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Unified Diff: src/gpu/gl/GrGLCaps.cpp

Issue 1897203002: Implement instanced rendering for simple shapes (Closed) Base URL: https://skia.googlesource.com/skia.git@upload2_requireHWAA
Patch Set: Created 4 years, 8 months ago
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Index: src/gpu/gl/GrGLCaps.cpp
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index f3e494acb90cfd2e1d1fd8003dd18ba395357988..c110e2a8f26780cdb63e7fa611a46e7c25e4627c 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -681,9 +681,12 @@ void GrGLCaps::initGLSL(const GrGLContextInfo& ctxInfo) {
}
}
- if (glslCaps->fSampleVariablesSupport) {
+ if (glslCaps->fSampleVariablesSupport &&
+ ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage")) {
+ // Pre-361 NVIDIA has a bug with NV_sample_mask_override_coverage.
glslCaps->fSampleMaskOverrideCoverageSupport =
- ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage");
+ kNVIDIA_GrGLDriver != ctxInfo.driver() ||
+ ctxInfo.driverVersion() >= GR_GL_DRIVER_VER(361,00);
}
// Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero in a shader

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