Index: content/renderer/input/main_thread_event_queue.cc |
diff --git a/content/renderer/input/main_thread_event_queue.cc b/content/renderer/input/main_thread_event_queue.cc |
index d2af3e281d407016829688700f377beeffb220c6..107712e075070a7fb9e3fc6e4618dad5a0486169 100644 |
--- a/content/renderer/input/main_thread_event_queue.cc |
+++ b/content/renderer/input/main_thread_event_queue.cc |
@@ -48,21 +48,26 @@ bool MainThreadEventQueue::HandleEvent( |
} |
} |
} else if (blink::WebInputEvent::isTouchEventType(event->type)) { |
+ PendingTouchEvent new_touch_event = |
dtapuska
2016/04/18 20:10:37
err this is a poorly name variable. I thought I ch
|
+ PendingTouchEvent(*static_cast<const blink::WebTouchEvent*>(event), |
+ latency, dispatch_type); |
+ if (non_blocking) { |
+ new_touch_event.event.dispatchType = |
+ blink::WebInputEvent::ListenersNonBlockingPassive; |
tdresser
2016/04/18 20:22:40
Hrm, this is a bit confusing, as a non-blocking ev
|
+ } |
if (touch_events_.state() == WebInputEventQueueState::ITEM_PENDING) { |
- touch_events_.Queue( |
- PendingTouchEvent(*static_cast<const blink::WebTouchEvent*>(event), |
- latency, dispatch_type)); |
+ touch_events_.Queue(new_touch_event); |
} else { |
if (non_blocking) { |
touch_events_.set_state(WebInputEventQueueState::ITEM_PENDING); |
- client_->SendEventToMainThread(routing_id_, event, latency, |
- dispatch_type); |
+ client_->SendEventToMainThread(routing_id_, &new_touch_event.event, |
+ latency, dispatch_type); |
} else { |
// If there is nothing in the event queue and the event is |
// blocking pass the |original_dispatch_type| to avoid |
// having the main thread call us back as an optimization. |
- client_->SendEventToMainThread(routing_id_, event, latency, |
- original_dispatch_type); |
+ client_->SendEventToMainThread(routing_id_, &new_touch_event.event, |
+ latency, original_dispatch_type); |
} |
} |
} else { |