Index: content/browser/renderer_host/compositor_impl_android.cc |
diff --git a/content/browser/renderer_host/compositor_impl_android.cc b/content/browser/renderer_host/compositor_impl_android.cc |
index e59169c49eee5c3ef61d84c8848c42f2d362073d..03062cb41cb9a2d789fbaa3c43e2c84370ca1be9 100644 |
--- a/content/browser/renderer_host/compositor_impl_android.cc |
+++ b/content/browser/renderer_host/compositor_impl_android.cc |
@@ -542,10 +542,6 @@ void CompositorImpl::CreateOutputSurface() { |
gfx::DeviceDisplayInfo().GetDisplayWidth() * kBytesPerPixel; |
limits.max_transfer_buffer_size = std::min( |
3 * full_screen_texture_size_in_bytes, kDefaultMaxTransferBufferSize); |
- // TODO(danakj): This limit should be on the GLHelper context instead in |
- // RWHVAndroid since that is where we do the async readback and map gpu |
- // memory to do so. |
- limits.mapped_memory_reclaim_limit = 2 * 1024 * 1024; |
no sievers
2016/04/20 23:41:47
I'm wondering if we should still leave some limit
danakj
2016/04/20 23:45:37
Sure what limit would you like?
|
scoped_refptr<ContextProviderCommandBuffer> context_provider( |
new ContextProviderCommandBuffer( |