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Unified Diff: third_party/WebKit/Source/platform/graphics/BoxReflection.h

Issue 1870793004: Move common logic between BoxReflectFilterOperation and FEBoxReflect into BoxReflection. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@no-filter-outsets-2
Patch Set: merge with master Created 4 years, 8 months ago
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Index: third_party/WebKit/Source/platform/graphics/BoxReflection.h
diff --git a/third_party/WebKit/Source/platform/graphics/BoxReflection.h b/third_party/WebKit/Source/platform/graphics/BoxReflection.h
new file mode 100644
index 0000000000000000000000000000000000000000..f22482fb633660c4ffd0e4d6f6743af571d3b841
--- /dev/null
+++ b/third_party/WebKit/Source/platform/graphics/BoxReflection.h
@@ -0,0 +1,74 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BoxReflection_h
+#define BoxReflection_h
+
+#include "platform/PlatformExport.h"
+#include "third_party/skia/include/core/SkPicture.h"
+#include "wtf/PassRefPtr.h"
+#include "wtf/RefPtr.h"
+
+class SkImageFilter;
+class SkMatrix;
+class SkPicture;
+
+namespace blink {
+
+class FloatRect;
+
+// A reflection, as created by -webkit-box-reflect. Consists of:
+// * a direction (either vertical or horizontal)
+// * an offset to be applied to the reflection after flipping about the
+// x- or y-axis, according to the direction
+// * a mask image, which will be applied to the reflection before the
+// reflection matrix is applied
+class PLATFORM_EXPORT BoxReflection {
+public:
+ enum ReflectionDirection {
+ // Vertically flipped (to appear above or below).
+ VerticalReflection,
+ // Horizontally flipped (to appear to the left or right).
+ HorizontalReflection,
+ };
+
+ BoxReflection(ReflectionDirection direction, float offset, PassRefPtr<SkPicture> mask = nullptr)
+ : m_direction(direction), m_offset(offset), m_mask(mask) {}
+
+ ReflectionDirection direction() const { return m_direction; }
+ float offset() const { return m_offset; }
+ SkPicture* mask() const { return m_mask.get(); }
+
+ // Returns a matrix which maps points between the original content and its
+ // reflection. Reflections are self-inverse, so this matrix can be used to
+ // map in either direction.
+ SkMatrix reflectionMatrix() const;
+
+ // Maps a source rectangle to the destination rectangle it can affect,
+ // including this reflection. Due to the symmetry of reflections, this can
+ // also be used to map from a destination rectangle to the source rectangle
+ // which contributes to it.
+ FloatRect mapRect(const FloatRect&) const;
+
+private:
+ ReflectionDirection m_direction;
+ float m_offset;
+ RefPtr<SkPicture> m_mask;
+};
+
+inline bool operator==(const BoxReflection& a, const BoxReflection& b)
+{
+ return a.direction() == b.direction()
+ && a.offset() == b.offset()
+ && a.mask() == b.mask();
+}
+
+inline bool operator!=(const BoxReflection& a, const BoxReflection& b)
+{
+ return !(a == b);
+}
+
+} // namespace blink
+
+#endif // BoxReflection_h
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