| Index: src/core/SkQuadTree.h
|
| diff --git a/src/core/SkQuadTree.h b/src/core/SkQuadTree.h
|
| index a26174960953d97a039cb94d6b2cbf895ddb7b9b..a3b47bdba4ecc50521b8e03c9c59f5ebc39b85bd 100644
|
| --- a/src/core/SkQuadTree.h
|
| +++ b/src/core/SkQuadTree.h
|
| @@ -11,9 +11,11 @@
|
| #include "SkRect.h"
|
| #include "SkTDArray.h"
|
| #include "SkBBoxHierarchy.h"
|
| +#include "SkTInternalSList.h"
|
| +#include "SkTObjectPool.h"
|
|
|
| /**
|
| - * An QuadTree implementation. In short, it is a tree containing a hierarchy of bounding rectangles
|
| + * A QuadTree implementation. In short, it is a tree containing a hierarchy of bounding rectangles
|
| * in which each internal node has exactly four children.
|
| *
|
| * For more details see:
|
| @@ -25,9 +27,13 @@ public:
|
| SK_DECLARE_INST_COUNT(SkQuadTree)
|
|
|
| /**
|
| - * Create a new QuadTree
|
| + * Quad tree constructor.
|
| + * @param bounds The bounding box for the root of the quad tree.
|
| + * giving the quad tree bounds that fall outside the root
|
| + * bounds may result in pathological but correct behavior.
|
| */
|
| - static SkQuadTree* Create(const SkIRect& bounds);
|
| + SkQuadTree(const SkIRect& bounds);
|
| +
|
| virtual ~SkQuadTree();
|
|
|
| /**
|
| @@ -43,7 +49,7 @@ public:
|
| /**
|
| * If any inserts have been deferred, this will add them into the tree
|
| */
|
| - virtual void flushDeferredInserts() SK_OVERRIDE {}
|
| + virtual void flushDeferredInserts() SK_OVERRIDE;
|
|
|
| /**
|
| * Given a query rectangle, populates the passed-in array with the elements it intersects
|
| @@ -60,19 +66,44 @@ public:
|
| /**
|
| * This gets the insertion count (rather than the node count)
|
| */
|
| - virtual int getCount() const SK_OVERRIDE { return fCount; }
|
| + virtual int getCount() const SK_OVERRIDE { return fEntryCount; }
|
|
|
| virtual void rewindInserts() SK_OVERRIDE;
|
|
|
| private:
|
| - class QuadTreeNode;
|
| -
|
| - SkQuadTree(const SkIRect& bounds);
|
| -
|
| - // This is the count of data elements (rather than total nodes in the tree)
|
| - int fCount;
|
| -
|
| - QuadTreeNode* fRoot;
|
| + struct Entry {
|
| + Entry() : fData(NULL) {}
|
| + SkIRect fBounds;
|
| + void* fData;
|
| + SK_DECLARE_INTERNAL_SLIST_INTERFACE(Entry);
|
| + };
|
| +
|
| + static const int kChildCount = 4;
|
| +
|
| + struct Node {
|
| + Node() {
|
| + for (int index=0; index<kChildCount; ++index) {
|
| + fChildren[index] = NULL;
|
| + }
|
| + }
|
| + SkTInternalSList<Entry> fEntries;
|
| + SkIRect fBounds;
|
| + SkIPoint fSplitPoint; // Only valid if the node has children.
|
| + Node* fChildren[kChildCount];
|
| + SK_DECLARE_INTERNAL_SLIST_ADAPTER(Node, fChildren[0]);
|
| + };
|
| +
|
| + SkTObjectPool<Entry> fEntryPool;
|
| + SkTObjectPool<Node> fNodePool;
|
| + int fEntryCount;
|
| + Node* fRoot;
|
| + SkTInternalSList<Entry> fDeferred;
|
| +
|
| + Node* pickChild(Node* node, const SkIRect& bounds) const;
|
| + void insert(Node* node, Entry* entry);
|
| + void search(Node* node, const SkIRect& query, SkTDArray<void*>* results) const;
|
| + void clear(Node* node);
|
| + int getDepth(Node* node) const;
|
|
|
| typedef SkBBoxHierarchy INHERITED;
|
| };
|
|
|