Chromium Code Reviews| Index: src/gpu/GrDrawingManager.cpp |
| diff --git a/src/gpu/GrDrawingManager.cpp b/src/gpu/GrDrawingManager.cpp |
| index 976fbb62a49e0c8ec499ce7f0a66fb6afa295cca..2bc60667e5471bfe961405c04f2bfcce8ec0867f 100644 |
| --- a/src/gpu/GrDrawingManager.cpp |
| +++ b/src/gpu/GrDrawingManager.cpp |
| @@ -8,6 +8,7 @@ |
| #include "GrDrawContext.h" |
| #include "GrDrawingManager.h" |
| #include "GrDrawTarget.h" |
| +#include "GrInstancedRendering.h" |
| #include "GrPathRenderingDrawContext.h" |
| #include "GrResourceProvider.h" |
| #include "GrSoftwarePathRenderer.h" |
| @@ -40,6 +41,11 @@ GrDrawingManager::~GrDrawingManager() { |
| void GrDrawingManager::abandon() { |
| fAbandoned = true; |
| + for (int i = 0; i < fDrawTargets.count(); ++i) { |
| + if (GrInstancedRendering* ir = fDrawTargets[i]->instancedRendering()) { |
| + ir->clearGpuResources(GrInstancedRendering::ClearType::kAbandon); |
| + } |
| + } |
|
Chris Dalton
2016/04/19 09:50:33
This is a bit of a cop out. Should we add abandon/
|
| this->cleanup(); |
| } |
| @@ -48,6 +54,11 @@ void GrDrawingManager::freeGpuResources() { |
| delete fPathRendererChain; |
| fPathRendererChain = nullptr; |
| SkSafeSetNull(fSoftwarePathRenderer); |
| + for (int i = 0; i < fDrawTargets.count(); ++i) { |
| + if (GrInstancedRendering* ir = fDrawTargets[i]->instancedRendering()) { |
| + ir->clearGpuResources(GrInstancedRendering::ClearType::kDestroy); |
| + } |
| + } |
| } |
| void GrDrawingManager::reset() { |