Index: ui/base/test/scoped_fake_full_keyboard_access.mm |
diff --git a/ui/base/test/scoped_fake_full_keyboard_access.mm b/ui/base/test/scoped_fake_full_keyboard_access.mm |
new file mode 100644 |
index 0000000000000000000000000000000000000000..dffccdb057006b95af1fe7be1006efe86485460e |
--- /dev/null |
+++ b/ui/base/test/scoped_fake_full_keyboard_access.mm |
@@ -0,0 +1,60 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#import "ui/base/test/scoped_fake_full_keyboard_access.h" |
+ |
+#import <Cocoa/Cocoa.h> |
+ |
+#include "base/logging.h" |
+#import "base/mac/scoped_objc_class_swizzler.h" |
+ |
+namespace { |
+ |
+ui::test::ScopedFakeFullKeyboardAccess* g_instance = nullptr; |
+bool g_full_keyboard_access_mode = true; |
tapted
2016/05/03 08:08:25
this can be stored as a data member on ScopedFakeF
karandeepb
2016/05/04 01:56:38
Done.
|
+ |
+} // namespace |
+ |
+// Donates a testing implementation of [NSApp isFullKeyboardAccessEnabled]. |
+@interface FakeNSAppKeyboardAccessDonor : NSObject |
+@end |
+ |
+@implementation FakeNSAppKeyboardAccessDonor |
+ |
+- (BOOL)isFullKeyboardAccessEnabled { |
+ return g_full_keyboard_access_mode; |
+} |
+ |
+@end |
+ |
+namespace ui { |
+namespace test { |
+ |
+ScopedFakeFullKeyboardAccess::ScopedFakeFullKeyboardAccess() |
+ : swizzler_(new base::mac::ScopedObjCClassSwizzler( |
+ [NSApplication class], |
+ [FakeNSAppKeyboardAccessDonor class], |
+ @selector(isFullKeyboardAccessEnabled))) { |
+ DCHECK(!g_instance) |
+ << "Cannot initialize ScopedFakeFullKeyboardAccess twice\n"; |
+ g_instance = this; |
+ g_full_keyboard_access_mode = true; |
+} |
+ |
+ScopedFakeFullKeyboardAccess::~ScopedFakeFullKeyboardAccess() { |
+ DCHECK_EQ(g_instance, this); |
+ g_instance = nullptr; |
+} |
+ |
+// static |
+ScopedFakeFullKeyboardAccess* ScopedFakeFullKeyboardAccess::GetInstance() { |
+ return g_instance; |
+} |
+ |
+void ScopedFakeFullKeyboardAccess::SetFullKeyboardAccessState(bool new_state) { |
+ g_full_keyboard_access_mode = new_state; |
+} |
+ |
+} // namespace test |
+} // namespace ui |