| Index: core/fxge/ge/fx_ge_fontmap.cpp
|
| diff --git a/core/fxge/ge/fx_ge_fontmap.cpp b/core/fxge/ge/fx_ge_fontmap.cpp
|
| index 194f91034d18a4fb2b14e208b192417f95d751ab..85246600430d6c0e93cca7260605c360a74d49cb 100644
|
| --- a/core/fxge/ge/fx_ge_fontmap.cpp
|
| +++ b/core/fxge/ge/fx_ge_fontmap.cpp
|
| @@ -317,7 +317,7 @@ CFX_ByteString GetFontFamily(CFX_ByteString fontName, int nStyle) {
|
| CFX_ByteString ParseStyle(const FX_CHAR* pStyle, int iLen, int iIndex) {
|
| CFX_ByteTextBuf buf;
|
| if (!iLen || iLen <= iIndex) {
|
| - return buf.GetByteString();
|
| + return buf.AsStringC();
|
| }
|
| while (iIndex < iLen) {
|
| if (pStyle[iIndex] == ',') {
|
| @@ -326,7 +326,7 @@ CFX_ByteString ParseStyle(const FX_CHAR* pStyle, int iLen, int iIndex) {
|
| buf.AppendChar(pStyle[iIndex]);
|
| ++iIndex;
|
| }
|
| - return buf.GetByteString();
|
| + return buf.AsStringC();
|
| }
|
|
|
| int32_t GetStyleType(const CFX_ByteString& bsStyle, FX_BOOL bRevert) {
|
|
|