Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(365)

Unified Diff: src/gpu/vk/GrVkPipelineStateDataManager.cpp

Issue 1885863004: Refactor how we store and use samplers in Ganesh (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Remove unneeded assert Created 4 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « src/gpu/vk/GrVkPipelineStateDataManager.h ('k') | src/gpu/vk/GrVkUniformHandler.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: src/gpu/vk/GrVkPipelineStateDataManager.cpp
diff --git a/src/gpu/vk/GrVkPipelineStateDataManager.cpp b/src/gpu/vk/GrVkPipelineStateDataManager.cpp
index 60d7d7fee85175e33534914b05afc0e6617f7ff6..c72f209a218a8daef9c72384d2cb28f55be8279f 100644
--- a/src/gpu/vk/GrVkPipelineStateDataManager.cpp
+++ b/src/gpu/vk/GrVkPipelineStateDataManager.cpp
@@ -32,11 +32,10 @@ GrVkPipelineStateDataManager::GrVkPipelineStateDataManager(const UniformInfoArra
uniform.fArrayCount = uniformInfo.fVariable.getArrayCount();
uniform.fType = uniformInfo.fVariable.getType();
);
- uniform.fBinding = uniformInfo.fBinding;
+ uniform.fBinding =
+ (kVertex_GrShaderFlag == uniformInfo.fVisibility) ? GrVkUniformHandler::kVertexBinding
+ : GrVkUniformHandler::kFragBinding;
uniform.fOffset = uniformInfo.fUBOffset;
- SkDEBUGCODE(
- uniform.fSetNumber = uniformInfo.fSetNumber;
- );
}
}
@@ -59,7 +58,6 @@ void GrVkPipelineStateDataManager::set1f(UniformHandle u, float v0) const {
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kFloat_GrSLType);
SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
- SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
memcpy(buffer, &v0, sizeof(float));
@@ -73,7 +71,6 @@ void GrVkPipelineStateDataManager::set1fv(UniformHandle u,
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
- SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
@@ -88,7 +85,6 @@ void GrVkPipelineStateDataManager::set2f(UniformHandle u, float v0, float v1) co
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kVec2f_GrSLType);
SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
- SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
float v[2] = { v0, v1 };
@@ -103,7 +99,6 @@ void GrVkPipelineStateDataManager::set2fv(UniformHandle u,
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
- SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
@@ -118,7 +113,6 @@ void GrVkPipelineStateDataManager::set3f(UniformHandle u, float v0, float v1, fl
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kVec3f_GrSLType);
SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
- SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
float v[3] = { v0, v1, v2 };
@@ -133,7 +127,6 @@ void GrVkPipelineStateDataManager::set3fv(UniformHandle u,
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
- SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
@@ -152,7 +145,6 @@ void GrVkPipelineStateDataManager::set4f(UniformHandle u,
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kVec4f_GrSLType);
SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
- SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
float v[4] = { v0, v1, v2, v3 };
@@ -167,7 +159,6 @@ void GrVkPipelineStateDataManager::set4fv(UniformHandle u,
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
- SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
@@ -214,7 +205,6 @@ template<int N> inline void GrVkPipelineStateDataManager::setMatrices(UniformHan
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
- SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
void* buffer;
if (GrVkUniformHandler::kVertexBinding == uni.fBinding) {
« no previous file with comments | « src/gpu/vk/GrVkPipelineStateDataManager.h ('k') | src/gpu/vk/GrVkUniformHandler.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698