| Index: src/gpu/effects/GrTextureDomain.cpp
|
| diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
|
| index 4394c0ed64d608a6abeb4e09a080eead1141dc06..9c648710d90add83ff14674c8ddfe7899ccf6890 100644
|
| --- a/src/gpu/effects/GrTextureDomain.cpp
|
| +++ b/src/gpu/effects/GrTextureDomain.cpp
|
| @@ -192,13 +192,14 @@ void GrGLTextureDomainEffect::emitCode(EmitArgs& args) {
|
|
|
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
|
| + const GrGLSLSampler& sampler = args.fUniformHandler->getSampler(args.fTexSamplers[0]);
|
| fGLDomain.sampleTexture(fragBuilder,
|
| args.fUniformHandler,
|
| args.fGLSLCaps,
|
| domain,
|
| args.fOutputColor,
|
| coords2D,
|
| - args.fTexSamplers[0],
|
| + sampler,
|
| args.fInputColor);
|
| }
|
|
|
|
|