... |
| 63 // TODO(sky): this is a pretty typical pattern, make it easier to do. | 65 // TODO(sky): this is a pretty typical pattern, make it easier to do. |
| 64 struct MandolineUIServicesApp::PendingRequest { | 66 struct MandolineUIServicesApp::PendingRequest { |
| 65 shell::Connection* connection; | 67 shell::Connection* connection; |
| 66 std::unique_ptr<mojo::InterfaceRequest<mojom::WindowTreeFactory>> wtf_request; | 68 std::unique_ptr<mojo::InterfaceRequest<mojom::WindowTreeFactory>> wtf_request; |
| 67 }; | 69 }; |
| 68 | 70 |
| 69 struct MandolineUIServicesApp::UserState { | 71 struct MandolineUIServicesApp::UserState { |
| 70 std::unique_ptr<ws::WindowTreeHostFactory> window_tree_host_factory; | 72 std::unique_ptr<ws::WindowTreeHostFactory> window_tree_host_factory; |
| 71 }; | 73 }; |
| 72 | 74 |
| 73 MandolineUIServicesApp::MandolineUIServicesApp() : test_config_(false) {} | 75 MandolineUIServicesApp::MandolineUIServicesApp() |
| 76 : test_config_(false), |
| 77 platform_screen_(ws::PlatformScreen::Create()), |
| 78 weak_ptr_factory_(this) {} |
| 74 | 79 |
| 75 MandolineUIServicesApp::~MandolineUIServicesApp() { | 80 MandolineUIServicesApp::~MandolineUIServicesApp() { |
| 76 // Destroy |window_server_| first, since it depends on |event_source_|. | 81 // Destroy |window_server_| first, since it depends on |event_source_|. |
| 77 // WindowServer (or more correctly its Displays) may have state that needs to | 82 // WindowServer (or more correctly its Displays) may have state that needs to |
| 78 // be destroyed before GpuState as well. | 83 // be destroyed before GpuState as well. |
| 79 window_server_.reset(); | 84 window_server_.reset(); |
| 80 | 85 |
| 81 if (platform_display_init_params_.gpu_state) | 86 if (platform_display_init_params_.gpu_state) |
| 82 platform_display_init_params_.gpu_state->StopThreads(); | 87 platform_display_init_params_.gpu_state->StopThreads(); |
| 83 } | 88 } |
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| 163 // TODO(rjkroege): Enter sandbox here before we start threads in GpuState | 168 // TODO(rjkroege): Enter sandbox here before we start threads in GpuState |
| 164 // http://crbug.com/584532 | 169 // http://crbug.com/584532 |
| 165 | 170 |
| 166 #if !defined(OS_ANDROID) | 171 #if !defined(OS_ANDROID) |
| 167 event_source_ = ui::PlatformEventSource::CreateDefault(); | 172 event_source_ = ui::PlatformEventSource::CreateDefault(); |
| 168 #endif | 173 #endif |
| 169 | 174 |
| 170 // TODO(rjkroege): It is possible that we might want to generalize the | 175 // TODO(rjkroege): It is possible that we might want to generalize the |
| 171 // GpuState object. | 176 // GpuState object. |
| 172 platform_display_init_params_.gpu_state = new GpuState(); | 177 platform_display_init_params_.gpu_state = new GpuState(); |
| 178 |
| 179 // Gpu must be running before the PlatformScreen can be initialized. |
| 180 platform_screen_->Init(); |
| 173 window_server_.reset( | 181 window_server_.reset( |
| 174 new ws::WindowServer(this, platform_display_init_params_.surfaces_state)); | 182 new ws::WindowServer(this, platform_display_init_params_.surfaces_state)); |
| 175 } | 183 } |
| 176 | 184 |
| 177 bool MandolineUIServicesApp::AcceptConnection(Connection* connection) { | 185 bool MandolineUIServicesApp::AcceptConnection(Connection* connection) { |
| 178 connection->AddInterface<Gpu>(this); | 186 connection->AddInterface<Gpu>(this); |
| 179 connection->AddInterface<mojom::DisplayManager>(this); | 187 connection->AddInterface<mojom::DisplayManager>(this); |
| 180 connection->AddInterface<mojom::UserAccessManager>(this); | 188 connection->AddInterface<mojom::UserAccessManager>(this); |
