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Side by Side Diff: components/mus/ws/platform_screen.h

Issue 1899923002: Basic display management for mus (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: review comments Created 4 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef COMPONENTS_MUS_WS_PLATFORM_SCREEN_H_
6 #define COMPONENTS_MUS_WS_PLATFORM_SCREEN_H_
7
8 #include <stdint.h>
9
10 #include "base/callback.h"
11
12 namespace gfx {
13 class Rect;
14 }
15
16 namespace mus {
17 namespace ws {
18
19 // PlatformScreen provides the necessary functionality to configure all
20 // attached physical displays.
21 class PlatformScreen {
22 public:
23 PlatformScreen();
sky 2016/05/04 17:05:44 You shouldn't need to have this.
rjkroege 2016/05/04 22:50:13 Done.
24 virtual ~PlatformScreen();
sky 2016/05/04 17:05:44 And inline this (we generally inline destructor fo
rjkroege 2016/05/04 22:50:13 Done. Aside: wasn't there a time when destructors
25
26 // Creates a PlatformScreen instance.
27 static std::unique_ptr<PlatformScreen> Create();
28
29 // Initializes platform specific screen resources.
30 virtual void Init() = 0;
31
32 using ConfiguredDisplayCallback = base::Callback<void(int64_t, gfx::Rect)>;
sky 2016/05/04 17:05:44 const gfx::Rect&
rjkroege 2016/05/04 22:50:13 Done.
33
34 // ConfigurePhysicalDisplay() configures a single physical display and returns
35 // its id and bounds for it via |callback|.
36 virtual void ConfigurePhysicalDisplay(
37 const ConfiguredDisplayCallback& callback) = 0;
sky 2016/05/04 17:05:44 Do you expect this to be called more than once? It
rjkroege 2016/05/04 22:50:13 Eventually yes: split-mus restarting the mus-gpu o
38 };
39
40 } // namespace ws
41 } // namespace mus
42
43 #endif // COMPONENTS_MUS_WS_PLATFORM_SCREEN_H_
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