Chromium Code Reviews| Index: media/audio/virtual_audio_sink.cc |
| diff --git a/media/audio/virtual_audio_sink.cc b/media/audio/virtual_audio_sink.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0877912d1c5c42dec0d801ae2b4b77395052ab61 |
| --- /dev/null |
| +++ b/media/audio/virtual_audio_sink.cc |
| @@ -0,0 +1,76 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "media/audio/virtual_audio_sink.h" |
| + |
| +#include "base/bind.h" |
| +#include "base/callback_helpers.h" |
| +#include "base/location.h" |
| +#include "base/single_thread_task_runner.h" |
| +#include "media/audio/virtual_audio_input_stream.h" |
| + |
| +namespace media { |
| + |
| +// Buffer size limit is chosen large enough that in the normal case, we do not |
| +// have data loss. |
| +constexpr int kBufferSizeSecond = 1; |
| + |
| +// This is not the system clock accuracy. But considering the cross-process |
| +// communication, there is fluctuation between the actual and the ideal instant |
| +// when we receive the audio data. Testing shows the fluctuation is on the order |
| +// of 1 millisecond. |
| +constexpr int kClockAccuracyMillisecond = 1; |
|
miu
2016/05/28 02:45:00
This seems wrong, given the code comments here:
h
qiangchen
2016/05/31 21:17:33
Done.
|
| + |
| +// See AudioShifter comment for detail about this parameter. We just take the |
| +// suggestion from there. |
| +constexpr int kAdjustTimeSecond = 1; |
| + |
| +VirtualAudioSink::VirtualAudioSink(AudioParameters param, |
| + VirtualAudioInputStream* target, |
| + AfterCloseCallback callback) |
| + : params_(param), |
| + target_(target), |
| + shifter_(base::TimeDelta::FromSeconds(kBufferSizeSecond), |
| + base::TimeDelta::FromMilliseconds(kClockAccuracyMillisecond), |
| + base::TimeDelta::FromSeconds(kAdjustTimeSecond), |
| + param.sample_rate(), |
| + param.channels()), |
| + task_runner_(target->GetTaskRunner()), |
| + after_close_callback_(callback) { |
| + target_->AddInputProvider(this, params_); |
| +} |
| + |
| +VirtualAudioSink::~VirtualAudioSink() {} |
| + |
| +void VirtualAudioSink::Close() { |
| + target_->RemoveInputProvider(this, params_); |
| + const AfterCloseCallback& cb = base::ResetAndReturn(&after_close_callback_); |
| + if (!cb.is_null()) |
| + cb.Run(this); |
| +} |
| + |
| +void VirtualAudioSink::OnData(const AudioBus& source, |
| + base::TimeTicks reference_time) { |
| + // We must copy data here, and should not pass |source| to the |
|
miu
2016/05/28 02:45:00
Given this should be done in AudioOutputController
qiangchen
2016/05/31 21:17:33
Then I think we need a lock for shifter_, otherwis
miu
2016/06/01 00:29:42
Yep. Sounds good to me.
qiangchen
2016/06/01 17:51:11
Acknowledged.
|
| + // |task_runner_|, because there is no guarantee that |source| is still a |
| + // valid object when the posted task is run. |
| + std::unique_ptr<AudioBus> source_copy(AudioBus::Create(params_)); |
| + source.CopyTo(source_copy.get()); |
| + task_runner_->PostTask(FROM_HERE, |
| + base::Bind(&VirtualAudioSink::StoreData, AsWeakPtr(), |
| + source_copy.release(), reference_time)); |
| +} |
| + |
| +void VirtualAudioSink::StoreData(AudioBus* source, |
| + base::TimeTicks reference_time) { |
| + shifter_.Push(std::unique_ptr<AudioBus>(source), reference_time); |
| +} |
| + |
| +double VirtualAudioSink::ProvideInput(AudioBus* audio_bus, |
| + base::TimeDelta buffer_delay) { |
| + DCHECK(task_runner_->BelongsToCurrentThread()); |
| + shifter_.Pull(audio_bus, base::TimeTicks::Now() + buffer_delay); |
| + return 1; |
| +} |
| +} |