| 181 connection->AddInterface<WindowTreeHostFactory>(this); | 189 connection->AddInterface<WindowTreeHostFactory>(this); |
| 182 connection->AddInterface<mojom::WindowManagerFactoryService>(this); | 190 connection->AddInterface<mojom::WindowManagerFactoryService>(this); |
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| 197 // We may get here from the destructor, in which case there is no messageloop. | 205 // We may get here from the destructor, in which case there is no messageloop. |
| 198 if (base::MessageLoop::current()) | 206 if (base::MessageLoop::current()) |
| 199 base::MessageLoop::current()->QuitWhenIdle(); | 207 base::MessageLoop::current()->QuitWhenIdle(); |
| 200 } | 208 } |
| 201 | 209 |
| 202 bool MandolineUIServicesApp::IsTestConfig() const { | 210 bool MandolineUIServicesApp::IsTestConfig() const { |
| 203 return test_config_; | 211 return test_config_; |
| 204 } | 212 } |
| 205 | 213 |
| 206 void MandolineUIServicesApp::CreateDefaultDisplays() { | 214 void MandolineUIServicesApp::CreateDefaultDisplays() { |
| 207 // Display manages its own lifetime. | 215 // An asynchronous callback will create the Displays once the physical |
| 208 ws::Display* host_impl = | 216 // displays are ready. |
| 209 new ws::Display(window_server_.get(), platform_display_init_params_); | 217 platform_screen_->ConfigurePhysicalDisplay( |
| 210 host_impl->Init(nullptr); | 218 base::Bind(&MandolineUIServicesApp::OnCreatedPhysicalDisplay, |
| 219 weak_ptr_factory_.GetWeakPtr())); |
| 211 } | 220 } |
| 212 | 221 |
| 213 void MandolineUIServicesApp::Create(shell::Connection* connection, | 222 void MandolineUIServicesApp::Create(shell::Connection* connection, |
| 214 mojom::DisplayManagerRequest request) { | 223 mojom::DisplayManagerRequest request) { |
| 215 window_server_->display_manager() | 224 window_server_->display_manager() |
| 216 ->GetUserDisplayManager(connection->GetRemoteIdentity().user_id()) | 225 ->GetUserDisplayManager(connection->GetRemoteIdentity().user_id()) |
| 217 ->AddDisplayManagerBinding(std::move(request)); | 226 ->AddDisplayManagerBinding(std::move(request)); |
| 218 } | 227 } |
| 219 | 228 |
| 220 void MandolineUIServicesApp::Create(shell::Connection* connection, | 229 void MandolineUIServicesApp::Create(shell::Connection* connection, |
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| 266 return; | 275 return; |
| 267 new ws::WindowServerTestImpl(window_server_.get(), std::move(request)); | 276 new ws::WindowServerTestImpl(window_server_.get(), std::move(request)); |
| 268 } | 277 } |
| 269 | 278 |
| 270 void MandolineUIServicesApp::Create(shell::Connection* connection, | 279 void MandolineUIServicesApp::Create(shell::Connection* connection, |
| 271 mojom::GpuRequest request) { | 280 mojom::GpuRequest request) { |
| 272 DCHECK(platform_display_init_params_.gpu_state); | 281 DCHECK(platform_display_init_params_.gpu_state); |
| 273 new GpuImpl(std::move(request), platform_display_init_params_.gpu_state); | 282 new GpuImpl(std::move(request), platform_display_init_params_.gpu_state); |
| 274 } | 283 } |
| 275 | 284 |
| 285 void MandolineUIServicesApp::OnCreatedPhysicalDisplay(int64_t id, |
| 286 const gfx::Rect& bounds) { |
| 287 platform_display_init_params_.display_bounds = bounds; |
| 288 platform_display_init_params_.display_id = id; |
| 289 |
| 290 // Display manages its own lifetime. |
| 291 ws::Display* host_impl = |
| 292 new ws::Display(window_server_.get(), platform_display_init_params_); |
| 293 host_impl->Init(nullptr); |
| 294 } |
| 295 |
| 276 } // namespace mus | 296 } // namespace mus |
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