Index: src/effects/SkTableColorFilter.cpp |
diff --git a/src/effects/SkTableColorFilter.cpp b/src/effects/SkTableColorFilter.cpp |
index 0994097e6a23a257b109d689ffaedb9d343949a8..d5674fd7a08e8bc42051734341bb62f66803951a 100644 |
--- a/src/effects/SkTableColorFilter.cpp |
+++ b/src/effects/SkTableColorFilter.cpp |
@@ -434,25 +434,26 @@ void GLColorTableEffect::emitCode(EmitArgs& args) { |
} |
SkString coord; |
+ const GrGLSLSampler& sampler = args.fUniformHandler->getSampler(args.fTexSamplers[0]); |
fragBuilder->codeAppendf("\t\t%s.a = ", args.fOutputColor); |
coord.printf("vec2(coord.a, %s.a)", yoffsets); |
- fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); |
+ fragBuilder->appendTextureLookup(sampler, coord.c_str()); |
fragBuilder->codeAppend(".a;\n"); |
fragBuilder->codeAppendf("\t\t%s.r = ", args.fOutputColor); |
coord.printf("vec2(coord.r, %s.r)", yoffsets); |
- fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); |
+ fragBuilder->appendTextureLookup(sampler, coord.c_str()); |
fragBuilder->codeAppend(".a;\n"); |
fragBuilder->codeAppendf("\t\t%s.g = ", args.fOutputColor); |
coord.printf("vec2(coord.g, %s.g)", yoffsets); |
- fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); |
+ fragBuilder->appendTextureLookup(sampler, coord.c_str()); |
fragBuilder->codeAppend(".a;\n"); |
fragBuilder->codeAppendf("\t\t%s.b = ", args.fOutputColor); |
coord.printf("vec2(coord.b, %s.b)", yoffsets); |
- fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); |
+ fragBuilder->appendTextureLookup(sampler, coord.c_str()); |
fragBuilder->codeAppend(".a;\n"); |
fragBuilder->codeAppendf("\t\t%s.rgb *= %s.a;\n", args.fOutputColor, args.fOutputColor); |