Index: gpu/config/gpu_driver_bug_workarounds.h |
diff --git a/gpu/config/gpu_driver_bug_workarounds.h b/gpu/config/gpu_driver_bug_workarounds.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..6c90d1b33958ead36c4560cbc8c4a79f8430613f |
--- /dev/null |
+++ b/gpu/config/gpu_driver_bug_workarounds.h |
@@ -0,0 +1,46 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef GPU_CONFIG_GPU_DRIVER_BUG_WORKAROUNDS_H_ |
+#define GPU_CONFIG_GPU_DRIVER_BUG_WORKAROUNDS_H_ |
+ |
+#include "base/macros.h" |
+#include "build/build_config.h" |
+#include "gpu/config/gpu_driver_bug_workaround_type.h" |
+#include "gpu/gpu_export.h" |
+ |
+// Forwardly declare a few GL types to avoid including GL header files. |
+typedef int GLint; |
+ |
+namespace base { |
+class CommandLine; |
+} |
+ |
+namespace gpu { |
+ |
+class GPU_EXPORT GpuDriverBugWorkarounds { |
+ public: |
+ GpuDriverBugWorkarounds(); |
+ explicit GpuDriverBugWorkarounds(const base::CommandLine* command_line); |
+ |
+ GpuDriverBugWorkarounds(const GpuDriverBugWorkarounds& other); |
+ |
+ ~GpuDriverBugWorkarounds(); |
+ |
+#define GPU_OP(type, name) bool name; |
+ GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP) |
+#undef GPU_OP |
+ |
+ // Note: 0 here means use driver limit. |
+ GLint max_texture_size; |
+ GLint max_cube_map_texture_size; |
+ GLint max_fragment_uniform_vectors; |
+ GLint max_varying_vectors; |
+ GLint max_vertex_uniform_vectors; |
+ GLint max_copy_texture_chromium_size; |
+}; |
+ |
+} // namespace gpu |
+ |
+#endif // GPU_CONFIG_GPU_DRIVER_BUG_WORKAROUNDS_H_ |