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Unified Diff: third_party/WebKit/Source/core/style/ComputedStyle.cpp

Issue 1896893004: Hook up style invalidation for CSS Paint API. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@css-paint-register
Patch Set: fix component build. Created 4 years, 8 months ago
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Index: third_party/WebKit/Source/core/style/ComputedStyle.cpp
diff --git a/third_party/WebKit/Source/core/style/ComputedStyle.cpp b/third_party/WebKit/Source/core/style/ComputedStyle.cpp
index f1f26471f33d4eab5c6e9dcd5a0c5bce22aa2edd..910c4482e1a1a68ae814234d2f87009e34fa5bec 100644
--- a/third_party/WebKit/Source/core/style/ComputedStyle.cpp
+++ b/third_party/WebKit/Source/core/style/ComputedStyle.cpp
@@ -22,6 +22,8 @@
#include "core/style/ComputedStyle.h"
+#include "core/css/CSSPaintValue.h"
+#include "core/css/CSSPropertyEquality.h"
#include "core/css/resolver/StyleResolver.h"
#include "core/layout/LayoutTheme.h"
#include "core/layout/TextAutosizer.h"
@@ -759,6 +761,43 @@ bool ComputedStyle::diffNeedsPaintInvalidationObject(const ComputedStyle& other)
if (resize() != other.resize())
return true;
+ const StyleImage* image = borderImage().image();
ikilpatrick 2016/04/19 22:31:25 Should this block be if-guarded with: 1) if (Runti
rune 2016/04/27 11:34:34 Something like that. I would check the performance
ikilpatrick 2016/04/28 22:30:16 Changed this quite a bit now after chat with ellio
+ if (image && image->isPaintImage() && diffNeedsPaintInvalidationObjectForPaintImage(image, other))
rune 2016/04/27 11:34:34 So the assumption here is that the image pointers
ikilpatrick 2016/04/28 22:30:16 Yup thats correct.
+ return true;
+
+ const StyleImage* listImage = listStyleImage();
+ if (listImage && listImage->isPaintImage() && diffNeedsPaintInvalidationObjectForPaintImage(listImage, other))
+ return true;
+
+ for (const FillLayer* bgLayer = &m_background->background(); bgLayer; bgLayer = bgLayer->next()) {
+ if (bgLayer->image() && bgLayer->image()->isPaintImage() && diffNeedsPaintInvalidationObjectForPaintImage(bgLayer->image(), other))
+ return true;
+ }
+
+ for (const ContentData* data = contentData(); data; data = data->next()) {
+ if (data->isImage() && toImageContentData(data)->image()->isPaintImage() && diffNeedsPaintInvalidationObjectForPaintImage(toImageContentData(data)->image(), other))
+ return true;
+ }
+
+ return false;
+}
+
+bool ComputedStyle::diffNeedsPaintInvalidationObjectForPaintImage(const StyleImage* image, const ComputedStyle& other) const
+{
+ CSSPaintValue* value = toCSSPaintValue(image->cssValue());
+
+ for (CSSPropertyID propertyID : value->nativeInvalidationProperties()) {
+ if (!CSSPropertyEquality::propertiesEqual(propertyID, *this, other))
+ return true;
+ }
+
+ for (const AtomicString& property : value->customInvalidationProperties()) {
+ CSSVariableData* thisVar = variables() ? variables()->getVariable(property) : nullptr;
+ CSSVariableData* otherVar = other.variables() ? other.variables()->getVariable(property) : nullptr;
rune 2016/04/27 11:34:34 The variable is resolved at this point, I guess? (
ikilpatrick 2016/04/28 22:30:16 Yup, the variables are resolved with each other at
+ if (thisVar != otherVar)
rune 2016/04/27 11:34:34 A pointer comparison. Is that correct? If one of
ikilpatrick 2016/04/28 22:30:16 Oh, yeah completely not correct. Sorry about that.
+ return true;
+ }
+
return false;
}

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