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Issue 1896223003: Move the mapped memory limit from the compositor to the GLHelper context (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@move-limits
Patch Set: Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/renderer_host/compositor_impl_android.h" 5 #include "content/browser/renderer_host/compositor_impl_android.h"
6 6
7 #include <android/bitmap.h> 7 #include <android/bitmap.h>
8 #include <android/native_window_jni.h> 8 #include <android/native_window_jni.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
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535 // These limits are meant to hold the uploads for the browser UI without 535 // These limits are meant to hold the uploads for the browser UI without
536 // any excess space. 536 // any excess space.
537 limits.start_transfer_buffer_size = 64 * 1024; 537 limits.start_transfer_buffer_size = 64 * 1024;
538 limits.min_transfer_buffer_size = 64 * 1024; 538 limits.min_transfer_buffer_size = 64 * 1024;
539 constexpr size_t kBytesPerPixel = 4; 539 constexpr size_t kBytesPerPixel = 4;
540 const size_t full_screen_texture_size_in_bytes = 540 const size_t full_screen_texture_size_in_bytes =
541 gfx::DeviceDisplayInfo().GetDisplayHeight() * 541 gfx::DeviceDisplayInfo().GetDisplayHeight() *
542 gfx::DeviceDisplayInfo().GetDisplayWidth() * kBytesPerPixel; 542 gfx::DeviceDisplayInfo().GetDisplayWidth() * kBytesPerPixel;
543 limits.max_transfer_buffer_size = std::min( 543 limits.max_transfer_buffer_size = std::min(
544 3 * full_screen_texture_size_in_bytes, kDefaultMaxTransferBufferSize); 544 3 * full_screen_texture_size_in_bytes, kDefaultMaxTransferBufferSize);
545 // TODO(danakj): This limit should be on the GLHelper context instead in
546 // RWHVAndroid since that is where we do the async readback and map gpu
547 // memory to do so.
548 limits.mapped_memory_reclaim_limit = 2 * 1024 * 1024;
no sievers 2016/04/20 23:41:47 I'm wondering if we should still leave some limit
danakj 2016/04/20 23:45:37 Sure what limit would you like?
549 545
550 scoped_refptr<ContextProviderCommandBuffer> context_provider( 546 scoped_refptr<ContextProviderCommandBuffer> context_provider(
551 new ContextProviderCommandBuffer( 547 new ContextProviderCommandBuffer(
552 base::WrapUnique(new WebGraphicsContext3DCommandBufferImpl( 548 base::WrapUnique(new WebGraphicsContext3DCommandBufferImpl(
553 surface_handle, url, gpu_channel_host.get(), attributes, 549 surface_handle, url, gpu_channel_host.get(), attributes,
554 gfx::PreferIntegratedGpu, share_resources, automatic_flushes, 550 gfx::PreferIntegratedGpu, share_resources, automatic_flushes,
555 nullptr)), 551 nullptr)),
556 limits, DISPLAY_COMPOSITOR_ONSCREEN_CONTEXT)); 552 limits, DISPLAY_COMPOSITOR_ONSCREEN_CONTEXT));
557 DCHECK(context_provider.get()); 553 DCHECK(context_provider.get());
558 554
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656 652
657 void CompositorImpl::SetNeedsAnimate() { 653 void CompositorImpl::SetNeedsAnimate() {
658 needs_animate_ = true; 654 needs_animate_ = true;
659 if (!host_->visible()) 655 if (!host_->visible())
660 return; 656 return;
661 657
662 host_->SetNeedsAnimate(); 658 host_->SetNeedsAnimate();
663 } 659 }
664 660
665 } // namespace content 661 } // namespace content
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