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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "media/audio/virtual_audio_sink.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "base/callback_helpers.h" | |
9 #include "base/location.h" | |
10 #include "base/single_thread_task_runner.h" | |
11 #include "media/audio/virtual_audio_input_stream.h" | |
12 | |
13 namespace media { | |
14 | |
15 // Buffer size limit is chosen large enough that in the normal case, we do not | |
16 // have data loss. | |
17 constexpr int kBufferSizeSecond = 1; | |
18 | |
19 // This is not the system clock accuracy. But considering the cross-process | |
20 // communication, there is fluctuation between the actual and the ideal instant | |
21 // when we receive the audio data. Testing shows the fluctuation is on the order | |
22 // of 1 millisecond. | |
23 constexpr int kClockAccuracyMillisecond = 1; | |
miu
2016/05/28 02:45:00
This seems wrong, given the code comments here:
h
qiangchen
2016/05/31 21:17:33
Done.
| |
24 | |
25 // See AudioShifter comment for detail about this parameter. We just take the | |
26 // suggestion from there. | |
27 constexpr int kAdjustTimeSecond = 1; | |
28 | |
29 VirtualAudioSink::VirtualAudioSink(AudioParameters param, | |
30 VirtualAudioInputStream* target, | |
31 AfterCloseCallback callback) | |
32 : params_(param), | |
33 target_(target), | |
34 shifter_(base::TimeDelta::FromSeconds(kBufferSizeSecond), | |
35 base::TimeDelta::FromMilliseconds(kClockAccuracyMillisecond), | |
36 base::TimeDelta::FromSeconds(kAdjustTimeSecond), | |
37 param.sample_rate(), | |
38 param.channels()), | |
39 task_runner_(target->GetTaskRunner()), | |
40 after_close_callback_(callback) { | |
41 target_->AddInputProvider(this, params_); | |
42 } | |
43 | |
44 VirtualAudioSink::~VirtualAudioSink() {} | |
45 | |
46 void VirtualAudioSink::Close() { | |
47 target_->RemoveInputProvider(this, params_); | |
48 const AfterCloseCallback& cb = base::ResetAndReturn(&after_close_callback_); | |
49 if (!cb.is_null()) | |
50 cb.Run(this); | |
51 } | |
52 | |
53 void VirtualAudioSink::OnData(const AudioBus& source, | |
54 base::TimeTicks reference_time) { | |
55 // We must copy data here, and should not pass |source| to the | |
miu
2016/05/28 02:45:00
Given this should be done in AudioOutputController
qiangchen
2016/05/31 21:17:33
Then I think we need a lock for shifter_, otherwis
miu
2016/06/01 00:29:42
Yep. Sounds good to me.
qiangchen
2016/06/01 17:51:11
Acknowledged.
| |
56 // |task_runner_|, because there is no guarantee that |source| is still a | |
57 // valid object when the posted task is run. | |
58 std::unique_ptr<AudioBus> source_copy(AudioBus::Create(params_)); | |
59 source.CopyTo(source_copy.get()); | |
60 task_runner_->PostTask(FROM_HERE, | |
61 base::Bind(&VirtualAudioSink::StoreData, AsWeakPtr(), | |
62 source_copy.release(), reference_time)); | |
63 } | |
64 | |
65 void VirtualAudioSink::StoreData(AudioBus* source, | |
66 base::TimeTicks reference_time) { | |
67 shifter_.Push(std::unique_ptr<AudioBus>(source), reference_time); | |
68 } | |
69 | |
70 double VirtualAudioSink::ProvideInput(AudioBus* audio_bus, | |
71 base::TimeDelta buffer_delay) { | |
72 DCHECK(task_runner_->BelongsToCurrentThread()); | |
73 shifter_.Pull(audio_bus, base::TimeTicks::Now() + buffer_delay); | |
74 return 1; | |
75 } | |
76 } | |
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